mirror of
https://github.com/elasota/Aerofoil.git
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439 lines
12 KiB
C++
439 lines
12 KiB
C++
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//============================================================================
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//----------------------------------------------------------------------------
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// Environ.c
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//----------------------------------------------------------------------------
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//============================================================================
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#include "DisplayDeviceManager.h"
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#include "Externs.h"
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#include "Environ.h"
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#include "MenuManager.h"
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#include "IGpDisplayDriver.h"
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#include "IGpSystemServices.h"
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#include "Vec2i.h"
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#include "WindowManager.h"
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#include "PLDrivers.h"
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#include "PLResources.h"
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#include "PLPasStr.h"
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#include <algorithm>
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#include <cmath>
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#define kSwitchDepthAlert 130
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#define kSetMemoryAlert 180
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#define kLowMemoryAlert 181
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#define kWNETrap 0x60
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#define kSetDepthTrap 0xA2
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#define kUnimpTrap 0x9F
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#define kGestaltTrap 0xAD
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#define kDisplay9Inch 1
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#define kDisplay12Inch 2
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#define kDisplay13Inch 3
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extern Boolean isAutoScale, isUseICCProfile;
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typedef struct
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{
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short flags;
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long mem1;
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long mem2;
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} sizeType;
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//short GetThisVolumeRefNum (void);
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//long GetThisCurrentDirectoryID (void);
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//Boolean TrapExists (short);
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//Boolean DoWeHaveGestalt (void);
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//Boolean DoWeHaveWNE (void);
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//Boolean DoWeHaveColor (void);
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//Boolean DoWeHaveSystem602 (void);
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//Boolean DoWeHaveSystem605 (void);
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//Boolean DoWeHaveSystem7 (void);
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//Boolean DoWeHaveSoundManager3 (void);
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Boolean DoWeHaveQuickTime (void);
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Boolean DoWeHaveDragManager (void);
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//Boolean CanWeDisplay4Bit (GDHandle);
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//Boolean CanWeDisplay1Bit (GDHandle);
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short HowManyUsableScreens (Boolean, Boolean, Boolean);
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void GetDeviceRect (Rect *);
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Boolean AreWeColorOrGrayscale (void);
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void SwitchDepthOrAbort (void);
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macEnviron thisMac;
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extern short isDepthPref;
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extern Boolean dontLoadMusic, dontLoadSounds;
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//============================================================== Functions
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//-------------------------------------------------------------- GetThisVolumeRefNum
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// Get a hard reference number for the current drive volume this app is on.
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/*
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short GetThisVolumeRefNum (void)
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{
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PLError_t theErr;
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short vRef;
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theErr = GetVol(nil, &vRef);
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return (vRef);
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}
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*/
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//-------------------------------------------------------------- GetThisCurrentDirectoryID
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// Get a hard ID number for the current directory volume this app is in.
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/*
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long GetThisCurrentDirectoryID (void)
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{
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long dirID;
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dirID = LMGetCurDirStore();
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return (dirID);
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}
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*/
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//-------------------------------------------------------------- TrapExists
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// Returns whether or not a ToolBox trap exists for the users ROMs/System.
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/*
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Boolean TrapExists (short trapNumber)
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{
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return ((NGetTrapAddress(trapNumber, ToolTrap) !=
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NGetTrapAddress(kUnimpTrap, ToolTrap)));
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}
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*/
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//-------------------------------------------------------------- DoWeHaveGestalt
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// Specifically tests for the availablity of the Gestalt() trap.
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/*
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Boolean DoWeHaveGestalt (void)
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{
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return (TrapExists(kGestaltTrap));
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}
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*/
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//-------------------------------------------------------------- DoWeHaveWNE
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// Specifically tests for the availablity of the WaitNextEvent() trap.
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/*
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Boolean DoWeHaveWNE (void)
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{
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return (TrapExists(kWNETrap));
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}
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*/
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//-------------------------------------------------------------- DoWeHaveColor
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// Determines if ROMs support Color QuickDraw (monitor not neccessarily color).
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/*
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Boolean DoWeHaveColor (void)
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{
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SysEnvRec thisWorld;
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SysEnvirons(2, &thisWorld);
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return (thisWorld.hasColorQD);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSystem602
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// Determines if the System version is at least 6.0.2 or more recent.
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/*
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Boolean DoWeHaveSystem602 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0602)
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haveIt = true;
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else
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haveIt = false;
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return (haveIt);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSystem605
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// Determines if the System version is at least 6.0.5 or more recent.
