First compile, Logger works

This commit is contained in:
Madthijs
2021-04-11 14:07:16 +02:00
parent 2234190f24
commit e6df94dac0
8 changed files with 122 additions and 9 deletions

View File

@@ -26,15 +26,17 @@ IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProp
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
#ifdef __MACOS__
int main(int argc, char *argv[])
#else
SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[])
#endif
{
GpLogDriver_X::Init();
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
GpFileSystem_X::GetInstance()->Init();
GpLogDriver_X::Init();
IGpLogDriver *logger = GpLogDriver_X::GetInstance();
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();