elasota
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6fe0f2d964
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API refactoring
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2020-06-01 00:33:50 -04:00 |
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elasota
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5869571747
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Finish removing QDState
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2020-05-21 05:01:16 -04:00 |
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elasota
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438e7b2138
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Refactor out forecolor
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2020-05-21 03:30:11 -04:00 |
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elasota
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66fc278ce9
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Refactor QD ports so they no longer need to be the first member of draw surfaces
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2020-05-20 23:33:17 -04:00 |
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elasota
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49d1d6124a
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Fix off-center high score screen at high resolutions
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2020-04-04 17:46:38 -04:00 |
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elasota
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129396ef53
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Fix more dynamics, fix end screen stars with large vertical resolutions
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2020-04-04 17:46:19 -04:00 |
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elasota
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66a709ad2a
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Fix memory corruption
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2020-04-01 23:29:48 -04:00 |
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elasota
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610c72b9bb
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Fix the rest of house load and game over asserts
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2020-01-20 02:17:07 -05:00 |
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elasota
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c79ddd0d35
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Add text anti-aliasing, disable arcade mode
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2020-01-18 18:20:16 -05:00 |
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elasota
|
645a997c7a
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Refactoring
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2020-01-05 16:41:04 -05:00 |
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elasota
|
52338a3983
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Event queue refactor
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2019-12-31 03:55:17 -05:00 |
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elasota
|
04a955213c
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Major draw code refactor
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2019-12-30 20:53:11 -05:00 |
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elasota
|
430842d17b
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File system refactoring
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2019-12-29 06:38:18 -05:00 |
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elasota
|
08fac98637
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Fix mirrors, poly draw (WIP), and game over screen. Temp disable high scores.
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2019-12-28 19:50:29 -05:00 |
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elasota
|
8b82ecabef
|
Refactoring. Add line drawing.
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2019-12-27 18:05:32 -05:00 |
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elasota
|
c4e93b0ccf
|
Cleanup, add scanline mask builder
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2019-12-26 12:58:58 -05:00 |
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elasota
|
ac3929fb1f
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Keyboard input
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2019-12-25 22:20:10 -05:00 |
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elasota
|
5cb9b85396
|
Fix house data corruption, progress to first screen
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2019-12-24 18:39:30 -05:00 |
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elasota
|
c8472f7295
|
Lots of stuff
|
2019-11-11 00:11:59 -05:00 |
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