mirror of
https://github.com/elasota/Aerofoil.git
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696 lines
18 KiB
C++
696 lines
18 KiB
C++
//============================================================================
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//----------------------------------------------------------------------------
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// Utilities.c
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//----------------------------------------------------------------------------
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//============================================================================
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#include "PLDialogs.h"
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#include "PLEventQueue.h"
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#include "PLKeyEncoding.h"
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#include "PLQDraw.h"
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#include "PLPasStr.h"
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#include "PLResources.h"
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#include "PLSound.h"
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#include "PLTimeTaggedVOSEvent.h"
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#include "QDPixMap.h"
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#include "BitmapImage.h"
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#include "DialogManager.h"
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#include "Externs.h"
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#include "HostSystemServices.h"
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#include "IconLoader.h"
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#include "InputManager.h"
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#include "ResourceManager.h"
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#include "Utilities.h"
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#include <assert.h>
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UInt32 theSeed;
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extern Boolean switchedOut;
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//-------------------------------------------------------------- ToolBoxInit
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// The standard ToolBox intialization that must happen when any MacÉ
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// program first launches.
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void ToolBoxInit (void)
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{
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InitCursor();
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switchedOut = false;
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}
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//-------------------------------------------------------------- RandomInt
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// Returns a random integer (short) within "range".
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short RandomInt (short range)
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{
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register long rawResult;
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rawResult = Random();
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if (rawResult < 0L)
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rawResult *= -1L;
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rawResult = (rawResult * (long)range) / 32768L;
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return ((short)rawResult);
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}
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//-------------------------------------------------------------- RandomLong
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// Returns a random long interger within "range".
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long RandomLong (long range)
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{
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register long highWord, lowWord;
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register long rawResultHi, rawResultLo;
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highWord = (range & 0xFFFF0000) >> 16;
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lowWord = range & 0x0000FFFF;
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rawResultHi = Random();
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if (rawResultHi < 0L)
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rawResultHi *= -1L;
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rawResultHi = (rawResultHi * highWord) / 32768L;
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rawResultLo = Random();
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if (rawResultLo < 0L)
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rawResultLo *= -1L;
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rawResultLo = (rawResultLo * lowWord) / 32768L;
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rawResultHi = (rawResultHi << 16) + rawResultLo;
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return (rawResultHi);
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}
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//-------------------------------------------------------------- RedAlert
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// Called when we must quit app. Brings up a dialog informing userÉ
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// of the problem and the exits to shell.
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void RedAlert (short errorNumber)
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{
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#define rDeathAlertID 170 // alert res. ID for death error
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#define rErrTitleID 170 // string ID for death error title
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#define rErrMssgID 171 // string ID for death error message
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short dummyInt;
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Str255 errTitle, errMessage, errNumberString;
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InitCursor();
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if (errorNumber > 1) // <= 0 is unaccounted for
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{
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GetIndString(errTitle, rErrTitleID, errorNumber);
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GetIndString(errMessage, rErrMssgID, errorNumber);
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}
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else
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{
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GetIndString(errTitle, rErrTitleID, 1);
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GetIndString(errMessage, rErrMssgID, 1);
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}
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NumToString((long)errorNumber, errNumberString);
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DialogTextSubstitutions substitutions(errTitle, errMessage, errNumberString, PSTR(""));
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// CenterAlert(rDeathAlertID);
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dummyInt = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(rDeathAlertID, &substitutions);
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//ExitToShell();
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PL_NotYetImplemented_TODO("Exit");
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}
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//-------------------------------------------------------------- CreateOffScreenBitMap
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// Creates an offscreen bit map (b&w - 1 bit depth).
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/*
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void CreateOffScreenBitMap (Rect *theRect, GrafPtr *offScreen)
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{
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GrafPtr theBWPort;
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BitMap theBitMap;
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long theRowBytes;
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theBWPort = (GrafPtr)(NewPtr(sizeof(GrafPort)));
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OpenPort(theBWPort);
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theRowBytes = (long)((theRect->right - theRect->left + 15L) / 16L) * 2L;
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theBitMap.rowBytes = (short)theRowBytes;
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theBitMap.baseAddr = NewPtr((long)theBitMap.rowBytes *
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(theRect->bottom - theRect->top));
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if (theBitMap.baseAddr == nil)
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RedAlert(kErrNoMemory);
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theBitMap.bounds = *theRect;
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if (MemError() != PLErrors::kNone)
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RedAlert(kErrNoMemory);
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SetPortBits(&theBitMap);
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ClipRect(theRect);
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RectRgn(theBWPort->visRgn, theRect);
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EraseRect(theRect);
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*offScreen = theBWPort;
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}
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*/
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//-------------------------------------------------------------- CreateOffScreenPixMap
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// Creates an offscreen pix map using the depth of the current device.
