More work. Audio driver works enough to play music now.

This commit is contained in:
elasota
2019-12-11 00:51:42 -05:00
parent b1e8e11a56
commit e368cf7235
141 changed files with 8996 additions and 1117 deletions

View File

@@ -0,0 +1,35 @@
#pragma once
#include <stdint.h>
struct Rect;
namespace PortabilityLayer
{
struct RGBAColor;
struct QDPictEmitScanlineParameters;
enum QDPictBlitSourceType
{
QDPictBlitSourceType_1Bit,
QDPictBlitSourceType_Indexed1Bit,
QDPictBlitSourceType_Indexed2Bit,
QDPictBlitSourceType_Indexed4Bit,
QDPictBlitSourceType_Indexed8Bit,
QDPictBlitSourceType_RGB15,
QDPictBlitSourceType_RGB24_Interleaved,
QDPictBlitSourceType_RGB24_Multiplane,
};
bool QDPictBlitSourceType_IsIndexed(QDPictBlitSourceType sourceType);
class QDPictEmitContext
{
public:
virtual bool SpecifyFrame(const Rect &rect) = 0;
virtual Rect ConstrainRegion(const Rect &rect) const = 0;
virtual void Start(QDPictBlitSourceType sourceType, const QDPictEmitScanlineParameters &params) = 0;
virtual void BlitScanlineAndAdvance(const void *) = 0;
virtual bool AllocTempBuffers(uint8_t *&buffer1, size_t buffer1Size, uint8_t *&buffer2, size_t buffer2Size) = 0;
};
}