From d9d3a7592aa1aa7df1e1434ebc0a16fd5bc9a98e Mon Sep 17 00:00:00 2001 From: elasota Date: Sun, 5 Jan 2020 23:27:27 -0500 Subject: [PATCH] Move Glider PRO data from GpApp2 to GliderProData --- ConvertResources.bat | 76 +++++++++--------- {GpApp2 => GliderProData}/GPLv2-LICENSE.md | 0 {GpApp2 => GliderProData}/Glider PRO.r | 0 .../Houses/Art Museum.binhex | 0 .../Houses/Art Museum.mov | Bin .../Houses/CD Demo House.binhex | 0 .../Houses/CD Demo House.mov | Bin .../Houses/California or Bust!.binhex | 0 .../Houses/Castle o' the Air.binhex | 0 .../Houses/Castle o' the Air.mov | Bin .../Houses/Davis Station.binhex | 0 .../Houses/Davis Station.mov | Bin .../Houses/Demo House.binhex | 0 .../Houses/Demo House.mov | Bin .../Houses/Empty House.binhex | 0 .../Houses/Fun House.binhex | 0 .../Houses/Grand Prix.binhex | 0 .../Houses/Grand Prix.mov | Bin .../Houses/ImagineHouse PRO II.binhex | 0 .../Houses/ImagineHouse PRO II.mov | Bin .../Houses/In The Mirror.binhex | 0 .../Houses/Land of Illusion.binhex | 0 .../Houses/Land of Illusion.mov | Bin .../Houses/Leviathan.binhex | 0 .../Houses/Leviathan.mov | Bin .../Houses/Metropolis.binhex | 0 .../Houses/Nemo's Market.binhex | 0 .../Houses/Nemo's Market.mov | Bin .../Houses/Rainbow's End.binhex | 0 .../Houses/Rainbow's End.mov | Bin .../Houses/Sampler.binhex | 0 .../Houses/Slumberland.binhex | 0 .../Houses/Slumberland.mov | Bin .../Houses/SpacePods.binhex | 0 .../Houses/SpacePods.mov | Bin .../Houses/Teddy World.binhex | 0 .../Houses/Teddy World.mov | Bin .../Houses/The Asylum Pro.binhex | 0 .../Houses/Titanic.binhex | 0 {GpApp2 => GliderProData}/Houses/Titanic.mov | Bin {GpApp2 => GliderProData}/README.md | 0 README.txt | 7 +- 42 files changed, 41 insertions(+), 42 deletions(-) rename {GpApp2 => GliderProData}/GPLv2-LICENSE.md (100%) rename {GpApp2 => GliderProData}/Glider PRO.r (100%) rename {GpApp2 => GliderProData}/Houses/Art Museum.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Art Museum.mov (100%) rename {GpApp2 => GliderProData}/Houses/CD Demo House.binhex (100%) rename {GpApp2 => GliderProData}/Houses/CD Demo House.mov (100%) rename {GpApp2 => GliderProData}/Houses/California or Bust!.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Castle o' the Air.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Castle o' the Air.mov (100%) rename {GpApp2 => GliderProData}/Houses/Davis Station.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Davis Station.mov (100%) rename {GpApp2 => GliderProData}/Houses/Demo House.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Demo House.mov (100%) rename {GpApp2 => GliderProData}/Houses/Empty House.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Fun House.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Grand Prix.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Grand Prix.mov (100%) rename {GpApp2 => GliderProData}/Houses/ImagineHouse PRO II.binhex (100%) rename {GpApp2 => GliderProData}/Houses/ImagineHouse PRO II.mov (100%) rename {GpApp2 => GliderProData}/Houses/In The Mirror.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Land of Illusion.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Land of Illusion.mov (100%) rename {GpApp2 => GliderProData}/Houses/Leviathan.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Leviathan.mov (100%) rename {GpApp2 => GliderProData}/Houses/Metropolis.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Nemo's Market.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Nemo's Market.mov (100%) rename {GpApp2 => GliderProData}/Houses/Rainbow's End.