elasota
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45aa5b4cba
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OpenGL display driver
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2020-09-26 16:45:52 -04:00 |
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elasota
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53ecdabb43
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Add full-screen option
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2020-07-20 23:38:31 -04:00 |
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elasota
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62427de092
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Add ICC profile option
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2020-07-03 13:53:10 -04:00 |
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elasota
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05604e5604
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Add API for saving driver prefs. Save fullscreen state in D3D11 driver.
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2020-07-03 02:46:43 -04:00 |
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elasota
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9d5adb9bb6
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Remove port state, fix background not darkening in room editor
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2020-06-20 02:08:22 -04:00 |
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elasota
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3c662845b4
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Add option to enable or disable auto-scale
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2020-06-20 01:33:26 -04:00 |
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elasota
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4920781619
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32-bit color support
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2020-06-13 04:33:41 -04:00 |
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elasota
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f5ff8eb013
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Add color fade
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2020-05-22 21:14:43 -04:00 |
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elasota
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8135c68c49
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Add flicker effect to chrome (replaces zooms)
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2020-05-18 03:30:25 -04:00 |
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elasota
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ea16d0ffca
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More window chrome improvements
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2020-05-18 02:03:17 -04:00 |
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elasota
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3c5dd5f562
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Manually pass dx/dy instead of using ddx/ddy, should improve interpolation somewhat
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2020-04-25 18:54:56 -04:00 |
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elasota
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5bb6b074f0
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Scale quads after rendering to a screen texture instead of scaling directly. Fixes discontinuities in room editor and menu edges.
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2020-04-25 16:35:34 -04:00 |
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elasota
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c3f3fb4621
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Override alt-enter behavior, use borderless fullscreen instead of exclusive fullscreen. This should fix the game breaking when bringing up the open file dialog in fullscreen.
(Note that this doesn't handle resolution changes yet)
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2020-04-18 00:18:20 -04:00 |
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elasota
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1269294d28
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Center windows when over max resolution
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2020-04-05 02:15:49 -04:00 |
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elasota
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6326a0b2d9
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Partial resolution change support
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2020-04-01 14:53:44 -04:00 |
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elasota
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c78a20dafd
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Level editor work
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2020-02-23 20:21:04 -05:00 |
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elasota
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d9b5dd20d6
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Refactoring, clean up shutdown path
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2019-12-31 05:20:07 -05:00 |
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elasota
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7ab4c8960d
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Add Roboto font, misc icons and text things
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2019-12-23 17:43:10 -05:00 |
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