Redo mouse cursor handling

This commit is contained in:
elasota
2020-09-26 21:15:43 -04:00
parent db54e92425
commit e88c9e7112
17 changed files with 654 additions and 397 deletions

View File

@@ -13,8 +13,11 @@
#include "HostDisplayDriver.h"
#include "IGpCursor.h"
#include "IGpDisplayDriver.h"
#include "MemoryManager.h"
#include "ResourceManager.h"
#include <assert.h>
#define rAcurID 128
#define rHandCursorID 1000
@@ -58,6 +61,173 @@ compiledAcurHandle compiledAnimCursorH = nil;
// Loads color cursors (for animated beach ball).
static uint8_t CompactChannel(const uint8_t *doublet)
{
unsigned int doubletValue = (doublet[0] << 8) + doublet[1];
return (doubletValue * 2 + 0x101) / 0x202;
}
IGpCursor *LoadColorCursor(int16_t resID)
{
const THandle<void> resHdl = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('crsr', resID);
if (!resHdl)
return nullptr;
// The color cursor format is not fully documented. Appears to be:
// Header
// CursorPixMapPrefix (at pixMapOffset)
// BEPixMap
// Pixel data
// BEColorTableHeader
// BEColorTableItem[...]
struct CursorPixMapPrefix
{
BEUInt32_t m_unknown; // Seems to always be zero
BEUInt16_t m_subFormat; // 0x8002 = 2 colors, 0x8004 = 4 colors, 0x8008 = 16 colors, 0x8010 = 256 colors
};
struct CursorHeader
{
BEUInt16_t m_cursorType;
BEUInt32_t m_pixMapOffset;
BEUInt32_t m_pixDataOffset;
BEUInt32_t m_expandedData;
BEUInt16_t m_expandedDataDepth;
BEUInt32_t m_unused;
uint8_t m_bwCursor[32];
uint8_t m_mask[32];
BEUInt16_t m_hotSpotY;
BEUInt16_t m_hotSpotX;
BEUInt32_t m_colorTableResourceID;
BEUInt32_t m_cursorResourceID;
};
const void *cursorDataBase = *resHdl;
const void *cursorData = cursorDataBase;
const CursorHeader *cursorHeader = static_cast<const CursorHeader *>(cursorData);
cursorData = cursorHeader + 1;
cursorData = static_cast<const void*>(reinterpret_cast<const uint8_t*>(cursorDataBase) + cursorHeader->m_pixMapOffset);
const CursorPixMapPrefix *cursorPixMapPrefix = static_cast<const CursorPixMapPrefix *>(cursorData);
cursorData = cursorPixMapPrefix + 1;
const BEPixMap *pixMap = reinterpret_cast<const BEPixMap*>(reinterpret_cast<const uint8_t*>(cursorData));
cursorData = pixMap + 1;
cursorData = static_cast<const void*>(reinterpret_cast<const uint8_t*>(cursorDataBase) + cursorHeader->m_pixDataOffset);
const uint8_t *pixMapDataBytes = static_cast<const uint8_t*>(cursorData);
const Rect rect = pixMap->m_bounds.ToRect();
const int width = rect.right - rect.left;
const int height = rect.bottom - rect.top;
const int componentSize = static_cast<int>(pixMap->m_componentSize);
switch (componentSize)
{
case 1:
case 2:
case 4:
case 8:
break;
default:
assert(false);
break;
}
const int bitsRequired = width * height * componentSize;
const int bytesRequired = (bitsRequired + 7) / 8;
PortabilityLayer::MemoryManager *mm = PortabilityLayer::MemoryManager::GetInstance();
uint8_t *colorValues = static_cast<uint8_t*>(mm->Alloc(width * height));
if (!colorValues)
{
resHdl.Dispose();
return nullptr;
}
const int numPixels = width * height;
switch (componentSize)
{
case 1:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 8] >> (7 - (i & 7) * 1)) & 0x1;
break;
case 2:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 4] >> (6 - (i & 3) * 2)) & 0x3;
break;
case 4:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 2] >> (4 - (i & 1) * 4)) & 0xf;
break;
case 8:
for (int i = 0; i < numPixels; i++)
colorValues[i] = pixMapDataBytes[i];
break;
default:
assert(false);
break;
}
cursorData = static_cast<const void*>(pixMapDataBytes + bytesRequired);
const BEColorTableHeader *colorTableHeader = static_cast<const BEColorTableHeader *>(cursorData);
cursorData = colorTableHeader + 1;
const BEColorTableItem *ctabItems = static_cast<const BEColorTableItem *>(cursorData);
uint32_t decodedCTabItems[256];
const int numCTabItems = colorTableHeader->m_numItemsMinusOne + 1;
for (int i = 0; i < numCTabItems; i++)
{
const BEColorTableItem &item = ctabItems[i];
unsigned char rgba[4];
rgba[0] = CompactChannel(item.m_red);
rgba[1] = CompactChannel(item.m_green);
rgba[2] = CompactChannel(item.m_blue);
rgba[3] = 255;
int index = item.m_index;
assert(index >= 0 && index < 256);
memcpy(decodedCTabItems + index, rgba, 4);
}
uint32_t *pixelDataRGBA = static_cast<uint32_t*>(mm->Alloc(width * height * 4));
if (!pixelDataRGBA)
{
mm->Release(colorValues);
resHdl.Dispose();
return nullptr;
}
for (int i = 0; i < numPixels; i++)
{
const uint8_t ctabIndex = colorValues[i];
pixelDataRGBA[i] = decodedCTabItems[ctabIndex];
if (((cursorHeader->m_mask[i / 8] >> (7 - (i & 7))) & 1) == 0)
reinterpret_cast<uint8_t*>(pixelDataRGBA + i)[3] = 0;
}
mm->Release(colorValues);
IGpCursor *cursor = PortabilityLayer::HostDisplayDriver::GetInstance()->CreateColorCursor(width, height, pixelDataRGBA, cursorHeader->m_hotSpotX, cursorHeader->m_hotSpotY);
mm->Release(pixelDataRGBA);
resHdl.Dispose();
return cursor;
}
Boolean GetColorCursors (acurHandle ballCursH, compiledAcurHandle compiledBallCursH)
{
short i, j;
@@ -70,8 +240,8 @@ Boolean GetColorCursors (acurHandle ballCursH, compiledAcurHandle compiledBallCu
HideCursor(); // Hide the cursor
for (i = 0; i < j; i++) // Walk through the acur resource
{
hwCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(true, (*ballCursH)->frame[i].resID); // Get the cursor
if (hwCursor == nil) // Make sure a real cursor was returned
hwCursor = LoadColorCursor((*ballCursH)->frame[i].resID); // Get the cursor
if (hwCursor == nil) // Make sure a real cursor was returned
{ // If not, trash all cursors loaded
for (j = 0; j < i; j++)
(*compiledBallCursH)->frame[j].hwCursor->Destroy();

