Add mouse cursor handling

This commit is contained in:
elasota
2019-12-22 00:35:30 -05:00
parent 8354d13a84
commit eed82e2960
32 changed files with 835 additions and 72 deletions

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@@ -0,0 +1,252 @@
#include "CFileStream.h"
#include "MMHandleBlock.h"
#include "ResourceCompiledTypeList.h"
#include "ResourceFile.h"
#include "SharedTypes.h"
#include "PLBigEndian.h"
#include <assert.h>
#include <string>
#include "stb_image_write.h"
// This extracts all of the color cursors from a resource file and converts them to
// Windows cursor format.
//
// Windows only supports loading color cursors by loading them from an executable or DLL resource,
// or by loading them from a file, so we can't just do the conversion/construction at runtime.
//
// Also, classic Mac cursor features are not fully supported by newer operating systems.
// The classic Mac cursor function is basically (existing ^ color) where the mask bit isn't set,
// so it supports inversion masking and colors with the same cursor.
//
// Fortunately, none of the Glider PRO cursors use this combination.
//
// The color cursor format is not fully documented. Appears to be:
// Header
// CursorPixMapPrefix (at pixMapOffset)
// BEPixMap
// Pixel data
// BEColorTableHeader
// BEColorTableItem[...]
struct CursorPixMapPrefix
{
BEUInt32_t m_unknown; // Seems to always be zero
BEUInt16_t m_subFormat; // 0x8002 = 2 colors, 0x8004 = 4 colors, 0x8008 = 16 colors, 0x8010 = 256 colors
};
struct CursorHeader
{
BEUInt16_t m_cursorType;
BEUInt32_t m_pixMapOffset;
BEUInt32_t m_pixDataOffset;
BEUInt32_t m_expandedData;
BEUInt16_t m_expandedDataDepth;
BEUInt32_t m_unused;
uint8_t m_bwCursor[32];
uint8_t m_mask[32];
BEUInt16_t m_hotSpotY;
BEUInt16_t m_hotSpotX;
BEUInt32_t m_colorTableResourceID;
BEUInt32_t m_cursorResourceID;
};
struct IconDir
{
uint16_t m_reserved;
uint16_t m_type;
uint16_t m_numImages;
};
struct IconDirEntry
{
uint8_t m_width;
uint8_t m_height;
uint8_t m_numColors;
uint8_t m_reserved;
uint16_t m_numPlanes_HotSpotX;
uint16_t m_bpp_HotSpotY;
uint32_t m_imageDataSize;
uint32_t m_imageDataOffset;
};
uint8_t CompactChannel(const uint8_t *doublet)
{
unsigned int doubletValue = (doublet[0] << 8) + doublet[1];
return (doubletValue * 2 + 0x101) / 0x202;
}
void WriteToFileCallback(void *context, void *data, int size)
{
fwrite(data, 1, size, static_cast<FILE*>(context));
}
int main(int argc, const char **argv)
{
FILE *f = nullptr;
errno_t err = fopen_s(&f, "Packaged\\ApplicationResources.gpr", "rb");
if (err)
return err;
PortabilityLayer::CFileStream stream(f);
PortabilityLayer::ResourceFile *resFile = new PortabilityLayer::ResourceFile();
if (!resFile->Load(&stream))
return -1;
stream.Close();
const PortabilityLayer::ResourceCompiledTypeList *typeList = resFile->GetResourceTypeList('crsr');
if (!typeList)
return -1;
const size_t numRefs = typeList->m_numRefs;
for (size_t i = 0; i < numRefs; i++)
{
const int resID = typeList->m_firstRef[i].m_resID;
const PortabilityLayer::MMHandleBlock *hBlock = resFile->GetResource('crsr', resID, true);
const void *cursorDataBase = hBlock->m_contents;
const void *cursorData = cursorDataBase;
const CursorHeader *cursorHeader = static_cast<const CursorHeader *>(cursorData);
cursorData = cursorHeader + 1;
cursorData = static_cast<const void*>(reinterpret_cast<const uint8_t*>(cursorDataBase) + cursorHeader->m_pixMapOffset);
const CursorPixMapPrefix *cursorPixMapPrefix = static_cast<const CursorPixMapPrefix *>(cursorData);
