#include "PLDialogs.h" void DrawDialog(DialogPtr dialog) { PL_NotYetImplemented(); } WindowPtr GetDialogWindow(DialogPtr dialog) { PL_NotYetImplemented(); return nullptr; } DialogPtr GetNewDialog(int resID, void *unknown, WindowPtr behind) { PL_NotYetImplemented(); return nullptr; } CGrafPtr GetDialogPort(DialogPtr dialog) { PL_NotYetImplemented(); return nullptr; } void GetDialogItem(DialogPtr dialog, int index, short *itemType, Handle *itemHandle, Rect *itemRect) { PL_NotYetImplemented(); } void GetDialogItemText(Handle handle, StringPtr str) { PL_NotYetImplemented(); } void SetDialogItem(DialogPtr dialog, int index, short itemType, Handle itemHandle, const Rect *itemRect) { PL_NotYetImplemented(); } void SetDialogItemText(Handle handle, const PLPasStr &str) { PL_NotYetImplemented(); } void SelectDialogItemText(DialogPtr dialog, int item, int firstSelChar, int lastSelCharExclusive) { PL_NotYetImplemented(); } ModalFilterUPP NewModalFilterUPP(ModalFilterUPP func) { return func; } void ModalDialog(ModalFilterUPP filter, short *item) { PL_NotYetImplemented(); } void DisposeDialog(DialogPtr dialog) { PL_NotYetImplemented(); } void DisposeModalFilterUPP(ModalFilterUPP upp) { PL_NotYetImplemented(); } void ShowDialogItem(DialogPtr dialog, int item) { PL_NotYetImplemented(); } void HideDialogItem(DialogPtr dialog, int item) { PL_NotYetImplemented(); } void TETextBox(const PLPasStr &str, short len, const Rect *rect, TEMode teMode) { PL_NotYetImplemented(); }