Files
Aerofoil/GpApp/Events.cpp
2020-01-24 02:09:19 -05:00

552 lines
13 KiB
C++

//============================================================================
//----------------------------------------------------------------------------
// Events.c
//----------------------------------------------------------------------------
//============================================================================
#include "PLAppleEvents.h"
#include "PLKeyEncoding.h"
#include "PLTimeTaggedVOSEvent.h"
#include "PLToolUtils.h"
#include "PLQDraw.h"
#include "DialogManager.h"
#include "Externs.h"
#include "Environ.h"
#include "House.h"
#include "InputManager.h"
#include "ObjectEdit.h"
short BitchAboutColorDepth (void);
void HandleMouseEvent (const GpMouseInputEvent &, uint32_t);
void HandleKeyEvent (const KeyDownStates &keyStates, const GpKeyboardInputEvent &);
void HandleUpdateEvent (EventRecord *);
void HandleOSEvent (EventRecord *);
void HandleHighLevelEvent (EventRecord *);
void HandleIdleTask (void);
void IncrementMode (void);
long lastUp, incrementModeTime;
UInt32 doubleTime;
Point lastWhere;
short idleMode;
Boolean doAutoDemo, switchedOut;
extern WindowPtr mapWindow, toolsWindow, linkWindow;
extern WindowPtr menuWindow;
extern short isEditH, isEditV, isMapH, isMapV, isToolsH, isToolsV;
extern short isLinkH, isLinkV, isCoordH, isCoordV;
extern Boolean quitting, isMusicOn, failedMusic;
extern Boolean autoRoomEdit, newRoomNow, isPlayMusicIdle;
//============================================================== Functions
//-------------------------------------------------------------- BitchAboutColorDepth
// Display a dialog that alerts the user that they have switched the bitÉ
// depth of the monitor under our noses. They must return it to previous.
short BitchAboutColorDepth (void)
{
#define kColorSwitchedAlert 1042
short sheSaid;
// CenterAlert(kColorSwitchedAlert);
sheSaid = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kColorSwitchedAlert);
return (sheSaid);
}
//-------------------------------------------------------------- HandleMouseEvent
// Handle a mouse click event.
void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
{
WindowPtr whichWindow;
long menuChoice, newSize;
short thePart, hDelta, vDelta;
Boolean isDoubleClick;
Point evtPoint = Point::Create(theEvent.m_x, theEvent.m_y);
thePart = FindWindow(evtPoint, &whichWindow);
switch (thePart)
{
case inMenuBar:
menuChoice = MenuSelect(evtPoint);
DoMenuChoice(menuChoice);
break;
case inDrag:
DragWindow(whichWindow, evtPoint, &thisMac.screen);
if (whichWindow == mainWindow)
{
SendBehind(mainWindow, (WindowPtr)0L);
GetWindowLeftTop(whichWindow, &isEditH, &isEditV);
}
else if (whichWindow == mapWindow)
GetWindowLeftTop(whichWindow, &isMapH, &isMapV);
else if (whichWindow == toolsWindow)
GetWindowLeftTop(whichWindow, &isToolsH, &isToolsV);
else if (whichWindow == linkWindow)
GetWindowLeftTop(whichWindow, &isLinkH, &isLinkV);
else if (whichWindow == coordWindow)
GetWindowLeftTop(whichWindow, &isCoordH, &isCoordV);
HiliteAllWindows();
break;
case inGoAway:
if (TrackGoAway(whichWindow, evtPoint))
{
if (whichWindow == mapWindow)
ToggleMapWindow();
else if (whichWindow == toolsWindow)
ToggleToolsWindow();
else if (whichWindow == linkWindow)
CloseLinkWindow();
else if (whichWindow == coordWindow)
ToggleCoordinateWindow();
}
break;
case inGrow:
if (whichWindow == mapWindow)
{
newSize = GrowWindow(mapWindow, evtPoint, &thisMac.gray);
ResizeMapWindow(LoWord(newSize), HiWord(newSize));
}
break;
case inZoomIn:
case inZoomOut:
if (TrackBox(whichWindow, evtPoint, thePart))
ZoomWindow(whichWindow, thePart, true);
break;
case inContent:
if (whichWindow == mainWindow)
{
hDelta = evtPoint.h - lastWhere.h;
if (hDelta < 0)
hDelta = -hDelta;
vDelta = evtPoint.v - lastWhere.v;
if (vDelta < 0)
vDelta = -vDelta;
if (((tick - lastUp) < doubleTime) && (hDelta < 5) &&
(vDelta < 5))
isDoubleClick = true;
else
{
isDoubleClick = false;
lastUp = tick;
lastWhere = evtPoint;
}
HandleMainClick(evtPoint, isDoubleClick);
}
else if (whichWindow == mapWindow)
HandleMapClick(theEvent);
else if (whichWindow == toolsWindow)
HandleToolsClick(evtPoint);
else if (whichWindow == linkWindow)
HandleLinkClick(evtPoint);
break;
default:
break;
}
}
//-------------------------------------------------------------- HandleKeyEvent
// Handle a key-down event.