cursorData = cursorPixMapPrefix + 1;
const BEPixMap *pixMap = reinterpret_cast<const BEPixMap*>(reinterpret_cast<const uint8_t*>(cursorData));
cursorData = pixMap + 1;
cursorData = static_cast<const void*>(reinterpret_cast<const uint8_t*>(cursorDataBase) + cursorHeader->m_pixDataOffset);
const uint8_t *pixMapDataBytes = static_cast<const uint8_t*>(cursorData);
const Rect rect = pixMap->m_bounds.ToRect();
const int width = rect.right - rect.left;
const int height = rect.bottom - rect.top;
const int componentSize = static_cast<int>(pixMap->m_componentSize);
switch (componentSize)
{
case 1:
case 2:
case 4:
case 8:
break;
default:
assert(false);
break;
}
const int bitsRequired = width * height * componentSize;
const int bytesRequired = (bitsRequired + 7) / 8;
uint8_t *colorValues = new uint8_t[width * height];
const int numPixels = width * height;
switch (componentSize)
{
case 1:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 8] >> (7 - (i & 7) * 1)) & 0x1;
break;
case 2:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 4] >> (6 - (i & 3) * 2)) & 0x3;
break;
case 4:
for (int i = 0; i < numPixels; i++)
colorValues[i] = (pixMapDataBytes[i / 2] >> (4 - (i & 1) * 4)) & 0xf;
break;
case 8:
for (int i = 0; i < numPixels; i++)
colorValues[i] = pixMapDataBytes[i];
break;
default:
assert(false);
break;
}
cursorData = static_cast<const void*>(pixMapDataBytes + bytesRequired);
const BEColorTableHeader *colorTableHeader = static_cast<const BEColorTableHeader *>(cursorData);
cursorData = colorTableHeader + 1;
const BEColorTableItem *ctabItems = static_cast<const BEColorTableItem *>(cursorData);
uint32_t decodedCTabItems[256];
const int numCTabItems = colorTableHeader->m_numItemsMinusOne + 1;
for (int i = 0; i < numCTabItems; i++)
{
const BEColorTableItem &item = ctabItems[i];
unsigned char rgba[4];
rgba[0] = CompactChannel(item.m_red);
rgba[1] = CompactChannel(item.m_green);
rgba[2] = CompactChannel(item.m_blue);
rgba[3] = 255;
int index = item.m_index;
assert(index >= 0 && index < 256);
memcpy(decodedCTabItems + index, rgba, 4);
}
uint32_t *pixelDataRGBA = new uint32_t[width * height * 4];
for (int i = 0; i < numPixels; i++)
{
const uint8_t ctabIndex = colorValues[i];
pixelDataRGBA[i] = decodedCTabItems[ctabIndex];
if (((cursorHeader->m_mask[i / 8] >> (7 - (i & 7))) & 1) == 0)
reinterpret_cast<uint8_t*>(pixelDataRGBA + i)[3] = 0;
}
char outPath[64];
sprintf_s(outPath, "Packaged\\WinCursors\\%i.cur", resID);
FILE *outF = nullptr;
errno_t outErr = fopen_s(&outF, outPath, "wb");
if (!outErr)
{
IconDir iconDir;
iconDir.m_reserved = 0;
iconDir.m_type = 2;
iconDir.m_numImages = 1;
IconDirEntry iconDirEntry;
iconDirEntry.m_width = width;
iconDirEntry.m_height = height;
iconDirEntry.m_numColors = 0;
iconDirEntry.m_reserved = 0;
iconDirEntry.m_numPlanes_HotSpotX = cursorHeader->m_hotSpotX;
iconDirEntry.m_bpp_HotSpotY = cursorHeader->m_hotSpotY;
iconDirEntry.m_imageDataSize = 0;
iconDirEntry.m_imageDataOffset = sizeof(IconDir) + sizeof(IconDirEntry);
fwrite(&iconDir, 1, sizeof(IconDir), outF);
fwrite(&iconDirEntry, 1, sizeof(IconDirEntry), outF);
long imageDataStart = ftell(outF);
stbi_write_png_to_func(WriteToFileCallback, outF, width, height, 4, pixelDataRGBA, width * 4);
long imageDataEnd = ftell(outF);
fseek(outF, sizeof(IconDir), SEEK_SET);
iconDirEntry.m_imageDataSize = static_cast<uint32_t>(imageDataEnd - imageDataStart);
fwrite(&iconDirEntry, 1, sizeof(IconDirEntry), outF);
fclose(outF);
}
delete[] colorValues;
delete[] pixelDataRGBA;
}
return 0;
}