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Rainbow's End.mov (100%) rename {GpApp2 => GliderProData}/Houses/Sampler.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Slumberland.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Slumberland.mov (100%) rename {GpApp2 => GliderProData}/Houses/SpacePods.binhex (100%) rename {GpApp2 => GliderProData}/Houses/SpacePods.mov (100%) rename {GpApp2 => GliderProData}/Houses/Teddy World.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Teddy World.mov (100%) rename {GpApp2 => GliderProData}/Houses/The Asylum Pro.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Titanic.binhex (100%) rename {GpApp2 => GliderProData}/Houses/Titanic.mov (100%) rename {GpApp2 => GliderProData}/README.md (100%) diff --git a/ConvertResources.bat b/ConvertResources.bat index c2a7830..c1b7772 100644 --- a/ConvertResources.bat +++ b/ConvertResources.bat @@ -3,47 +3,47 @@ mkdir Packaged\Houses mkdir Packaged\WinCursors mkdir Packaged\WinIcons -x64\Release\MiniRez.exe "GpApp2\Glider PRO.r" Packaged\ApplicationResources.gpr +x64\Release\MiniRez.exe "GliderProData\Glider PRO.r" Packaged\ApplicationResources.gpr x64\Release\ConvertColorCursors.exe -x64\Release\hqx2gp.exe "GpApp2\Houses\Art Museum.binhex" "Packaged\Houses\Art Museum" -x64\Release\hqx2gp.exe "GpApp2\Houses\California or Bust!.binhex" "Packaged\Houses\California or Bust!" -x64\Release\hqx2gp.exe "GpApp2\Houses\Castle o' the Air.binhex" "Packaged\Houses\Castle o' the Air" -x64\Release\hqx2gp.exe "GpApp2\Houses\CD Demo House.binhex" "Packaged\Houses\CD Demo House" -x64\Release\hqx2gp.exe "GpApp2\Houses\Davis Station.binhex" "Packaged\Houses\Davis Station" -x64\Release\hqx2gp.exe "GpApp2\Houses\Demo House.binhex" "Packaged\Houses\Demo House" -x64\Release\hqx2gp.exe "GpApp2\Houses\Empty House.binhex" "Packaged\Houses\Empty House" -x64\Release\hqx2gp.exe "GpApp2\Houses\Fun House.binhex" "Packaged\Houses\Fun House" -x64\Release\hqx2gp.exe "GpApp2\Houses\Grand Prix.binhex" "Packaged\Houses\Grand Prix" -x64\Release\hqx2gp.exe "GpApp2\Houses\ImagineHouse PRO II.binhex" "Packaged\Houses\ImagineHouse PRO II" -x64\Release\hqx2gp.exe "GpApp2\Houses\In The Mirror.binhex" "Packaged\Houses\In The Mirror" -x64\Release\hqx2gp.exe "GpApp2\Houses\Land of Illusion.binhex" "Packaged\Houses\Land of Illusion" -x64\Release\hqx2gp.exe "GpApp2\Houses\Leviathan.binhex" "Packaged\Houses\Leviathan" -x64\Release\hqx2gp.exe "GpApp2\Houses\Metropolis.binhex" "Packaged\Houses\Metropolis" -x64\Release\hqx2gp.exe "GpApp2\Houses\Nemo's Market.binhex" "Packaged\Houses\Nemo's Market" -x64\Release\hqx2gp.exe "GpApp2\Houses\Rainbow's End.binhex" "Packaged\Houses\Rainbow's End" -x64\Release\hqx2gp.exe "GpApp2\Houses\Sampler.binhex" "Packaged\Houses\Sampler" -x64\Release\hqx2gp.exe "GpApp2\Houses\Slumberland.binhex" "Packaged\Houses\Slumberland" -x64\Release\hqx2gp.exe "GpApp2\Houses\SpacePods.binhex" "Packaged\Houses\SpacePods" -x64\Release\hqx2gp.exe "GpApp2\Houses\Teddy World.binhex" "Packaged\Houses\Teddy World" -x64\Release\hqx2gp.exe "GpApp2\Houses\The Asylum Pro.binhex" "Packaged\Houses\The Asylum Pro" -x64\Release\hqx2gp.exe "GpApp2\Houses\Titanic.binhex" "Packaged\Houses\Titanic" +x64\Release\hqx2gp.exe "GliderProData\Houses\Art Museum.binhex" "Packaged\Houses\Art Museum" +x64\Release\hqx2gp.exe "GliderProData\Houses\California or Bust!.binhex" "Packaged\Houses\California or Bust!" +x64\Release\hqx2gp.exe "GliderProData\Houses\Castle o' the Air.binhex" "Packaged\Houses\Castle o' the Air" +x64\Release\hqx2gp.exe "GliderProData\Houses\CD Demo