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/*
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void CreateOffScreenPixMap (Rect *theRect, CGrafPtr *offScreen)
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{
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CTabHandle thisColorTable;
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GDHandle oldDevice;
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CGrafPtr newCGrafPtr;
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Ptr theseBits;
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long sizeOfOff, offRowBytes;
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PLError_t theErr;
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short thisDepth;
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char wasState;
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oldDevice = GetGDevice();
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SetGDevice(thisGDevice);
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newCGrafPtr = nil;
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newCGrafPtr = (CGrafPtr)NewPtr(sizeof(CGrafPort));
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if (newCGrafPtr != nil)
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{
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OpenCPort(newCGrafPtr);
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thisDepth = (**(*newCGrafPtr).portPixMap).pixelSize;
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offRowBytes = ((((long)thisDepth *
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(long)(theRect->right - theRect->left)) + 15L) >> 4L) << 1L;
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sizeOfOff = (long)(theRect->bottom - theRect->top + 1) * offRowBytes;
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// sizeOfOff = (long)(theRect->bottom - theRect->top) * offRowBytes;
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OffsetRect(theRect, -theRect->left, -theRect->top);
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theseBits = NewPtr(sizeOfOff);
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if (theseBits != nil)
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{ // workaround
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(**(*newCGrafPtr).portPixMap).baseAddr = theseBits + offRowBytes;
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// (**(*newCGrafPtr).portPixMap).baseAddr = theseBits;
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(**(*newCGrafPtr).portPixMap).rowBytes = (short)offRowBytes + 0x8000;
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(**(*newCGrafPtr).portPixMap).bounds = *theRect;
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wasState = HGetState((Handle)thisGDevice);
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HLock((Handle)thisGDevice);
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thisColorTable = (**(**thisGDevice).gdPMap).pmTable;
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HSetState((Handle)thisGDevice, wasState);
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theErr = HandToHand((Handle *)&thisColorTable);
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(**(*newCGrafPtr).portPixMap).pmTable = thisColorTable;
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ClipRect(theRect);
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RectRgn(newCGrafPtr->visRgn, theRect);
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ForeColor(blackColor);
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BackColor(whiteColor);
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EraseRect(theRect);
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}
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else
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{
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CloseCPort(newCGrafPtr);
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DisposePtr((Ptr)newCGrafPtr);
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newCGrafPtr = nil;
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RedAlert(kErrNoMemory);
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}
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}
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else
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RedAlert(kErrNoMemory);
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*offScreen = newCGrafPtr;
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SetGDevice(oldDevice);
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}
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*/
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//-------------------------------------------------------------------- CreateOffScreenGWorld
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// Creates an offscreen GWorldÊusing the depth passed in.
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PLError_t CreateOffScreenGWorld (DrawSurface **theGWorld, Rect *bounds, GpPixelFormat_t pixelFormat)
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{
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PLError_t theErr;
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theErr = NewGWorld(theGWorld, pixelFormat, bounds, nil);
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return theErr;
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}
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//-------------------------------------------------------------- KillOffScreenPixMap
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// Destroys memory allocated by an offscreen pix map.
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/*
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void KillOffScreenPixMap (CGrafPtr offScreen)
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{
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Ptr theseBits;
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if (offScreen != nil)
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{
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theseBits = (**(*offScreen).portPixMap).baseAddr;
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theseBits -= (**(*offScreen).portPixMap).rowBytes & 0x7FFF; // workaround
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DisposePtr(theseBits);
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DisposeHandle((Handle)(**(*offScreen).portPixMap).pmTable);
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CloseCPort(offScreen);
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DisposePtr((Ptr)offScreen);
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}
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}
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*/
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//-------------------------------------------------------------- KillOffScreenBitMap
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// Destroys memory allocated by an offscreen bit map.
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/*
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void KillOffScreenBitMap (GrafPtr offScreen)
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{
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if (offScreen != nil)
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{
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DisposePtr((Ptr)(offScreen->portBits.baseAddr));
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ClosePort(offScreen);
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DisposePtr((Ptr)offScreen);
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}
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}
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*/
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//-------------------------------------------------------------- LoadGraphic
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// Function loads the specified 'PICT' from disk and draws it toÉ
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// the current port (no scaling, clipping, etc, are done). AlwaysÉ
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// draws in the upper left corner of current port.
