Files
Aerofoil/PortabilityLayer/WindowManager.cpp
2019-12-31 03:55:17 -05:00

366 lines
8.2 KiB
C++

#include "WindowManager.h"
#include "DisplayDeviceManager.h"
#include "HostDisplayDriver.h"
#include "IGpDisplayDriver.h"
#include "IGpDisplayDriverSurface.h"
#include "PLCore.h"
#include "PLEventQueue.h"
#include "MemoryManager.h"
#include "MenuManager.h"
#include "QDGraf.h"
#include "QDManager.h"
#include "QDPixMap.h"
#include "Vec2i.h"
#include "WindowDef.h"
struct GDevice;
namespace PortabilityLayer
{
class CGrafImpl;
class WindowImpl final : public Window
{
public:
WindowImpl();
~WindowImpl();
bool Init(const WindowDef &windowDef);
bool Resize(int width, int height);
WindowImpl *GetWindowAbove() const;
WindowImpl *GetWindowBelow() const;
void SetWindowAbove(WindowImpl *above);
void SetWindowBelow(WindowImpl *below);
bool IsVisible() const;
void SetVisible(bool visible);
private:
WindowImpl *m_windowAbove;
WindowImpl *m_windowBelow;
bool m_visible;
};
class WindowManagerImpl final : public WindowManager
{
public:
WindowManagerImpl();
Window *CreateWindow(const WindowDef &windowDef) override;
void ResizeWindow(Window *window, int width, int height) override;
void MoveWindow(Window *window, int x, int y) override;
void PutWindowBehind(Window *window, Window *otherWindow) override;
void ShowWindow(Window *window) override;
void HideWindow(Window *window) override;
void FindWindow(const Point &point, Window **outWindow, short *outRegion) const override;
void DestroyWindow(Window *window) override;
void RenderFrame(IGpDisplayDriver *displayDriver) override;
Window *GetPutInFrontSentinel() const override;
static WindowManagerImpl *GetInstance();
private:
void RenderWindow(WindowImpl *window, IGpDisplayDriver *displayDriver);
void DetachWindow(Window *window);
WindowImpl *m_windowStackTop;
WindowImpl *m_windowStackBottom;
static WindowManagerImpl ms_instance;
static Window ms_putInFront;
};
WindowImpl::WindowImpl()
: m_windowAbove(nullptr)
, m_windowBelow(nullptr)
, m_visible(true)
{
}
WindowImpl::~WindowImpl()
{
PL_NotYetImplemented();
}
bool WindowImpl::Init(const WindowDef &windowDef)
{
const Rect bounds = windowDef.m_initialRect;
if (!bounds.IsValid())
return false;
const Rect adjustedBounds = Rect::Create(0, 0, bounds.bottom - bounds.top, bounds.right - bounds.left);
GpPixelFormat_t pixelFormat = PortabilityLayer::DisplayDeviceManager::GetInstance()->GetPixelFormat();
if (int errorCode = m_graf.Init(adjustedBounds, pixelFormat))
return false;
return true;
}
bool WindowImpl::Resize(int width, int height)
{
Rect rect = m_graf.m_port.GetRect();
rect.right = rect.left + width;
rect.bottom = rect.top + height;
return m_graf.Resize(rect);
}
WindowImpl *WindowImpl::GetWindowAbove() const
{
return m_windowAbove;
}
WindowImpl *WindowImpl::GetWindowBelow() const
{
return m_windowBelow;
}
void WindowImpl::SetWindowAbove(WindowImpl *above)
{
m_windowAbove = above;
}
void WindowImpl::SetWindowBelow(WindowImpl *below)
{
m_windowBelow = below;
}
bool WindowImpl::IsVisible() const
{
return m_visible;
}
void WindowImpl::SetVisible(bool visible)
{
m_visible = visible;
}
WindowManagerImpl::WindowManagerImpl()
: m_windowStackTop(nullptr)
, m_windowStackBottom(nullptr)
{
}
Window *WindowManagerImpl::CreateWindow(const WindowDef &windowDef)
{
void *windowMem = MemoryManager::GetInstance()->Alloc(sizeof(WindowImpl));
if (!windowMem)
return nullptr;
Rect portRect = windowDef.m_initialRect;
if (!portRect.IsValid())
return nullptr;
WindowImpl *window = new (windowMem) WindowImpl();
if (!window->Init(windowDef))
{
window->~WindowImpl();
MemoryManager::GetInstance()->Release(windowMem);
return nullptr;
}
return window;
}
void WindowManagerImpl::PutWindowBehind(Window *windowBase, Window *behind)
{
WindowImpl *window = static_cast<WindowImpl*>(windowBase);
if (window->GetWindowAbove() != behind)
DetachWindow(window);
if (behind == GetPutInFrontSentinel())
{
if (m_windowStackTop)
{
