Files
Aerofoil/AerofoilX/GpMain_SDL_X.cpp
2021-03-18 17:08:11 -04:00

82 lines
2.9 KiB
C++

#include "SDL.h"
#include "SDL_main.h"
#include "GpMain.h"
#include "GpAudioDriverFactory.h"
#include "GpDisplayDriverFactory.h"
#include "GpGlobalConfig.h"
#include "GpFiber_Thread.h"
#include "GpFileSystem_X.h"
#include "GpLogDriver_X.h"
#include "GpFontHandlerFactory.h"
#include "GpInputDriverFactory.h"
#include "GpAppInterface.h"
#include "GpSystemServices_X.h"
#include "GpVOSEvent.h"
#include "GpX.h"
#include "IGpFileSystem.h"
#include "IGpThreadEvent.h"
#include "IGpVOSEventQueue.h"
#include <string>
GpXGlobals g_gpXGlobals;
extern "C" IGpFontHandler *GpDriver_CreateFontHandler_FreeType2(const GpFontHandlerProperties &properties);
IGpDisplayDriver *GpDriver_CreateDisplayDriver_SDL_GL2(const GpDisplayDriverProperties &properties);
IGpAudioDriver *GpDriver_CreateAudioDriver_SDL(const GpAudioDriverProperties &properties);
IGpInputDriver *GpDriver_CreateInputDriver_SDL2_Gamepad(const GpInputDriverProperties &properties);
SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[])
{
GpLogDriver_X::Init();
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
return -1;
GpFileSystem_X::GetInstance()->Init();
IGpLogDriver *logger = GpLogDriver_X::GetInstance();
GpDriverCollection *drivers = GpAppInterface_Get()->PL_GetDriverCollection();
drivers->SetDriver<GpDriverIDs::kFileSystem>(GpFileSystem_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kSystemServices>(GpSystemServices_X::GetInstance());
drivers->SetDriver<GpDriverIDs::kLog>(GpLogDriver_X::GetInstance());
g_gpGlobalConfig.m_displayDriverType = EGpDisplayDriverType_SDL_GL2;
g_gpGlobalConfig.m_audioDriverType = EGpAudioDriverType_SDL2;
g_gpGlobalConfig.m_fontHandlerType = EGpFontHandlerType_FreeType2;
EGpInputDriverType inputDrivers[] =
{
EGpInputDriverType_SDL2_Gamepad
};
g_gpGlobalConfig.m_inputDriverTypes = inputDrivers;
g_gpGlobalConfig.m_numInputDrivers = sizeof(inputDrivers) / sizeof(inputDrivers[0]);
g_gpGlobalConfig.m_osGlobals = &g_gpXGlobals;
g_gpGlobalConfig.m_logger = logger;
g_gpGlobalConfig.m_systemServices = GpSystemServices_X::GetInstance();
GpDisplayDriverFactory::RegisterDisplayDriverFactory(EGpDisplayDriverType_SDL_GL2, GpDriver_CreateDisplayDriver_SDL_GL2);
GpAudioDriverFactory::RegisterAudioDriverFactory(EGpAudioDriverType_SDL2, GpDriver_CreateAudioDriver_SDL);
GpInputDriverFactory::RegisterInputDriverFactory(EGpInputDriverType_SDL2_Gamepad, GpDriver_CreateInputDriver_SDL2_Gamepad);
GpFontHandlerFactory::RegisterFontHandlerFactory(EGpFontHandlerType_FreeType2, GpDriver_CreateFontHandler_FreeType2);
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment configured, starting up");
int returnCode = GpMain::Run();
if (logger)
logger->Printf(IGpLogDriver::Category_Information, "SDL environment exited with code %i, cleaning up", returnCode);
return returnCode;
}