Files
Aerofoil/GpDisplayDriver_D3D11/CompiledShaders/DrawQuadV_D3D11.cpp
2019-12-23 17:43:10 -05:00

60 lines
4.1 KiB
C++

static unsigned char gs_shaderData[] = {
68, 88, 66, 67, 201, 152, 69, 241, 255, 40, 36, 8, 50, 11, 168,
246, 127, 135, 38, 130, 1, 0, 0, 0, 8, 3, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0, 72, 1, 0, 0, 124, 1, 0, 0, 212,
1, 0, 0, 140, 2, 0, 0, 82, 68, 69, 70, 12, 1, 0, 0,
1, 0, 0, 0, 88, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0,
0, 0, 4, 254, 255, 0, 137, 0, 0, 225, 0, 0, 0, 60, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
83, 68, 114, 97, 119, 81, 117, 97, 100, 86, 101, 114, 116, 101, 120,
67, 111, 110, 115, 116, 97, 110, 116, 115, 0, 171, 171, 171, 60, 0,
0, 0, 2, 0, 0, 0, 112, 0, 0, 0, 32, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 0, 0,
16, 0, 0, 0, 2, 0, 0, 0, 184, 0, 0, 0, 0, 0, 0,
0, 200, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 2, 0,
0, 0, 184, 0, 0, 0, 0, 0, 0, 0, 110, 100, 99, 79, 114,
105, 103, 105, 110, 65, 110, 100, 68, 105, 109, 101, 110, 115, 105, 111,
110, 115, 0, 171, 1, 0, 3, 0, 1, 0, 4, 0, 0, 0, 0,
0, 0, 0, 0, 0, 115, 117, 114, 102, 97, 99, 101, 68, 105, 109,
101, 110, 115, 105, 111, 110, 115, 95, 85, 110, 117, 115, 101, 100, 0,
77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72,
76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112,
105, 108, 101, 114, 32, 49, 48, 46, 49, 0, 171, 171, 171, 73, 83,
71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 3, 3, 0, 0, 80, 79, 83, 73, 84, 73, 79,
78, 0, 171, 171, 171, 79, 83, 71, 78, 80, 0, 0, 0, 2, 0,
0, 0, 8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 1,
0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0,
68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
0, 1, 0, 0, 0, 3, 12, 0, 0, 83, 86, 95, 80, 79, 83,
73, 84, 73, 79, 78, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0,
171, 171, 171, 83, 72, 68, 82, 176, 0, 0, 0, 64, 0, 1, 0,
44, 0, 0, 0, 89, 0, 0, 4, 70, 142, 32, 0, 0, 0, 0,
0, 2, 0, 0, 0, 95, 0, 0, 3, 50, 16, 16, 0, 0, 0,
0, 0, 103, 0, 0, 4, 242, 32, 16, 0, 0, 0, 0, 0, 1,
0, 0, 0, 101, 0, 0, 3, 50, 32, 16, 0, 1, 0, 0, 0,
50, 0, 0, 11, 50, 32, 16, 0, 0, 0, 0, 0, 70, 16, 16,
0, 0, 0, 0, 0, 230, 138, 32, 0, 0, 0, 0, 0, 0, 0,
0, 0, 70, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54,
0, 0, 8, 194, 32, 16, 0, 0, 0, 0, 0, 2, 64, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128,
63, 56, 0, 0, 8, 50, 32, 16, 0, 1, 0, 0, 0, 70, 16,
16, 0, 0, 0, 0, 0, 70, 128, 32, 0, 0, 0, 0, 0, 1,
0, 0, 0, 62, 0, 0, 1, 83, 84, 65, 84, 116, 0, 0, 0,
4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
namespace GpBinarizedShaders
{
const unsigned char *g_drawQuadV_D3D11[2] = { gs_shaderData, gs_shaderData + sizeof(gs_shaderData) };
};