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More work. Audio driver works enough to play music now.
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12
PortabilityLayer/ClientAudioChannelContext.h
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12
PortabilityLayer/ClientAudioChannelContext.h
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#pragma once
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#include <stdint.h>
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namespace PortabilityLayer
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{
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class ClientAudioChannelContext
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{
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public:
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virtual void NotifyBufferFinished() = 0;
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};
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}
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