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/*
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Boolean DoWeHaveSystem605 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0605)
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haveIt = true;
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else
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haveIt = false;
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return (haveIt);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSystem7
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// Determines if the System version is at least 7.0.0 or more recent.
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/*
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Boolean DoWeHaveSystem7 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0700)
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haveIt = true;
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else
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haveIt = false;
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return (haveIt);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSoundManager3
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// Determines if the Sound Manager version is at least 3.0.0 or more recent.
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/*
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Boolean DoWeHaveSoundManager3 (void)
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{
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// NumVersion version;
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Boolean hasIt;
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hasIt = true;
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version = SndSoundManagerVersion();
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hasIt = (version.majorRev >= 3);
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return hasIt;
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}
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*/
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//-------------------------------------------------------------- DoWeHaveQuickTime
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Boolean DoWeHaveQuickTime (void)
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{
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return true;
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}
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//-------------------------------------------------------------- DoWeHaveDragManager
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Boolean DoWeHaveDragManager (void)
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{
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return true;
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}
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void SwitchToDepth (short, Boolean)
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{
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}
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//-------------------------------------------------------------- CanWeDisplay4Bit
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// Determines if device (monitor) capable of supporting 4 bit (16 colors/grays).
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/*
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Boolean CanWeDisplay4Bit (GDHandle theDevice)
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{
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short canDepth;
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Boolean canDo;
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canDo = false;
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canDepth = HasDepth(theDevice, 4, 1, 0);
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if (canDepth != 0)
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canDo = true;
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return (canDo);
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}
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*/
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//-------------------------------------------------------------- CanWeDisplay1Bit
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// Determines if device (monitor) capable of supporting 1 bit (black & white).
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/*
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Boolean CanWeDisplay1Bit (GDHandle theDevice)
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{
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short canDepth;
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Boolean canDo;
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canDo = false;
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canDepth = HasDepth(theDevice, 1, 1, 0);
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if (canDepth != 0)
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canDo = true;
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return (canDo);
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}
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*/
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//-------------------------------------------------------------- HowManyUsableScreens
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// Counts the number of monitors that meet the depth criteria passed in.
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short HowManyUsableScreens (Boolean use1Bit, Boolean use4Bit, Boolean use8Bit)
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{
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return 1;
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}
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//-------------------------------------------------------------- FlushResolutionChange
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void FlushResolutionChange(void)
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{
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if (thisMac.isResolutionDirty)
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{
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GetDeviceRect(&thisMac.fullScreen);
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thisMac.constrainedScreen = thisMac.fullScreen;
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if (thisMac.constrainedScreen.Width() > kMaxViewWidth)
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{
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thisMac.constrainedScreen.left = 0;
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thisMac.constrainedScreen.right = kMaxViewWidth;
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}
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if (thisMac.constrainedScreen.Height() > kMaxViewHeight)
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{
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thisMac.constrainedScreen.top = 0;
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thisMac.constrainedScreen.bottom = kMaxViewHeight;
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}
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thisMac.gray = thisMac.fullScreen;
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thisMac.gray.top = 20;
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thisMac.isResolutionDirty = false;
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}
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}
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//-------------------------------------------------------------- CheckOurEnvirons
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// Calls all the above functions in order to fill out a sort of "spec sheet"<22>
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// for the current Mac.
