#pragma once #include "VirtualDirectory.h" #include "PLErrorCodes.h" #include "PLHandle.h" class PLPasStr; namespace PortabilityLayer { class IOStream; struct MMHandleBlock; struct ResourceCompiledRef; class ResourceFile; class ResTypeID; class ZipFileProxy; struct ResourceArchiveRef { ResourceArchiveRef(); MMHandleBlock *m_handle; size_t m_size; int16_t m_resID; }; class ResourceArchive final { public: static ResourceArchive *Create(ZipFileProxy *zipFileProxy, IOStream *stream); void Destroy(); THandle LoadResource(const ResTypeID &resTypeID, int id); bool GetResourceSize(const ResTypeID &resTypeID, int id, size_t &outSize); private: ResourceArchive(ZipFileProxy *zipFileProxy, IOStream *stream, ResourceArchiveRef *resourceHandles); ~ResourceArchive(); THandle GetResource(const ResTypeID &resTypeID, int id, bool load); ZipFileProxy *m_zipFileProxy; IOStream *m_stream; ResourceArchiveRef *m_resourceHandles; }; class ResourceManager { public: virtual void Init() = 0; virtual void Shutdown() = 0; virtual THandle GetAppResource(const ResTypeID &resTypeID, int16_t resID) const = 0; virtual ResourceArchive *GetAppResourceArchive() const = 0; virtual ResourceArchive *LoadResFile(VirtualDirectory_t virtualDir, const PLPasStr &filename) const = 0; virtual PLError_t CreateBlankResFile(VirtualDirectory_t virtualDir, const PLPasStr &filename) = 0; virtual void DissociateHandle(MMHandleBlock *hdl) const = 0; virtual const ResourceArchiveRef *ResourceForHandle(MMHandleBlock *hdl) const = 0; static ResourceManager *GetInstance(); }; }