More work. Audio driver works enough to play music now.

This commit is contained in:
elasota
2019-12-11 00:51:42 -05:00
parent b1e8e11a56
commit e368cf7235
141 changed files with 8996 additions and 1117 deletions

View File

@@ -0,0 +1,36 @@
#include "GpAudioChannelXAudio2Callbacks.h"
#include "GpAudioChannelXAudio2.h"
GpAudioChannelXAudio2Callbacks::GpAudioChannelXAudio2Callbacks(GpAudioChannelXAudio2 *owner)
: m_owner(owner)
{
}
void GpAudioChannelXAudio2Callbacks::OnVoiceProcessingPassStart(UINT32 BytesRequired)
{
}
void GpAudioChannelXAudio2Callbacks::OnVoiceProcessingPassEnd()
{
}
void GpAudioChannelXAudio2Callbacks::OnStreamEnd()
{
}
void GpAudioChannelXAudio2Callbacks::OnBufferStart(void* pBufferContext)
{
}
void GpAudioChannelXAudio2Callbacks::OnBufferEnd(void* pBufferContext)
{
m_owner->OnBufferEnd();
}
void GpAudioChannelXAudio2Callbacks::OnLoopEnd(void* pBufferContext)
{
}
void GpAudioChannelXAudio2Callbacks::OnVoiceError(void* pBufferContext, HRESULT Error)
{
}