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@@ -0,0 +1,145 @@
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<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{B852D549-4020-4477-8BFB-E199FF78B047}</ProjectGuid>
<RootNamespace>ConvertColorCursors</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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@@ -1,4 +1,7 @@
x64\Release\MiniRez.exe "GpApp2\Glider PRO.r" Packaged\ApplicationResources.gpr
x64\Release\ConvertColorCursors.exe
x64\Release\hqx2gp.exe "GpApp2\Houses\Art Museum.binhex" "Packaged\Houses\Art Museum"
x64\Release\hqx2gp.exe "GpApp2\Houses\California or Bust!.binhex" "Packaged\Houses\California or Bust!"
x64\Release\hqx2gp.exe "GpApp2\Houses\Castle o' the Air.binhex" "Packaged\Houses\Castle o' the Air"

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@@ -25,6 +25,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeType", "FreeType\FreeTy
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompileShadersD3D11", "CompileShadersD3D11\CompileShadersD3D11.vcxproj", "{ED2F91E1-673A-4590-82B2-EB157927D3E3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvertColorCursors", "ConvertColorCursors\ConvertColorCursors.vcxproj", "{B852D549-4020-4477-8BFB-E199FF78B047}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -121,6 +123,14 @@ Global
{ED2F91E1-673A-4590-82B2-EB157927D3E3}.Release|x64.Build.0 = Release|x64
{ED2F91E1-673A-4590-82B2-EB157927D3E3}.Release|x86.ActiveCfg = Release|Win32
{ED2F91E1-673A-4590-82B2-EB157927D3E3}.Release|x86.Build.0 = Release|Win32
{B852D549-4020-4477-8BFB-E199FF78B047}.Debug|x64.ActiveCfg = Debug|x64
{B852D549-4020-4477-8BFB-E199FF78B047}.Debug|x64.Build.0 = Debug|x64
{B852D549-4020-4477-8BFB-E199FF78B047}.Debug|x86.ActiveCfg = Debug|Win32
{B852D549-4020-4477-8BFB-E199FF78B047}.Debug|x86.Build.0 = Debug|Win32
{B852D549-4020-4477-8BFB-E199FF78B047}.Release|x64.ActiveCfg = Release|x64
{B852D549-4020-4477-8BFB-E199FF78B047}.Release|x64.Build.0 = Release|x64
{B852D549-4020-4477-8BFB-E199FF78B047}.Release|x86.ActiveCfg = Release|Win32
{B852D549-4020-4477-8BFB-E199FF78B047}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@@ -0,0 +1,12 @@
#pragma once
namespace EGpStandardCursors
{
enum EGpStandardCursor
{
kArrow,
kHidden,
};
}
typedef EGpStandardCursors::EGpStandardCursor EGpStandardCursor_t;

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@@ -0,0 +1,58 @@
#include "GpColorCursor_Win32.h"
#include <stdlib.h>
#include <new>
void GpColorCursor_Win32::Destroy()
{
this->DecRef();
}
GpColorCursor_Win32 *GpColorCursor_Win32::Load(const wchar_t *path)
{
HANDLE imageH = LoadImageW(nullptr, path, IMAGE_CURSOR, 0, 0, LR_LOADFROMFILE);
if (imageH == nullptr)
return nullptr;
HCURSOR cursor = reinterpret_cast<HCURSOR>(imageH);
void *storage = malloc(sizeof(GpColorCursor_Win32));
if (!storage)
{
DestroyCursor(cursor);
return nullptr;
}
return new (storage) GpColorCursor_Win32(reinterpret_cast<HCURSOR>(cursor));
}
GpColorCursor_Win32::GpColorCursor_Win32(HCURSOR cursor)
: m_cursor(cursor)
, m_refCount(1)
{
}
GpColorCursor_Win32::~GpColorCursor_Win32()
{
DestroyCursor(m_cursor);
}
const HCURSOR &GpColorCursor_Win32::GetHCursor() const
{
return m_cursor;
}
void GpColorCursor_Win32::IncRef()
{
m_refCount++;
}
void GpColorCursor_Win32::DecRef()
{
m_refCount--;
if (m_refCount == 0)
{
this->~GpColorCursor_Win32();
free(this);
}
}

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@@ -0,0 +1,24 @@
#pragma once
#include "IGpColorCursor.h"
#include "GpWindows.h"
class GpColorCursor_Win32 final : public IGpColorCursor
{
public:
void Destroy() override;
const HCURSOR &GetHCursor() const;
void IncRef();
void DecRef();
static GpColorCursor_Win32 *Load(const wchar_t *path);
private:
GpColorCursor_Win32(HCURSOR cursor);
~GpColorCursor_Win32();
HCURSOR m_cursor;
int m_refCount;
};

