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Add color fade
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@@ -41,6 +41,8 @@ namespace PortabilityLayer
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virtual void FlickerWindowIn(Window *window, int32_t velocity) = 0;
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virtual void FlickerWindowOut(Window *window, int32_t velocity) = 0;
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virtual void SetWindowDesaturation(Window *window, float desaturationLevel) = 0;
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virtual void SetResizeInProgress(Window *window, const PortabilityLayer::Vec2i &size) = 0;
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virtual void ClearResizeInProgress() = 0;
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