House.binhex" "Packaged\Houses\CD Demo House" +x64\Release\hqx2gp.exe "GliderProData\Houses\Davis Station.binhex" "Packaged\Houses\Davis Station" +x64\Release\hqx2gp.exe "GliderProData\Houses\Demo House.binhex" "Packaged\Houses\Demo House" +x64\Release\hqx2gp.exe "GliderProData\Houses\Empty House.binhex" "Packaged\Houses\Empty House" +x64\Release\hqx2gp.exe "GliderProData\Houses\Fun House.binhex" "Packaged\Houses\Fun House" +x64\Release\hqx2gp.exe "GliderProData\Houses\Grand Prix.binhex" "Packaged\Houses\Grand Prix" +x64\Release\hqx2gp.exe "GliderProData\Houses\ImagineHouse PRO II.binhex" "Packaged\Houses\ImagineHouse PRO II" +x64\Release\hqx2gp.exe "GliderProData\Houses\In The Mirror.binhex" "Packaged\Houses\In The Mirror" +x64\Release\hqx2gp.exe "GliderProData\Houses\Land of Illusion.binhex" "Packaged\Houses\Land of Illusion" +x64\Release\hqx2gp.exe "GliderProData\Houses\Leviathan.binhex" "Packaged\Houses\Leviathan" +x64\Release\hqx2gp.exe "GliderProData\Houses\Metropolis.binhex" "Packaged\Houses\Metropolis" +x64\Release\hqx2gp.exe "GliderProData\Houses\Nemo's Market.binhex" "Packaged\Houses\Nemo's Market" +x64\Release\hqx2gp.exe "GliderProData\Houses\Rainbow's End.binhex" "Packaged\Houses\Rainbow's End" +x64\Release\hqx2gp.exe "GliderProData\Houses\Sampler.binhex" "Packaged\Houses\Sampler" +x64\Release\hqx2gp.exe "GliderProData\Houses\Slumberland.binhex" "Packaged\Houses\Slumberland" +x64\Release\hqx2gp.exe "GliderProData\Houses\SpacePods.binhex" "Packaged\Houses\SpacePods" +x64\Release\hqx2gp.exe "GliderProData\Houses\Teddy World.binhex" "Packaged\Houses\Teddy World" +x64\Release\hqx2gp.exe "GliderProData\Houses\The Asylum Pro.binhex" "Packaged\Houses\The Asylum Pro" +x64\Release\hqx2gp.exe "GliderProData\Houses\Titanic.binhex" "Packaged\Houses\Titanic" -x64\Release\FTagData.exe "GpApp2\Houses\Art Museum.mov", "Packaged\Houses\Art Museum.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Castle o' the Air.mov", "Packaged\Houses\Castle o' the Air.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\CD Demo House.mov", "Packaged\Houses\CD Demo House.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Davis Station.mov", "Packaged\Houses\Davis Station.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Demo House.mov", "Packaged\Houses\Demo House.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Grand Prix.mov", "Packaged\Houses\Grand Prix.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\ImagineHouse PRO II.mov", "Packaged\Houses\ImagineHouse PRO II.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Land of Illusion.mov", "Packaged\Houses\Land of Illusion.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Leviathan.mov", "Packaged\Houses\Leviathan.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Nemo's Market.mov", "Packaged\Houses\Nemo's Market.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Rainbow's End.mov", "Packaged\Houses\Rainbow's End.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Slumberland.mov", "Packaged\Houses\Slumberland.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\SpacePods.mov", "Packaged\Houses\SpacePods.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Teddy World.mov", "Packaged\Houses\Teddy World.mov" MooV ozm5 0 0 locked -x64\Release\FTagData.exe "GpApp2\Houses\Titanic.mov", "Packaged\Houses\Titanic.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Art Museum.mov", "Packaged\Houses\Art Museum.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Castle o' the Air.mov", "Packaged\Houses\Castle o' the Air.