void HandleKeyEvent (const KeyDownStates &keyStates, const GpKeyboardInputEvent &theEvent)
{
const intptr_t theChar = PackVOSKeyCode(theEvent);
const bool shiftDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kShift));
const bool commandDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kControl));
const bool optionDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kAlt));
if ((commandDown) && (!optionDown))
DoMenuChoice(MenuKey(static_cast<int>(theChar)));
else
{
switch (theChar)
{
case PL_KEY_SPECIAL(kPageUp):
if (houseUnlocked)
PrevToolMode();
break;
case PL_KEY_SPECIAL(kPageDown):
if (houseUnlocked)
NextToolMode();
break;
#if BUILD_ARCADE_VERSION
case PL_KEY_SPECIAL(kLeftArrow):
DoOptionsMenu(iHighScores);
break;
case PL_KEY_SPECIAL(kRightArrow):
DoOptionsMenu(iHelp);
break;
case PL_KEY_SPECIAL(kUpArrow):
DoGameMenu(iNewGame);
break;
case PL_KEY_SPECIAL(kDownArrow):
DoGameMenu(iNewGame);
break;
#else
case PL_KEY_SPECIAL(kLeftArrow):
if (houseUnlocked)
{
if (objActive == kNoObjectSelected)
SelectNeighborRoom(kRoomToLeft);
else
MoveObject(kBumpLeft, shiftDown);
}
break;
case PL_KEY_SPECIAL(kRightArrow):
if (houseUnlocked)
{
if (objActive == kNoObjectSelected)
SelectNeighborRoom(kRoomToRight);
else
MoveObject(kBumpRight, shiftDown);
}
break;
case PL_KEY_SPECIAL(kUpArrow):
if (houseUnlocked)
{
if (objActive == kNoObjectSelected)
SelectNeighborRoom(kRoomAbove);
else
MoveObject(kBumpUp, shiftDown);
}
break;
case PL_KEY_SPECIAL(kDownArrow):
if (houseUnlocked)
{
if (objActive == kNoObjectSelected)
SelectNeighborRoom(kRoomBelow);
else
MoveObject(kBumpDown, shiftDown);
}
break;
#endif
case PL_KEY_SPECIAL(kDelete):
if (houseUnlocked)
{
if (objActive == kNoObjectSelected)
DeleteRoom(true);
else
DeleteObject();
}
break;
case PL_KEY_SPECIAL(kTab):
if ((theMode == kEditMode) && (houseUnlocked))
{
if (shiftDown)
SelectPrevObject();
else
SelectNextObject();
}
break;
case PL_KEY_SPECIAL(kEscape):
if ((theMode == kEditMode) && (houseUnlocked))
DeselectObject();
break;
case PL_KEY_ASCII('A'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kApplianceMode);
break;
case PL_KEY_ASCII('B'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kBlowerMode);
break;
case PL_KEY_ASCII('C'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kClutterMode);
break;
case PL_KEY_ASCII('E'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kEnemyMode);
break;
case PL_KEY_ASCII('F'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kFurnitureMode);
break;
case PL_KEY_ASCII('L'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kLightMode);
break;
case PL_KEY_ASCII('P'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kBonusMode);
break;
case PL_KEY_ASCII('S'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kSwitchMode);
break;
case PL_KEY_ASCII('T'):
if ((theMode == kEditMode) && (houseUnlocked))
SetSpecificToolMode(kTransportMode);
break;
default:
break;
}
}
}
//-------------------------------------------------------------- HandleUpdateEvent
// Handle an update event.