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@@ -21,6 +21,8 @@ struct GpDisplayDriverProperties
unsigned int m_frameTimeLockMaxNumerator;
unsigned int m_frameTimeLockMaxDenominator;
void *m_osGlobals;
// Tick function and context to call when a frame needs to be served.
TickFunc_t m_tickFunc;
void *m_tickFuncContext;

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@@ -2,17 +2,19 @@
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#define OEMRESOURCE
#include <Windows.h>
struct GPWindowsGlobals
struct GpWindowsGlobals
{
HINSTANCE m_hInstance;
HINSTANCE m_hPrevInstance;
LPSTR m_cmdLine;
LPCSTR m_cmdLine;
LPCWSTR m_baseDir;
int m_nCmdShow;
};
extern GPWindowsGlobals g_gpWindowsGlobals;
extern GpWindowsGlobals g_gpWindowsGlobals;
#undef CreateMutex

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@@ -0,0 +1,6 @@
#pragma once
struct IGpColorCursor
{
virtual void Destroy() = 0;
};

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@@ -1,8 +1,10 @@
#pragma once
#include "PixelFormat.h"
#include "EGpStandardCursor.h"
struct IGpDisplayDriverSurface;
struct IGpColorCursor;
// Display drivers are responsible for timing and calling the game tick function.
struct IGpDisplayDriver
@@ -16,5 +18,9 @@ public:
virtual IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, PortabilityLayer::PixelFormat pixelFormat) = 0;
virtual void DrawSurface(IGpDisplayDriverSurface *surface, size_t x, size_t y, size_t width, size_t height) = 0;
virtual IGpColorCursor *LoadColorCursor(int cursorID) = 0;
virtual void SetColorCursor(IGpColorCursor *colorCursor) = 0;
virtual void SetStandardCursor(EGpStandardCursor_t standardCursor) = 0;
virtual void UpdatePalette(const void *paletteData) = 0;
};

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@@ -143,6 +143,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\GpCommon\GpColorCursor_Win32.cpp" />
<ClCompile Include="GpAppEnvironment.cpp" />
<ClCompile Include="GpAudioDriverFactory.cpp" />
<ClCompile Include="GpDisplayDriverFactory.cpp" />
@@ -172,7 +173,10 @@
<ClCompile Include="ShadersD3D11\DrawQuadV_D3D11.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\GpCommon\EGpStandardCursor.h" />
<ClInclude Include="..\GpCommon\IGpColorCursor.h" />
<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h" />
<ClInclude Include="..\GpCommon\GpColorCursor_Win32.h" />
<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h" />
<ClInclude Include="EGpAudioDriverType.h" />
<ClInclude Include="EGpDisplayDriverType.h" />