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\CD Demo House.mov", "Packaged\Houses\CD Demo House.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Davis Station.mov", "Packaged\Houses\Davis Station.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Demo House.mov", "Packaged\Houses\Demo House.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Grand Prix.mov", "Packaged\Houses\Grand Prix.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\ImagineHouse PRO II.mov", "Packaged\Houses\ImagineHouse PRO II.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Land of Illusion.mov", "Packaged\Houses\Land of Illusion.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Leviathan.mov", "Packaged\Houses\Leviathan.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Nemo's Market.mov", "Packaged\Houses\Nemo's Market.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Rainbow's End.mov", "Packaged\Houses\Rainbow's End.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Slumberland.mov", "Packaged\Houses\Slumberland.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\SpacePods.mov", "Packaged\Houses\SpacePods.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Teddy World.mov", "Packaged\Houses\Teddy World.mov" MooV ozm5 0 0 locked +x64\Release\FTagData.exe "GliderProData\Houses\Titanic.mov", "Packaged\Houses\Titanic.mov" MooV ozm5 0 0 locked pause diff --git a/GpApp2/GPLv2-LICENSE.md b/GliderProData/GPLv2-LICENSE.md similarity index 100% rename from GpApp2/GPLv2-LICENSE.md rename to GliderProData/GPLv2-LICENSE.md diff --git a/GpApp2/Glider PRO.r b/GliderProData/Glider PRO.r similarity index 100% rename from GpApp2/Glider PRO.r rename to GliderProData/Glider PRO.r diff --git a/GpApp2/Houses/Art Museum.binhex b/GliderProData/Houses/Art Museum.binhex similarity index 100% rename from GpApp2/Houses/Art Museum.binhex rename to GliderProData/Houses/Art Museum.binhex diff --git a/GpApp2/Houses/Art Museum.mov b/GliderProData/Houses/Art Museum.mov similarity index 100% rename from GpApp2/Houses/Art Museum.mov rename to GliderProData/Houses/Art Museum.mov diff --git a/GpApp2/Houses/CD Demo House.binhex b/GliderProData/Houses/CD Demo House.binhex similarity index 100% rename from GpApp2/Houses/CD Demo House.binhex rename to GliderProData/Houses/CD Demo House.binhex diff --git a/GpApp2/Houses/CD Demo House.mov b/GliderProData/Houses/CD Demo House.mov similarity index 100% rename from GpApp2/Houses/CD Demo House.mov rename to GliderProData/Houses/CD Demo House.mov diff --git a/GpApp2/Houses/California or Bust!.binhex b/GliderProData/Houses/California or Bust!.binhex similarity index 100% rename from GpApp2/Houses/California or Bust!.binhex rename to GliderProData/Houses/California or Bust!.binhex diff --git a/GpApp2/Houses/Castle o' the Air.binhex b/GliderProData/Houses/Castle o' the Air.binhex similarity index 100% rename from GpApp2/Houses/Castle o' the Air.binhex rename to GliderProData/Houses/Castle o' the Air.binhex diff --git a/GpApp2/Houses/Castle o' the Air.mov b/GliderProData/Houses/Castle o' the Air.mov similarity index 100% rename from GpApp2/Houses/Castle o' the Air.mov rename to GliderProData/Houses/Castle o' the Air.mov diff --git a/GpApp2/Houses/Davis Station.binhex b/GliderProData/Houses/Davis Station.binhex similarity index 100% rename from GpApp2/Houses/Davis Station.binhex rename to GliderProData/Houses/Davis Station.binhex diff --git a/GpApp2/Houses/Davis Station.mov b/GliderProData/Houses/Davis Station.mov similarity index 100% rename from GpApp2/Houses/Davis Station.mov rename to GliderProData/Houses/Davis