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void CheckOurEnvirons (void)
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{
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thisMac.vRefNum = 0; // TEMP
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thisMac.dirID = 0; // TEMP
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thisMac.hasGestalt = true; // TEMP
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thisMac.hasWNE = true; // TEMP
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thisMac.hasColor = true; // TEMP
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thisMac.canSwitch = true; // TEMP
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thisMac.hasSystem7 = true; // TEMP
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thisMac.hasSM3 = true; // TEMP
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thisMac.hasQT = DoWeHaveQuickTime();
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thisMac.hasDrag = DoWeHaveDragManager();
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thisMac.can1Bit = true;
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thisMac.can4Bit = true;
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thisMac.can8Bit = true;
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thisMac.numScreens = HowManyUsableScreens(false, true, true);
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thisMac.isResolutionDirty = true;
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thisMac.isTouchscreen = PLDrivers::GetSystemServices()->IsTouchscreen();
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thisMac.isMouseTouchscreen = PLDrivers::GetSystemServices()->IsUsingMouseAsTouch();
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FlushResolutionChange();
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}
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//-------------------------------------------------------------- HandleResolutionChange
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// Installs handler
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void HandleResolutionChange(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight)
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{
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PortabilityLayer::WindowManager::GetInstance()->HandleScreenResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
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PortabilityLayer::MenuManager::GetInstance()->DrawMenuBar();
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thisMac.isResolutionDirty = true; // Because of legacy code, we don't want to update thisMac.screen immediately, but rather, let the editor or game pick it up
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}
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class GpAppResolutionChangeHandler final : public PortabilityLayer::DisplayDeviceManager::IResolutionChangeHandler
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{
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public:
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void OnResolutionChanged(uint32_t prevWidth, uint32_t prevHeight, uint32_t newWidth, uint32_t newHeight) override
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{
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HandleResolutionChange(prevWidth, prevHeight, newWidth, newHeight);
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}
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void AdjustRequestedResolution(uint32_t &physicalWidth, uint32_t &physicalHeight, uint32_t &virtualWidth, uint32_t &virtualHeight, float &pixelScaleX, float &pixelScaleY) override
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{
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double minMul = 1.0;
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if (isAutoScale || physicalWidth < 640 || physicalHeight < 480)
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{
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double xMul = static_cast<double>(physicalWidth) / 640.0;
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double yMul = static_cast<double>(physicalHeight) / 480.0;
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minMul = std::min(xMul, yMul);
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if (minMul >= 1.0)
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{
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double granularity = 2.0;
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xMul = floor(xMul * granularity) / granularity;
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yMul = floor(yMul * granularity) / granularity;
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minMul = std::min(xMul, yMul);
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}
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}
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virtualWidth = physicalWidth / minMul;
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virtualHeight = physicalHeight / minMul;
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pixelScaleX = static_cast<float>(minMul);
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pixelScaleY = static_cast<float>(minMul);
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}
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static GpAppResolutionChangeHandler ms_instance;
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};
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GpAppResolutionChangeHandler GpAppResolutionChangeHandler::ms_instance;
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//-------------------------------------------------------------- InstallResolutionHandler
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// Installs handler
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void InstallResolutionHandler(void)
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{
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PortabilityLayer::DisplayDeviceManager::GetInstance()->SetResolutionChangeHandler(&GpAppResolutionChangeHandler::ms_instance);
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}
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//-------------------------------------------------------------- ReflectMonitor2Environs
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// Tests second monitor (if available) for specific bit depth capabilities.
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/*
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void ReflectSecondMonitorEnvirons (Boolean use1Bit, Boolean use4Bit, Boolean use8Bit)
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{
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GDHandle tempGDevice;
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tempGDevice = GetDeviceList();
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while (tempGDevice != nil)
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{
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if (TestDeviceAttribute(tempGDevice, screenDevice))
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if ((use1Bit && CanWeDisplay1Bit(tempGDevice)) ||
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(use4Bit && CanWeDisplay4Bit(tempGDevice)) ||
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(use8Bit && CanWeDisplay8Bit(tempGDevice)))
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if (!TestDeviceAttribute(tempGDevice, mainScreen))
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{
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thisGDevice = tempGDevice;
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thisMac.can1Bit = CanWeDisplay1Bit(thisGDevice);
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thisMac.can4Bit = CanWeDisplay4Bit(thisGDevice);
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thisMac.can8Bit = CanWeDisplay8Bit(thisGDevice);
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thisMac.wasDepth = WhatsOurDepth();
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thisMac.wasColorOrGray = AreWeColorOrGrayscale();
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GetDeviceRect(&thisMac.screen);
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break;
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}
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tempGDevice = GetNextDevice(tempGDevice);
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}
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}
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*/
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//-------------------------------------------------------------- HandleDepthSwitching
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// Handles setting up a monitor's depth to play on.
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void HandleDepthSwitching (void)
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{
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switch (isDepthPref)
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{
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case 32:
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PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::kRGB32);
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break;
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case 8:
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PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::k8BitStandard);
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break;
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default:
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isDepthPref = 8;
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PortabilityLayer::DisplayDeviceManager::GetInstance()->SetPixelFormat(GpPixelFormats::k8BitStandard);
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break;
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}
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thisMac.isDepth = isDepthPref;
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PLDrivers::GetDisplayDriver()->SetUseICCProfile(isUseICCProfile != 0);
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}
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void GetDeviceRect(Rect *rect)
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{
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PortabilityLayer::Vec2i displayResolution = PortabilityLayer::WindowManager::GetInstance()->GetDisplayResolution();
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SetRect(rect, 0, 0, static_cast<short>(displayResolution.m_x), static_cast<short>(displayResolution.m_y));
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}
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Boolean AreWeColorOrGrayscale()
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{
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// ... As opposed to B&W
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return true;
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}
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void SwitchDepthOrAbort(void)
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{
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}
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