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@@ -99,6 +99,9 @@
<ClCompile Include="ShadersD3D11\DrawQuadRGBP_D3D11.cpp">
<Filter>Source Files\CompiledShaders</Filter>
</ClCompile>
<ClCompile Include="..\GpCommon\GpColorCursor_Win32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GpWindows.h">
@@ -212,5 +215,14 @@
<ClInclude Include="GpComPtr.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\IGpColorCursor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\GpColorCursor_Win32.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\GpCommon\EGpStandardCursor.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@@ -1,6 +1,8 @@
#define _CRT_SECURE_NO_WARNINGS
#include "GpDisplayDriverD3D11.h"
#include "GpDisplayDriverSurfaceD3D11.h"
#include "GpWindows.h"
#include "GpColorCursor_Win32.h"
#include "GpFiber_Win32.h"
#include <d3d11.h>
@@ -308,6 +310,8 @@ bool GpDisplayDriverD3D11::InitResources()
bool GpDisplayDriverD3D11::PresentFrameAndSync()
{
SynchronizeCursors();
float clearColor[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
m_deviceContext->ClearRenderTargetView(m_backBufferRTV, clearColor);
@@ -443,9 +447,74 @@ bool GpDisplayDriverD3D11::PresentFrameAndSync()
return true;
}
void GpDisplayDriverD3D11::SynchronizeCursors()
{
HCURSOR replacementCursor = nullptr;
if (m_activeCursor)
{
if (m_pendingCursor != m_activeCursor)
{
if (m_pendingCursor == nullptr)
{
m_currentStandardCursor = m_pendingStandardCursor;
ChangeToStandardCursor(m_currentStandardCursor);
m_activeCursor->DecRef();
m_activeCursor = nullptr;
}
else
{
ChangeToCursor(m_pendingCursor->GetHCursor());
m_pendingCursor->IncRef();
m_activeCursor->DecRef();
m_activeCursor = m_pendingCursor;
}
}
}
else
{
if (m_pendingCursor)
{
m_pendingCursor->IncRef();
m_activeCursor = m_pendingCursor;
ChangeToCursor(m_activeCursor->GetHCursor());
}
else
{
if (m_pendingStandardCursor != m_currentStandardCursor)
{
ChangeToStandardCursor(m_pendingStandardCursor);
m_currentStandardCursor = m_pendingStandardCursor;
}
}
}
}
void GpDisplayDriverD3D11::ChangeToCursor(HCURSOR cursor)
{
if (m_mouseIsInClientArea)
SetCursor(cursor);
SetClassLongPtrW(m_hwnd, GCLP_HCURSOR, reinterpret_cast<LONG_PTR>(cursor));
}
void GpDisplayDriverD3D11::ChangeToStandardCursor(EGpStandardCursor_t cursor)
{
switch (cursor)
{
case EGpStandardCursors::kArrow:
default:
ChangeToCursor(m_arrowCursor);
break;
}
}
void GpDisplayDriverD3D11::Run()
{
HWND hWnd;
WNDCLASSEX wc;
LPVOID fiber = ConvertThreadToFiberEx(this, 0);
@@ -460,7 +529,7 @@ void GpDisplayDriverD3D11::Run()
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WinProc;
wc.hInstance = g_gpWindowsGlobals.m_hInstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hCursor = m_arrowCursor;
wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
wc.lpszClassName = "GPD3D11WindowClass";
@@ -473,11 +542,11 @@ void GpDisplayDriverD3D11::Run()
RECT wr = { 0, 0, m_windowWidth, m_windowHeight };
AdjustWindowRect(&wr, windowStyle, menus != NULL);
hWnd = CreateWindowExW(NULL, L"GPD3D11WindowClass", L"GlidePort (Direct3D 11)", WS_OVERLAPPEDWINDOW, 300, 300, wr.right - wr.left, wr.bottom - wr.top, NULL, menus, g_gpWindowsGlobals.m_hInstance, NULL);
m_hwnd = CreateWindowExW(NULL, L"GPD3D11WindowClass", L"GlidePort (Direct3D 11)", WS_OVERLAPPEDWINDOW, 300, 300, wr.right - wr.left, wr.bottom - wr.top, NULL, menus, g_gpWindowsGlobals.m_hInstance, NULL);
ShowWindow(hWnd, g_gpWindowsGlobals.m_nCmdShow);
ShowWindow(m_hwnd, g_gpWindowsGlobals.m_nCmdShow);
StartD3DForWindow(hWnd, m_swapChain, m_device, m_deviceContext);
StartD3DForWindow(m_hwnd, m_swapChain, m_device, m_deviceContext);
InitResources();
@@ -495,6 +564,10 @@ void GpDisplayDriverD3D11::Run()
if (msg.message == WM_QUIT)
break;
else if (msg.message == WM_MOUSEMOVE)
m_mouseIsInClientArea = true;
else if (msg.message == WM_MOUSELEAVE)
m_mouseIsInClientArea = false;
}
else
{
@@ -612,6 +685,44 @@ void GpDisplayDriverD3D11::DrawSurface(IGpDisplayDriverSurface *surface, size_t
m_deviceContext->DrawIndexed(6, 0, 0);
}
IGpColorCursor *GpDisplayDriverD3D11::LoadColorCursor(int cursorID)
{
const size_t bufSize = MAX_PATH;
wchar_t path[bufSize];
int sz = _snwprintf(path, bufSize, L"%sPackaged\\WinCursors\\%i.cur", m_osGlobals->m_baseDir, cursorID);
if (sz < 0 || static_cast<size_t>(sz) >= bufSize)
return nullptr;
return GpColorCursor_Win32::Load(path);
}
// We can't just set the cursor because we want to post WM_SETCURSOR to keep it limited
// to the game window area, but depending on the fiber implementation, this may not be
// the window thread.
void GpDisplayDriverD3D11::SetColorCursor(IGpColorCursor *colorCursor)
{
GpColorCursor_Win32 *winCursor = static_cast<GpColorCursor_Win32*>(colorCursor);
winCursor->IncRef();
if (m_pendingCursor)
m_pendingCursor->DecRef();
m_pendingCursor = winCursor;
}
void GpDisplayDriverD3D11::SetStandardCursor(EGpStandardCursor_t standardCursor)
{
if (m_pendingCursor)
{
m_pendingCursor->DecRef();
m_pendingCursor = nullptr;
}
m_pendingStandardCursor = standardCursor;
}
void GpDisplayDriverD3D11::UpdatePalette(const void *paletteData)
{
const size_t dataSize = 256 * 4;
@@ -643,14 +754,23 @@ GpDisplayDriverD3D11::GpDisplayDriverD3D11(const GpDisplayDriverProperties &prop
, m_windowWidth(640)
, m_windowHeight(480)
, m_vosFiber(nullptr)
, m_osGlobals(static_cast<GpWindowsGlobals*>(properties.m_osGlobals))
, m_pendingCursor(nullptr)
, m_activeCursor(nullptr)
, m_currentStandardCursor(EGpStandardCursors::kArrow)
, m_pendingStandardCursor(EGpStandardCursors::kArrow)
, m_mouseIsInClientArea(false)
{
memset(&m_syncTimeBase, 0, sizeof(m_syncTimeBase));
QueryPerformanceFrequency(&m_QPFrequency);
m_frameTimeSliceSize = m_QPFrequency.QuadPart * static_cast<LONGLONG>(properties.m_frameTimeLockNumerator) / static_cast<LONGLONG>(properties.m_frameTimeLockDenominator);
m_arrowCursor = reinterpret_cast<HCURSOR>(LoadImageW(nullptr, MAKEINTRESOURCEW(OCR_NORMAL), IMAGE_CURSOR, 0, 0, LR_SHARED));
}
GpDisplayDriverD3D11::~GpDisplayDriverD3D11()
{
// GP TODO: Sloppy cleanup... Close the window!!
}

