Refactoring

This commit is contained in:
elasota
2020-06-01 00:38:24 -04:00
parent 6fe0f2d964
commit eac923c475
9 changed files with 171 additions and 173 deletions

View File

@@ -52,7 +52,7 @@ PLError_t DoOpenDocAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
VFileInfo finderInfo;
AEDescList docList;
long itemsInList;
Size actualSize;
size_t actualSize;
AEKeyword keywd;
DescType returnedType;
PLError_t theErr, whoCares;
@@ -162,7 +162,7 @@ PLError_t DoQuitAE (const AppleEvent *theAE, AppleEvent *reply, UInt32 ref)
PLError_t MyGotRequiredParams (const AppleEvent *theAE)
{
DescType returnedType;
Size actualSize;
size_t actualSize;
return (AEGetAttributePtr(theAE, keyMissedKeywordAttr, typeWildCard,
&returnedType, 0L, 0, &actualSize) == errAEDescNotFound) ? PLErrors::kNone :

View File

@@ -58,7 +58,7 @@ Boolean CreateNewHouse (void)
{
AEKeyword theKeyword;
DescType actualType;
Size actualSize;
size_t actualSize;
VFileSpec tempSpec;
VFileSpec theSpec;
PLError_t theErr;

View File

@@ -42,7 +42,7 @@ void SaveGame2 (void)
PortabilityLayer::InputManager::GetInstance()->ClearState();
Str255 gameNameStr;
Size byteCount;
size_t byteCount;
houseType *thisHousePtr;
roomType *srcRoom;
savedRoom *destRoom;