Station.mov diff --git a/GpApp2/Houses/Demo House.binhex b/GliderProData/Houses/Demo House.binhex similarity index 100% rename from GpApp2/Houses/Demo House.binhex rename to GliderProData/Houses/Demo House.binhex diff --git a/GpApp2/Houses/Demo House.mov b/GliderProData/Houses/Demo House.mov similarity index 100% rename from GpApp2/Houses/Demo House.mov rename to GliderProData/Houses/Demo House.mov diff --git a/GpApp2/Houses/Empty House.binhex b/GliderProData/Houses/Empty House.binhex similarity index 100% rename from GpApp2/Houses/Empty House.binhex rename to GliderProData/Houses/Empty House.binhex diff --git a/GpApp2/Houses/Fun House.binhex b/GliderProData/Houses/Fun House.binhex similarity index 100% rename from GpApp2/Houses/Fun House.binhex rename to GliderProData/Houses/Fun House.binhex diff --git a/GpApp2/Houses/Grand Prix.binhex b/GliderProData/Houses/Grand Prix.binhex similarity index 100% rename from GpApp2/Houses/Grand Prix.binhex rename to GliderProData/Houses/Grand Prix.binhex diff --git a/GpApp2/Houses/Grand Prix.mov b/GliderProData/Houses/Grand Prix.mov similarity index 100% rename from GpApp2/Houses/Grand Prix.mov rename to GliderProData/Houses/Grand Prix.mov diff --git a/GpApp2/Houses/ImagineHouse PRO II.binhex b/GliderProData/Houses/ImagineHouse PRO II.binhex similarity index 100% rename from GpApp2/Houses/ImagineHouse PRO II.binhex rename to GliderProData/Houses/ImagineHouse PRO II.binhex diff --git a/GpApp2/Houses/ImagineHouse PRO II.mov b/GliderProData/Houses/ImagineHouse PRO II.mov similarity index 100% rename from GpApp2/Houses/ImagineHouse PRO II.mov rename to GliderProData/Houses/ImagineHouse PRO II.mov diff --git a/GpApp2/Houses/In The Mirror.binhex b/GliderProData/Houses/In The Mirror.binhex similarity index 100% rename from GpApp2/Houses/In The Mirror.binhex rename to GliderProData/Houses/In The Mirror.binhex diff --git a/GpApp2/Houses/Land of Illusion.binhex b/GliderProData/Houses/Land of Illusion.binhex similarity index 100% rename from GpApp2/Houses/Land of Illusion.binhex rename to GliderProData/Houses/Land of Illusion.binhex diff --git a/GpApp2/Houses/Land of Illusion.mov b/GliderProData/Houses/Land of Illusion.mov similarity index 100% rename from GpApp2/Houses/Land of Illusion.mov rename to GliderProData/Houses/Land of Illusion.mov diff --git a/GpApp2/Houses/Leviathan.binhex b/GliderProData/Houses/Leviathan.binhex similarity index 100% rename from GpApp2/Houses/Leviathan.binhex rename to GliderProData/Houses/Leviathan.binhex diff --git a/GpApp2/Houses/Leviathan.mov b/GliderProData/Houses/Leviathan.mov similarity index 100% rename from GpApp2/Houses/Leviathan.mov rename to GliderProData/Houses/Leviathan.mov diff --git a/GpApp2/Houses/Metropolis.binhex b/GliderProData/Houses/Metropolis.binhex similarity index 100% rename from GpApp2/Houses/Metropolis.binhex rename to GliderProData/Houses/Metropolis.binhex diff --git a/GpApp2/Houses/Nemo's Market.binhex b/GliderProData/Houses/Nemo's Market.binhex similarity index 100% rename from GpApp2/Houses/Nemo's Market.binhex rename to GliderProData/Houses/Nemo's Market.binhex diff --git a/GpApp2/Houses/Nemo's Market.mov b/GliderProData/Houses/Nemo's Market.mov similarity index 100% rename from GpApp2/Houses/Nemo's Market.mov rename to GliderProData/Houses/Nemo's Market.mov diff --git a/GpApp2/Houses/Rainbow's End.binhex b/GliderProData/Houses/Rainbow's End.binhex similarity index 100% rename from GpApp2/Houses/Rainbow's End.binhex rename to GliderProData/Houses/Rainbow's End.binhex diff --git a/GpApp2/Houses/Rainbow's End.mov