View File

@@ -10,6 +10,9 @@
#include "PixelFormat.h"
struct GpWindowsGlobals;
class GpColorCursor_Win32;
struct IDXGISwapChain1;
struct ID3D11Buffer;
struct ID3D11DepthStencilState;
@@ -35,6 +38,10 @@ public:
IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, PortabilityLayer::PixelFormat pixelFormat) override;
void DrawSurface(IGpDisplayDriverSurface *surface, size_t x, size_t y, size_t width, size_t height) override;
IGpColorCursor *LoadColorCursor(int cursorID) override;
void SetColorCursor(IGpColorCursor *colorCursor) override;
void SetStandardCursor(EGpStandardCursor_t standardCursor) override;
void UpdatePalette(const void *paletteData) override;
static GpDisplayDriverD3D11 *Create(const GpDisplayDriverProperties &properties);
@@ -52,12 +59,22 @@ private:
float m_unused[2];
};
struct CompactedPresentHistoryItem
{
LARGE_INTEGER m_timestamp;
unsigned int m_numFrames;
};
GpDisplayDriverD3D11(const GpDisplayDriverProperties &properties);
~GpDisplayDriverD3D11();
bool InitResources();
bool PresentFrameAndSync();
void SynchronizeCursors();
void ChangeToCursor(HCURSOR cursor);
void ChangeToStandardCursor(EGpStandardCursor_t cursor);
GpComPtr<IDXGISwapChain1> m_swapChain;
GpComPtr<ID3D11Device> m_device;
GpComPtr<ID3D11DeviceContext> m_deviceContext;
@@ -77,12 +94,6 @@ private:
GpComPtr<ID3D11Texture2D> m_backBufferTexture;
GpComPtr<ID3D11RenderTargetView> m_backBufferRTV;
struct CompactedPresentHistoryItem
{
LARGE_INTEGER m_timestamp;
unsigned int m_numFrames;
};
GpRingBuffer<CompactedPresentHistoryItem, 60> m_presentHistory;
GpDisplayDriverProperties m_properties;
@@ -97,5 +108,15 @@ private:
DWORD m_windowWidth;
DWORD m_windowHeight;
GpColorCursor_Win32 *m_activeCursor;
GpColorCursor_Win32 *m_pendingCursor;
EGpStandardCursor_t m_currentStandardCursor;
EGpStandardCursor_t m_pendingStandardCursor;
bool m_mouseIsInClientArea;
GpFiber *m_vosFiber;
GpWindowsGlobals *m_osGlobals;
HCURSOR m_arrowCursor;
HWND m_hwnd;
};