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void LoadGraphic (DrawSurface *surface, short resID)
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{
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Rect bounds;
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THandle<BitmapImage> thePicture;
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thePicture = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('PICT', resID).StaticCast<BitmapImage>();
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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bounds = (*thePicture)->GetRect();
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OffsetRect(&bounds, -bounds.left, -bounds.top);
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surface->DrawPicture(thePicture, bounds);
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thePicture.Dispose();
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}
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//-------------------------------------------------------------- LoadGraphicCustom
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// Same as LoadGraphic but supports custom graphics
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void LoadGraphicCustom(DrawSurface *surface, short resID)
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{
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Rect bounds;
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THandle<BitmapImage> thePicture;
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thePicture = LoadHouseResource('PICT', resID).StaticCast<BitmapImage>();
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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bounds = (*thePicture)->GetRect();
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OffsetRect(&bounds, -bounds.left, -bounds.top);
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surface->DrawPicture(thePicture, bounds);
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thePicture.Dispose();
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}
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//-------------------------------------------------------------- LoadScaledGraphic
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// Loads the specified 'PICT' and draws it mapped to the rectangleÉ
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// specified. If this rect isn't the same size of the 'PICT', scalingÉ
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// will occur.
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void LoadScaledGraphic (DrawSurface *surface, short resID, Rect *theRect)
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{
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THandle<BitmapImage> thePicture;
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thePicture = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('PICT', resID).StaticCast<BitmapImage>();
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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surface->DrawPicture(thePicture, *theRect);
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thePicture.Dispose();
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}
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//-------------------------------------------------------------- LoadScaledGraphic
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// Loads the specified 'PICT' and draws it mapped to the rectangleÉ
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// specified. If this rect isn't the same size of the 'PICT', scalingÉ
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// will occur.
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void LoadScaledGraphicCustom(DrawSurface *surface, short resID, Rect *theRect)
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{
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THandle<BitmapImage> thePicture;
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thePicture = LoadHouseResource('PICT', resID).StaticCast<BitmapImage>();
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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surface->DrawPicture(thePicture, *theRect);
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thePicture.Dispose();
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}
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//-------------------------------------------------------------- LargeIconPlot
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// Draws a standard b&w icon (32 x 32) - resource is an 'ICON'.
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bool LargeIconPlot (DrawSurface *surface, PortabilityLayer::ResourceArchive *resFile, short resID, const Rect &theRect)
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{
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Handle hdl = resFile->LoadResource('icl8', resID);
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if (hdl)
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{
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THandle<PortabilityLayer::PixMapImpl> img = PortabilityLayer::IconLoader::GetInstance()->LoadSimpleColorIcon(hdl);
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if (img)
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{
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CopyBits(*img, *surface->m_port.GetPixMap(), &(*img)->m_rect, &theRect, srcCopy);
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img.Dispose();
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}
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hdl.Dispose();
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return true;
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}
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hdl = resFile->LoadResource('ICN#', resID);
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if (hdl)
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{
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THandle<PortabilityLayer::PixMapImpl> img = PortabilityLayer::IconLoader::GetInstance()->LoadBWIcon(hdl);
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if (img)
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{
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CopyBits(*img, *surface->m_port.GetPixMap(), &(*img)->m_rect, &theRect, srcCopy);
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img.Dispose();
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}
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hdl.Dispose();
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return true;
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}
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return false;
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}
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//-------------------------------------------------------------- DrawCIcon
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// Draws a standard color icon (32 x 32) - resource is a 'CICN'.
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void DrawCIcon (DrawSurface *surface, short theID, short h, short v)
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{
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THandle<PortabilityLayer::PixMapImpl> colorImage;
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THandle<PortabilityLayer::PixMapImpl> bwImage;
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THandle<PortabilityLayer::PixMapImpl> maskImage;
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if (PortabilityLayer::IconLoader::GetInstance()->LoadColorIcon(theID, colorImage, bwImage, maskImage))
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{
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Rect theRect;
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SetRect(&theRect, 0, 0, 32, 32);
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OffsetRect(&theRect, h, v);
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CopyMask(*colorImage, *maskImage, *surface->m_port.GetPixMap(), &(*colorImage)->m_rect, &(*maskImage)->m_rect, &theRect);
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surface->m_port.SetDirty(PortabilityLayer::QDPortDirtyFlag_Contents);
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bwImage.Dispose();
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colorImage.Dispose();
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maskImage.Dispose();
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}
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}
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//-------------------------------------------------------------- LongSquareRoot
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// This is a quick and dirty square root function that returns prettyÉ
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// accurate long integer results. It uses no transcendental functions orÉ
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// floating point.
