#include "QDStandardPalette.h" #include "IGpMutex.h" #include // Standard palette mapping is 6x6x6, with the last element omitted for an RGB table // which ranges from 0..214 // 10 elements of red scale from 215..224 // 10 elements of green scale from 225..234 // 10 elements of blue scale from 235..244 // 10 elements of gray scale from 245..254 // black at 255 namespace { static void DivMod15By5RoundDown(unsigned int value, unsigned int &valueDiv3Out, unsigned int &valueMod3Out) { const unsigned int valueDiv3 = (value * 11) >> 5; const unsigned int valueMod3 = value - valueDiv3 * 3; valueDiv3Out = valueDiv3; valueMod3Out = valueMod3; } } namespace PortabilityLayer { StandardPalette::StandardPalette() : m_numCachedPaletteTables(0) , m_numCachedToneTables(0) { for (unsigned int rs = 0; rs < 6; rs++) { for (unsigned int gs = 0; gs < 6; gs++) { for (unsigned int bs = 0; bs < 6; bs++) { RGBAColor &entry = m_colors[215 - bs - gs * 6 - rs * 36]; entry.r = rs * 51; entry.g = gs * 51; entry.b = bs * 51; entry.a = 255; } } } for (unsigned int scale = 0; scale < 5; scale++) { for (unsigned int tickUp = 0; tickUp < 2; tickUp++) { const unsigned int scaleValue = (scale * 3 + tickUp + 1) * 17; const unsigned int scaleIndex = scale * 2 + tickUp; RGBAColor &rScaleEntry = m_colors[224 - scaleIndex]; RGBAColor &gScaleEntry = m_colors[234 - scaleIndex]; RGBAColor &bScaleEntry = m_colors[244 - scaleIndex]; RGBAColor &grayScaleEntry = m_colors[254 - scaleIndex]; rScaleEntry.r = scaleValue; rScaleEntry.g = 0; rScaleEntry.b = 0; rScaleEntry.a = 255; gScaleEntry.r = 0; gScaleEntry.g = scaleValue; gScaleEntry.b = 0; gScaleEntry.a = 255; bScaleEntry.r = 0; bScaleEntry.g = 0; bScaleEntry.b = scaleValue; bScaleEntry.a = 255; grayScaleEntry.r = scaleValue; grayScaleEntry.g = scaleValue; grayScaleEntry.b = scaleValue; grayScaleEntry.a = 255; } } RGBAColor &blackEntry = m_colors[255]; blackEntry.r = blackEntry.g = blackEntry.b = 0; blackEntry.a = 255; for (unsigned int rs = 0; rs < 16; rs++) for (unsigned int gs = 0; gs < 16; gs++) for (unsigned int bs = 0; bs < 16; bs++) m_lut[rs + (gs << 4) + (bs << 8)] = MapColorAnalyticTruncated(rs, gs, bs); } const RGBAColor *StandardPalette::GetColors() const { return m_colors; } uint8_t StandardPalette::MapColorAnalyticTruncated(unsigned int r, unsigned int g, unsigned int b) { if (g <= 1 && b <= 1) { if (r <= 1) { // Special case low gray scale return 255 - b; } // Red scale unsigned int scale6Step; unsigned int scale6StepRemainder; DivMod15By5RoundDown(r, scale6Step, scale6StepRemainder); if (scale6StepRemainder == 0) { if (scale6Step == 0) return 255; else return 215 - scale6Step * 36; } else return 225 - scale6Step * 2 - scale6StepRemainder; } if (r <= 1 && b <= 1) { // Green scale unsigned int scale6Step; unsigned int scale6StepRemainder; DivMod15By5RoundDown(g, scale6Step, scale6StepRemainder); if (scale6StepRemainder == 0) { if (scale6Step == 0) return 255; else return 215 - scale6Step * 6; } else return 235 - scale6Step * 2 - scale6StepRemainder; } if (r <= 1 && g <= 1) { // Blue scale unsigned int scale6Step; unsigned int scale6StepRemainder; DivMod15By5RoundDown(b, scale6Step, scale6StepRemainder); if (scale6StepRemainder == 0) { if (scale6Step == 0) return 255; else return 215 - scale6Step; } else return 245 - scale6Step * 2 - scale6StepRemainder; } const unsigned int grayscaleTimes3 = r + g + b; const int rGrayDelta = static_cast(r * 3) - static_cast(grayscaleTimes3); const int gGrayDelta = static_cast(g * 3) - static_cast(grayscaleTimes3); const int bGrayDelta = static_cast(b * 3) - static_cast(grayscaleTimes3); if (rGrayDelta >= -3 && rGrayDelta <= 3 && gGrayDelta >= -3 && gGrayDelta <= 3 && bGrayDelta >= -3 && bGrayDelta <= 3) { // Divide down to 0..15 range const unsigned int grayscaleValue = (grayscaleTimes3 * 21 + 36) >> 6; // Divide down again to 0..5 range, rounding down unsigned int grayscale6Step; unsigned int grayscale6StepRemainder; DivMod15By5RoundDown(grayscaleValue, grayscale6Step, grayscale6StepRemainder); if (grayscale6StepRemainder == 0) { if (grayscale6Step == 0) return 255; else if (grayscale6Step == 5) return 0; else return 215 - 43 * grayscale6Step; } else return 255 - grayscale6Step * 2 - grayscale6StepRemainder; } // Round to 0..5 range const unsigned int rSmallNearest6 = (r * 11 + 11) >> 5; const unsigned int gSmallNearest6 = (g * 11 + 11) >> 5; const unsigned int bSmallNearest6 = (b * 11 + 11) >> 5; if ((rSmallNearest6 | gSmallNearest6 | bSmallNearest6) == 0) return 255; else return 215 - bSmallNearest6 - gSmallNearest6 * 6 - rSmallNearest6 * 36; } uint8_t StandardPalette::MapColorAnalytic(uint8_t r, uint8_t g, uint8_t b) { // Round to 0..15 range const unsigned int rSmall = (r * 241 + 2048) >> 12; const unsigned int gSmall = (g * 241 + 2048) >> 12; const unsigned int bSmall = (b * 241 + 2048) >> 12; return MapColorAnalyticTruncated(rSmall, gSmall, bSmall); } uint8_t StandardPalette::MapColorAnalytic(const RGBAColor &color) { // Round to 0..15 range const unsigned int rSmall = (color.r * 241 + 2048) >> 12; const unsigned int gSmall = (color.g * 241 + 2048) >> 12; const unsigned int bSmall = (color.b * 241 + 2048) >> 12; return MapColorAnalyticTruncated(rSmall, gSmall, bSmall); } uint8_t StandardPalette::MapColorLUT(uint8_t r, uint8_t g, uint8_t b) const { // Round to 0..15 range const unsigned int rSmall = (r * 241 + 2048) >> 12; const unsigned int gSmall = (g * 241 + 2048) >> 12; const unsigned int bSmall = (b * 241 + 2048) >> 12; return m_lut[rSmall + (gSmall << 4) + (bSmall << 8)]; } uint8_t StandardPalette::MapColorLUT(const RGBAColor &color) const { return MapColorLUT(color.r, color.g, color.b); } StandardPalette *StandardPalette::GetInstance() { return &ms_instance; } const AntiAliasTable &StandardPalette::GetCachedPaletteAATable(const RGBAColor &color, IGpMutex *mutex) { uint8_t rgb[3] = { color.r, color.g, color.b }; if (mutex) mutex->Lock(); for (size_t i = 0; i < m_numCachedPaletteTables; i++) { const CachedPaletteTableEntry &entry = m_cachedPaletteTables[i]; if (entry.m_rgb[0] == rgb[0] && entry.m_rgb[1] == rgb[1] && entry.m_rgb[2] == rgb[2]) { if (mutex) mutex->Unlock(); return entry.m_aaTable; } } if (m_numCachedPaletteTables == kMaxCachedPaletteTables) m_numCachedPaletteTables = 0; CachedPaletteTableEntry &entry = m_cachedPaletteTables[m_numCachedPaletteTables++]; entry.m_rgb[0] = rgb[0]; entry.m_rgb[1] = rgb[1]; entry.m_rgb[2] = rgb[2]; if (mutex) mutex->Unlock(); //entry.m_aaTable.GenerateForPalette(color, m_colors, 256, true); entry.m_aaTable.GenerateForPaletteFast(color); return entry.m_aaTable; } const AntiAliasTable &StandardPalette::GetCachedToneAATable(uint8_t tone, IGpMutex *mutex) { if (mutex) mutex->Lock(); for (size_t i = 0; i < m_numCachedToneTables; i++) { const CachedToneTableEntry &entry = m_cachedToneTables[i]; if (entry.m_tone == tone) { if (mutex) mutex->Unlock(); return entry.m_aaTable; } } if (m_numCachedToneTables == kMaxCachedToneTables) m_numCachedToneTables = 0; CachedToneTableEntry &entry = m_cachedToneTables[m_numCachedToneTables++]; entry.m_tone = tone; if (mutex) mutex->Unlock(); entry.m_aaTable.GenerateForSimpleScale(tone); return entry.m_aaTable; } StandardPalette StandardPalette::ms_instance; }