View File

@@ -95,6 +95,7 @@ GpDirectoryCursor_Win32::~GpDirectoryCursor_Win32()
GpFileSystem_Win32::GpFileSystem_Win32()
{
// GP TODO: This shouldn't be static init since it allocates memory
m_executablePath[0] = 0;
PWSTR docsPath;
@@ -201,6 +202,11 @@ PortabilityLayer::HostDirectoryCursor *GpFileSystem_Win32::ScanDirectory(Portabi
return GpDirectoryCursor_Win32::Create(ff, findData);
}
const wchar_t *GpFileSystem_Win32::GetBasePath() const
{
return m_executablePath;
}
GpFileSystem_Win32 *GpFileSystem_Win32::GetInstance()
{
return &ms_instance;

View File

@@ -16,6 +16,8 @@ public:
PortabilityLayer::IOStream *OpenFile(PortabilityLayer::EVirtualDirectory virtualDirectory, const char *path, bool writeAccess, bool create) override;
PortabilityLayer::HostDirectoryCursor *ScanDirectory(PortabilityLayer::EVirtualDirectory virtualDirectory) override;
const wchar_t *GetBasePath() const;
static GpFileSystem_Win32 *GetInstance();
private:

View File

@@ -5,6 +5,7 @@
struct GpGlobalConfig
{
EGpDisplayDriverType m_displayDriverType;
void *m_osGlobals;
};
extern GpGlobalConfig g_gpGlobalConfig;

View File

@@ -49,6 +49,7 @@ int GpMain::Run()
ddProps.m_renderFuncContext = appEnvironment;
ddProps.m_type = g_gpGlobalConfig.m_displayDriverType;
ddProps.m_osGlobals = g_gpGlobalConfig.m_osGlobals;
GpAudioDriverProperties adProps;
memset(&adProps, 0, sizeof(adProps));

View File

@@ -13,7 +13,7 @@
#include <stdio.h>
GPWindowsGlobals g_gpWindowsGlobals;
GpWindowsGlobals g_gpWindowsGlobals;
extern "C" __declspec(dllimport) IGpAudioDriver *GpDriver_CreateAudioDriver_XAudio2(const GpAudioDriverProperties &properties);
@@ -26,8 +26,10 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
g_gpWindowsGlobals.m_hPrevInstance = hPrevInstance;
g_gpWindowsGlobals.m_cmdLine = lpCmdLine;
g_gpWindowsGlobals.m_nCmdShow = nCmdShow;
g_gpWindowsGlobals.m_baseDir = GpFileSystem_Win32::GetInstance()->GetBasePath();
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_D3D11;
g_gpGlobalConfig.m_osGlobals = &g_gpWindowsGlobals;
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_D3D11, GpDisplayDriverFactoryD3D11::Create);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_XAudio2, GpDriver_CreateAudioDriver_XAudio2);

View File

@@ -1,4 +1,5 @@
#include "GpPLGlueDisplayDriver.h"
#include "VirtualDirectory.h"
#include "IGpDisplayDriver.h"
GpPLGlueDisplayDriver::GpPLGlueDisplayDriver()
@@ -11,8 +12,19 @@ void GpPLGlueDisplayDriver::GetDisplayResolution(unsigned int *width, unsigned i
m_displayDriver->GetDisplayResolution(width, height, bpp);
}
void GpPLGlueDisplayDriver::HideCursor()
IGpColorCursor *GpPLGlueDisplayDriver::LoadColorCursor(int cursorID)
{
return m_displayDriver->LoadColorCursor(cursorID);
}
void GpPLGlueDisplayDriver::SetColorCursor(IGpColorCursor *colorCursor)
{
m_displayDriver->SetColorCursor(colorCursor);
}
void GpPLGlueDisplayDriver::SetStandardCursor(EGpStandardCursor_t standardCursor)
{
m_displayDriver->SetStandardCursor(standardCursor);
}
GpPLGlueDisplayDriver *GpPLGlueDisplayDriver::GetInstance()

View File

@@ -10,7 +10,9 @@ public:
GpPLGlueDisplayDriver();
void GetDisplayResolution(unsigned int *width, unsigned int *height, PortabilityLayer::PixelFormat *bpp) override;
void HideCursor() override;
IGpColorCursor *LoadColorCursor(int id) override;
void SetColorCursor(IGpColorCursor *colorCursor) override;
void SetStandardCursor(EGpStandardCursor_t standardCursor) override;
void SetGpDisplayDriver(IGpDisplayDriver *displayDriver);

View File

@@ -60,21 +60,25 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\PortabilityLayer.props" />
<Import Project="..\stb.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
@@ -123,8 +127,8 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\stb\stb_image_write.c" />
<ClCompile Include="PictChecker.cpp" />
<ClCompile Include="stb_image_write.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PortabilityLayer\PortabilityLayer.vcxproj">