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long LongSquareRoot (long theNumber)
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{
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long currentAnswer;
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long nextTrial;
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if (theNumber <= 1L)
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return (theNumber);
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nextTrial = theNumber / 2;
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do
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{
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currentAnswer = nextTrial;
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nextTrial = (nextTrial + theNumber / nextTrial) / 2;
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}
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while (nextTrial < currentAnswer);
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return(currentAnswer);
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}
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//-------------------------------------------------------------- WaitForInputEvent
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// Wait for either a key to be hit or the mouse button to be clicked.
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// Also has a "timeout" parameter ("seconds").
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Boolean WaitForInputEvent (short seconds)
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{
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TimeTaggedVOSEvent theEvent;
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long timeToBail;
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Boolean waiting, didResume;
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timeToBail = TickCount() + 60L * (long)seconds;
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FlushEvents(everyEvent, 0);
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waiting = true;
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didResume = false;
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while (waiting)
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{
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
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waiting = false;
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if (PortabilityLayer::EventQueue::GetInstance()->Dequeue(&theEvent))
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{
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if (theEvent.IsLMouseDownEvent() || theEvent.IsKeyDownEvent())
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waiting = false;
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}
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if ((seconds != -1) && (TickCount() >= timeToBail))
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waiting = false;
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Delay(1, nullptr);
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}
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FlushEvents(everyEvent, 0);
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return (didResume);
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}
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//-------------------------------------------------------------- WaitCommandQReleased
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// Waits until the Command-Q key combination is released.
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void WaitCommandQReleased (void)
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{
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Boolean waiting;
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waiting = true;
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while (waiting)
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{
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (!theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || !theKeys->IsSet(PL_KEY_ASCII('Q')))
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waiting = false;
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Delay(1, nullptr);
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}
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FlushEvents(everyEvent, 0);
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}
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//-------------------------------------------------------------- KeyMapOffsetFromRawKey
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// Converts a raw key code to keymap offset (ugly stuff).
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char KeyMapOffsetFromRawKey (char rawKeyCode)
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{
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char hiByte, loByte, theOffset;
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hiByte = rawKeyCode & 0xF0;
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loByte = rawKeyCode & 0x0F;
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if (loByte <= 0x07)
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theOffset = hiByte + (0x07 - loByte);
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else
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theOffset = hiByte + (0x17 - loByte);
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return (theOffset);
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}
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//-------------------------------------------------------------- GetKeyName
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// Given a keyDown event (it's message field), this function returnsÉ
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// a string with that key's name (so we get "Shift" and "Esc", etc.).
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static const char *gs_specialKeyNames[GpKeySpecials::kCount] =
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{
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"tab",
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"esc",
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"prnt scrn",
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"scrl lock",
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"pause",
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"insert",
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"home",
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"page up",
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"page dn",
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"delete",