View File

@@ -16,6 +16,7 @@
#include "PLKeyEncoding.h"
#include "PLPasStr.h"
#include "RectUtils.h"
#include "ResourceManager.h"
#include "Tools.h"
@@ -81,21 +82,51 @@ void InitializeMenus (void)
// Extra cursors (custom cursors) like the "hand" and various room<6F>
// editing cursors are loaded up.
IGpCursor *LoadBWCursor(int resID)
{
const THandle<void> resHdl = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('CURS', resID);
if (!resHdl)
return nullptr;
struct BWCursor
{
uint8_t m_pixels[32];
uint8_t m_mask[32];
BEUInt16_t m_hotSpotX;
BEUInt16_t m_hotSpotY;
};
const BWCursor *cursorData = static_cast<const BWCursor *>(*resHdl);
IGpCursor *cursor = PortabilityLayer::HostDisplayDriver::GetInstance()->CreateBWCursor(16, 16, cursorData->m_pixels, cursorData->m_mask, cursorData->m_hotSpotX, cursorData->m_hotSpotY);
resHdl.Dispose();
return cursor;
}
void GetExtraCursors (void)
{
handCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(false, kHandCursorID);
struct BWCursor
{
uint8_t m_pixels[32];
uint8_t m_mask[32];
BEUInt16_t m_hotSpotX;
BEUInt16_t m_hotSpotY;
};
handCursor = LoadBWCursor(kHandCursorID);
if (handCursor == nil)
RedAlert(kErrFailedResourceLoad);
vertCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(false, kVertCursorID);
vertCursor = LoadBWCursor(kVertCursorID);
if (vertCursor == nil)
RedAlert(kErrFailedResourceLoad);
horiCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(false, kHoriCursorID);
horiCursor = LoadBWCursor(kHoriCursorID);
if (horiCursor == nil)
RedAlert(kErrFailedResourceLoad);
diagCursor = PortabilityLayer::HostDisplayDriver::GetInstance()->LoadCursor(false, kDiagCursorID);
diagCursor = LoadBWCursor(kDiagCursorID);
if (diagCursor == nil)
RedAlert(kErrFailedResourceLoad);
}