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Aerofoil/Documentation
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Aerofoil is a third-party port of Glider PRO

Aerofoil is (c)2019-2020 Eric Lasota
Glider PRO is (c)1994-2000 Casady & Greene, Inc., written by John Calhoun


Aerofoil is not maintained by, supported by, endorsed by, or otherwise associated with the authors and publishers of Glider PRO.
Please do not contact any of them regarding issues related to Aerofoil.


If you have an issue with Aerofoil, please post an issue to the Aerofoil issue tracker on GitHub:
https://github.com/elasota/Aerofoil/issues


Requires Windows 8 and the Visual Studio 2017 redistributable runtime.
Please see this page for more info:
https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads

XInput gamepads are supported.  Other gamepads may be supported via third-party software that maps them to XInput (i.e. PS4 gamepads are supported via DS4Windows)

Some shortcuts:
- While in-game, Ctrl-S saves the game.  You can then reload the game from the main menu.
- Ctrl-Q quits the game.



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 (C) 1995-2017 Jean-loup Gailly and Mark Adler

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  Jean-loup Gailly        Mark Adler
  jloup@gzip.org          madler@alumni.caltech.edu