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Add 32-bit support to SDL version
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@@ -97,6 +97,7 @@
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<ClCompile Include="GpFiber_SDL.cpp" />
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<ClCompile Include="GpMain_SDL_Win32.cpp" />
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<ClCompile Include="ShaderCode\CopyQuadP.cpp" />
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<ClCompile Include="ShaderCode\DrawQuad32P.cpp" />
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<ClCompile Include="ShaderCode\DrawQuadPaletteP.cpp" />
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<ClCompile Include="ShaderCode\DrawQuadV.cpp" />
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<ClCompile Include="ShaderCode\ScaleQuadP.cpp" />
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