Files
Aerofoil/CompileShadersD3D11/CompileShadersD3D11.cpp

123 lines
2.7 KiB
C++

#include <stdio.h>
#include <stdint.h>
#include <d3dcompiler.h>
#pragma comment(lib, "D3DCompiler.lib")
struct CompileJob
{
LPCWSTR m_filename;
LPCWSTR m_outputFilename;
LPCSTR m_shaderVarName;
const D3D_SHADER_MACRO *m_defs;
LPCSTR m_entryPoint;
LPCSTR m_target;
};
const D3D_SHADER_MACRO drawQuadDefs[] =
{
{ nullptr }
};
const CompileJob kCompileJobs[] =
{
{
L"ShaderSrc\\DrawQuadV.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadV_D3D11.cpp",
"g_drawQuadV_D3D11",
drawQuadDefs,
"VSMain",
"vs_4_0"
},
{
L"ShaderSrc\\DrawQuadRGBP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadRGBP_D3D11.cpp",
"g_drawQuadRGBP_D3D11",
drawQuadDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuadPaletteP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuadPaletteP_D3D11.cpp",
"g_drawQuadPaletteP_D3D11",
drawQuadDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\DrawQuad15BitP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\DrawQuad15BitP_D3D11.cpp",
"g_drawQuad15BitP_D3D11",
drawQuadDefs,
"PSMain",
"ps_4_0"
},
{
L"ShaderSrc\\ScaleQuadP.hlsl",
L"GpDisplayDriver_D3D11\\CompiledShaders\\ScaleQuadP_D3D11.cpp",
"g_scaleQuadP_D3D11",
drawQuadDefs,
"PSMain",
"ps_4_0"
}
};
int main(int argc, const char **argv)
{
const size_t numJobs = sizeof(kCompileJobs) / sizeof(kCompileJobs[0]);
UINT flags = D3DCOMPILE_ENABLE_STRICTNESS | D3DCOMPILE_OPTIMIZATION_LEVEL3;
for (size_t i = 0; i < numJobs; i++)
{
const CompileJob &job = kCompileJobs[i];
ID3DBlob *code = nullptr;
ID3DBlob *errorMsgs = nullptr;
HRESULT result = D3DCompileFromFile(job.m_filename, job.m_defs, D3D_COMPILE_STANDARD_FILE_INCLUDE, job.m_entryPoint, job.m_target, flags, 0, &code, &errorMsgs);
if (result != S_OK)
{
fprintf(stderr, "Compile failure error: %x", static_cast<int>(result));
}
if (errorMsgs)
{
fputs(static_cast<const char*>(errorMsgs->GetBufferPointer()), stderr);
errorMsgs->Release();
}
if (code)
{
FILE *f = nullptr;
errno_t errorCode = _wfopen_s(&f, job.m_outputFilename, L"wb");
if (!errorCode)
{
fprintf(f, "static unsigned char gs_shaderData[] = {");
const uint8_t *bytes = static_cast<const uint8_t *>(code->GetBufferPointer());
const size_t size = code->GetBufferSize();
for (size_t i = 0; i < size; i++)
{
if (i % 15 == 0)
fputs("\n\t", f);
fprintf(f, "%3i, ", static_cast<int>(bytes[i]));
}
fprintf(f, "\n};\n\n");
fprintf(f, "namespace GpBinarizedShaders\n{\n");
fprintf(f, "\tconst unsigned char *%s[2] = { gs_shaderData, gs_shaderData + sizeof(gs_shaderData) }; \n", job.m_shaderVarName);
fprintf(f, "};\n");
fclose(f);
}
code->Release();
}
}
return 0;
}