#pragma once #include "HostThreadEvent.h" #include "GpWindows.h" class GpThreadEvent_Win32 final : public PortabilityLayer::HostThreadEvent { public: void Wait() override; void WaitTimed(uint32_t msec) override; void Signal() override; void Destroy() override; static GpThreadEvent_Win32 *Create(bool autoReset, bool startSignaled); private: explicit GpThreadEvent_Win32(const HANDLE &handle); ~GpThreadEvent_Win32(); HANDLE m_event; };