m_windowStackTop->SetWindowAbove(window);
window->SetWindowBelow(m_windowStackTop);
m_windowStackTop = window;
}
else
{
m_windowStackTop = m_windowStackBottom = window;
}
}
else
{
WindowImpl *windowAbove = static_cast<WindowImpl*>(behind);
WindowImpl *windowBelow = windowAbove->GetWindowBelow();
window->SetWindowAbove(windowAbove);
window->SetWindowBelow(windowBelow);
if (windowBelow)
windowBelow->SetWindowAbove(window);
else
m_windowStackBottom = window;
windowAbove->SetWindowBelow(window);
}
}
void WindowManagerImpl::ShowWindow(Window *window)
{
static_cast<WindowImpl*>(window)->SetVisible(true);
}
void WindowManagerImpl::HideWindow(Window *window)
{
WindowImpl *impl = static_cast<WindowImpl*>(window);
impl->SetVisible(false);
// Per spec, hiding a window brings the window below it to the front
if (m_windowStackTop == impl)
{
if (WindowImpl *below = impl->GetWindowBelow())
BringToFront(below);
}
}
void WindowManagerImpl::FindWindow(const Point &point, Window **outWindow, short *outRegion) const
{
// outRegion = One of:
/*
inMenuBar,
inContent,
inDrag,
inGrow,
inGoAway,
inZoomIn,
inZoomOut,
*/
if (PortabilityLayer::MenuManager::GetInstance()->IsPointInMenuBar(PortabilityLayer::Vec2i(point.h, point.v)))
{
if (outWindow)
*outWindow = nullptr;
if (outRegion)
*outRegion = inMenuBar;
return;
}
WindowImpl *window = m_windowStackTop;
while (window)
{
const Rect windowRect = window->m_graf.m_port.GetRect();
const int32_t localX = point.h - window->m_wmX;
const int32_t localY = point.v - window->m_wmY;
if (localX >= 0 && localY >= 0 && localX < windowRect.right && localY < windowRect.bottom)
{
if (outWindow)
*outWindow = window;
if (outRegion)
*outRegion = inContent;
return;
}
window = window->GetWindowBelow();
}
if (outWindow)
*outWindow = nullptr;
if (outRegion)
*outRegion = 0;
}
void WindowManagerImpl::DestroyWindow(Window *window)
{
WindowImpl *windowImpl = static_cast<WindowImpl*>(window);
DetachWindow(window);
windowImpl->~WindowImpl();
PortabilityLayer::MemoryManager::GetInstance()->Release(windowImpl);
}
void WindowManagerImpl::RenderFrame(IGpDisplayDriver *displayDriver)
{
PortabilityLayer::DisplayDeviceManager *dd = PortabilityLayer::DisplayDeviceManager::GetInstance();
dd->SyncPalette(displayDriver);
WindowImpl *window = m_windowStackBottom;
while (window)
{
RenderWindow(window, displayDriver);
window = window->GetWindowAbove();
}
}
void WindowManagerImpl::ResizeWindow(Window *window, int width, int height)
{
static_cast<WindowImpl*>(window)->Resize(width, height);
}
void WindowManagerImpl::MoveWindow(Window *window, int x, int y)
{
window->m_wmX = x;
window->m_wmY = y;
}
void WindowManagerImpl::DetachWindow(Window *window)
{
if (m_windowStackBottom == window)
m_windowStackBottom = m_windowStackBottom->GetWindowAbove();
if (m_windowStackTop == window)
m_windowStackTop = m_windowStackTop->GetWindowBelow();
WindowImpl *impl = static_cast<WindowImpl*>(window);
if (WindowImpl *below = impl->GetWindowBelow())
below->SetWindowAbove(impl->GetWindowAbove());
if (WindowImpl *above = impl->GetWindowAbove())
above->SetWindowBelow(impl->GetWindowBelow());
impl->SetWindowAbove(nullptr);
impl->SetWindowBelow(nullptr);
}
Window *WindowManagerImpl::GetPutInFrontSentinel() const
{
return &ms_putInFront;
}
void WindowManagerImpl::RenderWindow(WindowImpl *window, IGpDisplayDriver *displayDriver)
{
DrawSurface &graf = window->m_graf;
graf.PushToDDSurface(displayDriver);
const PixMap *pixMap = *graf.m_port.GetPixMap();
const size_t width = pixMap->m_rect.right - pixMap->m_rect.left;
const size_t height = pixMap->m_rect.bottom - pixMap->m_rect.top;
displayDriver->DrawSurface(graf.m_ddSurface, window->m_wmX, window->m_wmY, width, height);
}
WindowManagerImpl *WindowManagerImpl::GetInstance()
{
return &ms_instance;
}
WindowManagerImpl WindowManagerImpl::ms_instance;
Window WindowManagerImpl::ms_putInFront;
WindowManager *WindowManager::GetInstance()
{
return WindowManagerImpl::GetInstance();
}
}