b/GliderProData/Houses/Rainbow's End.mov similarity index 100% rename from GpApp2/Houses/Rainbow's End.mov rename to GliderProData/Houses/Rainbow's End.mov diff --git a/GpApp2/Houses/Sampler.binhex b/GliderProData/Houses/Sampler.binhex similarity index 100% rename from GpApp2/Houses/Sampler.binhex rename to GliderProData/Houses/Sampler.binhex diff --git a/GpApp2/Houses/Slumberland.binhex b/GliderProData/Houses/Slumberland.binhex similarity index 100% rename from GpApp2/Houses/Slumberland.binhex rename to GliderProData/Houses/Slumberland.binhex diff --git a/GpApp2/Houses/Slumberland.mov b/GliderProData/Houses/Slumberland.mov similarity index 100% rename from GpApp2/Houses/Slumberland.mov rename to GliderProData/Houses/Slumberland.mov diff --git a/GpApp2/Houses/SpacePods.binhex b/GliderProData/Houses/SpacePods.binhex similarity index 100% rename from GpApp2/Houses/SpacePods.binhex rename to GliderProData/Houses/SpacePods.binhex diff --git a/GpApp2/Houses/SpacePods.mov b/GliderProData/Houses/SpacePods.mov similarity index 100% rename from GpApp2/Houses/SpacePods.mov rename to GliderProData/Houses/SpacePods.mov diff --git a/GpApp2/Houses/Teddy World.binhex b/GliderProData/Houses/Teddy World.binhex similarity index 100% rename from GpApp2/Houses/Teddy World.binhex rename to GliderProData/Houses/Teddy World.binhex diff --git a/GpApp2/Houses/Teddy World.mov b/GliderProData/Houses/Teddy World.mov similarity index 100% rename from GpApp2/Houses/Teddy World.mov rename to GliderProData/Houses/Teddy World.mov diff --git a/GpApp2/Houses/The Asylum Pro.binhex b/GliderProData/Houses/The Asylum Pro.binhex similarity index 100% rename from GpApp2/Houses/The Asylum Pro.binhex rename to GliderProData/Houses/The Asylum Pro.binhex diff --git a/GpApp2/Houses/Titanic.binhex b/GliderProData/Houses/Titanic.binhex similarity index 100% rename from GpApp2/Houses/Titanic.binhex rename to GliderProData/Houses/Titanic.binhex diff --git a/GpApp2/Houses/Titanic.mov b/GliderProData/Houses/Titanic.mov similarity index 100% rename from GpApp2/Houses/Titanic.mov rename to GliderProData/Houses/Titanic.mov diff --git a/GpApp2/README.md b/GliderProData/README.md similarity index 100% rename from GpApp2/README.md rename to GliderProData/README.md diff --git a/README.txt b/README.txt index 93e634a..1f89108 100644 --- a/README.txt +++ b/README.txt @@ -11,13 +11,12 @@ It's divided into a few parts: Other parts: - CompileShadersD3D11: Compiles D3D11 shaders into C++ files containing the compiled shader data. - ConvertColorCursors: Extracts color cursors and icons from the application resources and dumps them to .CUR and .ICO files. Required because Windows has no API for creating color cursors at runtime. -- GpApp2: To be renamed. Contains Glider resource sources. -- hqx2bin: Converts BinHex to MacBinary +- GliderProData: Glider PRO resource sources. +- hqx2bin: Converts BinHex to MacBinary (not really used any more) - hqx2gp: Converts BinHex to .gpr, .gpd, and .gpf (resource fork data, data fork data, and Finder data, respectively) - FTagData: Copies a data-only file to a .gpd and creates a .gpf for it -- ImportCharSet: Imports the Unicode MacRoman description into a code page table. - PictChecker: Experimental app that extracts all of the PICT resources from all of the houses and dumps them to PNG. Used to verify that the PICT loader works. - +- MacRomanConverter: Micro-library that converts the Mac Roman character set to Unicode. Aerofoil is intended to be primarily a straight port, retaining most of the look and feel of the original.