LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := AerofoilSDL SDL_PATH := ../SDL2 LOCAL_C_INCLUDES := \ $(LOCAL_PATH)/../GpCommon \ $(LOCAL_PATH)/../GpShell \ $(LOCAL_PATH)/../Common \ $(LOCAL_PATH)/../PortabilityLayer \ $(LOCAL_PATH)/$(SDL_PATH)/include LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0 # Add your application source files here... LOCAL_SRC_FILES := \ GpAudioDriver_SDL2.cpp \ GpDisplayDriver_SDL_GL2.cpp \ GpFiber_SDL.cpp \ GpFiberStarter_SDL.cpp \ ShaderCode/CopyQuadP.cpp \ ShaderCode/DrawQuadPaletteP.cpp \ ShaderCode/DrawQuadV.cpp \ ShaderCode/ScaleQuadP.cpp include $(BUILD_STATIC_LIBRARY)