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FS refactoring, 64-bit timestamps
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@@ -7,7 +7,7 @@ static volatile uint64_t gs_prioritiesBlob = 0;
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SoundSyncState SoundSync_ReadAll()
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{
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const uint16_t priorities = gs_prioritiesBlob;
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const uint64_t priorities = gs_prioritiesBlob;
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SoundSyncState state;
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state.priority0 = static_cast<uint16_t>((priorities >> 0) & 0xffff);
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