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"end",
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"backspace",
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"caps lock",
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"enter",
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"lf shift",
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"rt shift",
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"lf ctrl",
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"rt ctrl",
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"lf alt",
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"rt alt",
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"num lock",
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"lf arrow",
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"up arrow",
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"dn arrow",
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"rt arrow"
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};
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static const char *gs_numPadSpecialKeyNames[GpNumPadSpecials::kCount] =
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{
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"numpad /",
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"numpad *",
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"numpad -",
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"numpad +"
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};
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void GetKeyName (intptr_t message, StringPtr theName)
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{
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KeyEventType eventType = PL_KEY_GET_EVENT_TYPE(message);
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const int eventValue = PL_KEY_GET_VALUE(message);
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const char *name1 = nullptr;
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const char *name2 = nullptr;
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char asciiNameBuffer[2];
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char fkeyNameBuffer[5];
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switch (eventType)
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{
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case KeyEventType_Special:
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name1 = gs_specialKeyNames[eventValue];
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break;
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case KeyEventType_ASCII:
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asciiNameBuffer[0] = static_cast<char>(eventValue);
|
|
asciiNameBuffer[1] = '\0';
|
|
name1 = asciiNameBuffer;
|
|
|
|
if (eventValue == ' ')
|
|
name1 = "space";
|
|
break;
|
|
case KeyEventType_MacRoman:
|
|
PL_NotYetImplemented_TODO("UnicodeNames");
|
|
break;
|
|
case KeyEventType_NumPadNumber:
|
|
asciiNameBuffer[0] = static_cast<char>('0' + eventValue);
|
|
asciiNameBuffer[1] = '\0';
|
|
name1 = "NumPad ";
|
|
name2 = asciiNameBuffer;
|
|
break;
|
|
case KeyEventType_NumPadSpecial:
|
|
name1 = "NumPad ";
|
|
name2 = gs_numPadSpecialKeyNames[eventValue];
|
|
break;
|
|
case KeyEventType_FKey:
|
|
fkeyNameBuffer[0] = 'F';
|
|
if (eventValue >= 10)
|
|
{
|
|
fkeyNameBuffer[1] = static_cast<char>('0' + eventValue / 10);
|
|
fkeyNameBuffer[2] = static_cast<char>('0' + eventValue % 10);
|
|
fkeyNameBuffer[3] = '\0';
|
|
}
|
|
else
|
|
{
|
|
fkeyNameBuffer[1] = static_cast<char>('0' + eventValue);
|
|
fkeyNameBuffer[2] = '\0';
|
|
}
|
|
|
|
name1 = fkeyNameBuffer;
|
|
case KeyEventType_GamepadButton:
|
|
// This should never happen
|
|
assert(false);
|
|
break;
|
|
}
|
|
|
|
const size_t name1Length = (name1 == nullptr) ? 0 : strlen(name1);
|
|
const size_t name2Length = (name2 == nullptr) ? 0 : strlen(name2);
|
|
|
|
const size_t combinedLength = name1Length + name2Length;
|
|
assert(combinedLength <= 255);
|
|
|
|
theName[0] = static_cast<uint8_t>(combinedLength);
|
|
if (name1Length)
|
|
memcpy(theName + 1, name1, name1Length);
|
|
if (name2Length)
|
|
memcpy(theName + 1 + name1Length, name2, name2Length);
|
|
}
|
|
|
|
//-------------------------------------------------------------- OptionKeyDown
|
|
// Returns true is the Option key is being held down.
|
|
|
|
Boolean OptionKeyDown (void)
|
|
{
|
|
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
|
|
|
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)))
|
|
return (true);
|
|
else
|
|
return (false);
|
|
}
|
|
|
|
//-------------------------------------------------------------- ExtractCTSeed
|
|
// Very esoteric - gets the "color table seed" from a specified graf port.
|
|
/*
|
|
long ExtractCTSeed (CGrafPtr porter)
|
|
{
|
|
long theSeed;
|
|
|
|
theSeed = (**((**(porter->portPixMap)).pmTable)).ctSeed;
|
|
return(theSeed);
|
|
}
|
|
*/
|
|
//-------------------------------------------------------------- ForceCTSeed
|
|
// Forces the "color table seed" from a specified graf port to aÉ
|
|
// specified value.
|
|
/*
|
|
void ForceCTSeed (CGrafPtr porter, long newSeed)
|
|
{
|
|
(**((**(porter->portPixMap)).pmTable)).ctSeed = newSeed;
|
|
}
|
|
*/
|
|
//-------------------------------------------------------------- DelayTicks
|
|
// Lil' function that just sits and waits a specified number ofÉ
|
|
// Ticks (1/60 of a second).
|
|
|
|
void DelayTicks (long howLong)
|
|
{
|
|
UInt32 whoCares;
|
|
|
|
Delay(howLong, &whoCares);
|
|
}
|
|
|
|
//-------------------------------------------------------------- UnivGetSoundVolume
|
|
// Returns the speaker volume (as set by the user) in the range ofÉ
|
|
// zero to seven (handles Sound Manager 3 case as well).
|
|
|
|
void UnivGetSoundVolume (short *volume, Boolean hasSM3)
|
|
{
|
|
long longVol;
|
|
PLError_t theErr;
|
|
|
|
// if (hasSM3)
|
|
// {
|
|
longVol = PortabilityLayer::SoundSystem::GetInstance()->GetVolume();
|
|
*volume = longVol / 0x0024;
|
|
// }
|
|
// else
|
|
// GetSoundVol(volume);
|
|
|
|
if (*volume > 7)
|
|
*volume = 7;
|
|
else if (*volume < 0)
|
|
*volume = 0;
|
|
}
|
|
|
|
//-------------------------------------------------------------- UnivSetSoundVolume
|
|
// Sets the speaker volume to a specified value (in the range ofÉ
|
|
// zero to seven (handles Sound Manager 3 case as well).
|
|
|
|
void UnivSetSoundVolume (short volume, Boolean hasSM3)
|
|
{
|
|
long longVol;
|
|
|
|
if (volume > 7)
|
|
volume = 7;
|
|
else if (volume < 0)
|
|
volume = 0;
|
|
|
|
// if (hasSM3)
|
|
// {
|
|
longVol = (long)volume * 0x0025;
|
|
if (longVol > 0xff)
|
|
longVol = 0xff;
|
|
|
|
PortabilityLayer::SoundSystem::GetInstance()->SetVolume(longVol);
|
|
// }
|
|
// else
|
|
// SetSoundVol(volume);
|
|
}
|
|
|