View File

@@ -18,7 +18,7 @@
<ClCompile Include="PictChecker.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stb_image_write.c">
<ClCompile Include="..\stb\stb_image_write.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>

View File

@@ -3,6 +3,9 @@
#define __PL_HOST_DISPLAY_DRIVER_H__
#include "PixelFormat.h"
#include "EGpStandardCursor.h"
struct IGpColorCursor;
namespace PortabilityLayer
{
@@ -10,7 +13,9 @@ namespace PortabilityLayer
{
public:
virtual void GetDisplayResolution(unsigned int *width, unsigned int *height, PixelFormat *pixelFormat) = 0;
virtual void HideCursor() = 0;
virtual IGpColorCursor *LoadColorCursor(int id) = 0;
virtual void SetColorCursor(IGpColorCursor *colorCursor) = 0;
virtual void SetStandardCursor(EGpStandardCursor_t standardCursor) = 0;
static void SetInstance(HostDisplayDriver *instance);
static HostDisplayDriver *GetInstance();

View File

@@ -14,6 +14,7 @@
#include "HostDisplayDriver.h"
#include "HostSystemServices.h"
#include "HostVOSEventQueue.h"
#include "IGpColorCursor.h"
#include "InputManager.h"
#include "ResourceManager.h"
#include "MacFileInfo.h"
@@ -64,6 +65,7 @@ static void ImportVOSEvents()
void InitCursor()
{
PortabilityLayer::HostDisplayDriver::GetInstance()->SetStandardCursor(EGpStandardCursors::kArrow);
}
Rect BERect::ToRect() const
@@ -90,26 +92,34 @@ CursHandle GetCursor(int cursorID)
CCrsrHandle GetCCursor(int cursorID)
{
PortabilityLayer::ResourceManager *resManager = PortabilityLayer::ResourceManager::GetInstance();
PortabilityLayer::MMHandleBlock *ccRes = resManager->GetResource('crsr', cursorID);
PortabilityLayer::HostDisplayDriver *driver = PortabilityLayer::HostDisplayDriver::GetInstance();
IGpColorCursor *hwCursor = driver->LoadColorCursor(cursorID);
if (!ccRes)
if (!hwCursor)
return nullptr;
PortabilityLayer::MMHandleBlock *copy = PortabilityLayer::MemoryManager::GetInstance()->AllocHandle(ccRes->m_size);
memcpy(copy->m_contents, ccRes->m_contents, ccRes->m_size);
CCrsrHandle hdl = PortabilityLayer::MemoryManager::GetInstance()->NewHandle<CCursor>();
if (!hdl)
{
hwCursor->Destroy();
return nullptr;
}
return reinterpret_cast<CCrsrHandle>(copy);
CCursor *ccursor = *hdl;
ccursor->hwCursor = hwCursor;
return hdl;
}
void SetCCursor(CCrsrHandle handle)
{
PL_NotYetImplemented_Minor();
assert(handle);
PortabilityLayer::HostDisplayDriver::GetInstance()->SetColorCursor((*handle)->hwCursor);
}
void HideCursor()
{
PortabilityLayer::HostDisplayDriver::GetInstance()->HideCursor();
PortabilityLayer::HostDisplayDriver::GetInstance()->SetStandardCursor(EGpStandardCursors::kHidden);
}
void SetCursor(CursPtr cursor)
@@ -124,7 +134,9 @@ void SetBuiltinCursor(int builtinCursor)
void DisposeCCursor(CCrsrHandle handle)
{
PL_NotYetImplemented();
(*handle)->hwCursor->Destroy();
PortabilityLayer::MemoryManager::GetInstance()->ReleaseHandle(reinterpret_cast<PortabilityLayer::MMHandleBlock*>(handle));
}
void Delay(int ticks, UInt32 *endTickCount)

View File

@@ -12,6 +12,8 @@
#pragma warning(error:4311) // Pointer truncation to int
#endif
struct IGpColorCursor;
namespace PortabilityLayer
{
struct MMHandleBlock;
@@ -92,6 +94,7 @@ struct Cursor
struct CCursor
{
IGpColorCursor *hwCursor;
};
struct Window

View File

@@ -11,5 +11,6 @@ namespace PortabilityLayer
EVirtualDirectory_UserData,
EVirtualDirectory_Prefs,
EVirtualDirectory_Fonts,
EVirtualDirectory_Cursors,
};
}

10
stb.props Normal file
View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IncludePath>$(SolutionDir)stb;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup />
</Project>