#if 0
void HandleUpdateEvent (EventRecord *theEvent)
{
if ((WindowPtr)theEvent->message == mainWindow)
{
SetPort((GrafPtr)mainWindow);
UpdateMainWindow();
EndUpdate(mainWindow);
}
else if ((WindowPtr)theEvent->message == mapWindow)
{
SetPort((GrafPtr)mapWindow);
UpdateMapWindow();
EndUpdate(mapWindow);
}
else if ((WindowPtr)theEvent->message == toolsWindow)
{
SetPort((GrafPtr)toolsWindow);
UpdateToolsWindow();
EndUpdate(toolsWindow);
}
else if ((WindowPtr)theEvent->message == linkWindow)
{
SetPort((GrafPtr)linkWindow);
UpdateLinkWindow();
EndUpdate(linkWindow);
}
else if ((WindowPtr)theEvent->message == coordWindow)
{
SetPort((GrafPtr)coordWindow);
UpdateCoordWindow();
EndUpdate(coordWindow);
}
else if ((WindowPtr)theEvent->message == menuWindow)
{
UpdateMenuBarWindow(menuWindow->GetDrawSurface());
EndUpdate(menuWindow);
}
}
//-------------------------------------------------------------- HandleOSEvent
// Handle an OS Event (MultiFinder - user has switched in or out of app).
void HandleOSEvent (EventRecord *theEvent)
{
PLError_t theErr;
short buttonHit;
if (theEvent->message & 0x01000000) // suspend or resume event
{
if (theEvent->message & 0x00000001) // resume event
{
if (WhatsOurDepth() != thisMac.isDepth)
{
buttonHit = BitchAboutColorDepth();
if (buttonHit == 1) // player wants to Quit
{
#ifndef COMPILEDEMO
if (QuerySaveChanges())
quitting = true;
#else
quitting = true;
#endif
}
else
{
SwitchToDepth(thisMac.isDepth, thisMac.wasColorOrGray);
}
}
switchedOut = false;
InitCursor();
if ((isPlayMusicIdle) && (theMode != kEditMode))
{
theErr = StartMusic();
if (theErr != PLErrors::kNone)
{
YellowAlert(kYellowNoMusic, theErr);
failedMusic = true;
}
}
incrementModeTime = TickCount() + kIdleSplashTicks;
#ifndef COMPILEDEMO
// if (theMode == kEditMode)
// SeeIfValidScrapAvailable(true);
#endif
}
else // suspend event
{
switchedOut = true;
InitCursor();
if ((isMusicOn) && (theMode != kEditMode))
StopTheMusic();
}
}
}
//-------------------------------------------------------------- HandleHighLevelEvent
// Handle an AppleEvent (Open Document, Quit Application, etc.).
void HandleHighLevelEvent (EventRecord *theEvent)
{
PLError_t theErr;
theErr = AEProcessAppleEvent(theEvent);
if ((theErr != PLErrors::kNone) && (theErr != errAEEventNotHandled))
YellowAlert(kYellowAppleEventErr, theErr);
}
#endif
//-------------------------------------------------------------- HandleIdleTask
// Handle some processing during event lulls.
void HandleIdleTask (void)
{
if (theMode == kEditMode)
{
SetPort((GrafPtr)mainWindow);
DoMarquee();
if ((autoRoomEdit) && (newRoomNow))
{
if (theMode == kEditMode)
DoRoomInfo();
newRoomNow = false;
}
}
}
//-------------------------------------------------------------- HandleEvent
// "Master" function that tests for events and calls the above functions toÉ
// handle each event type. Not called during and actual game.
void HandleEvent (void)
{
TimeTaggedVOSEvent theEvent;
uint32_t sleep = 2;
bool itHappened = true;
const KeyDownStates *eventKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
if ((eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl))) &&
(eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))))
{
HiliteAllObjects();
}
else if ((eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))) && (theMode == kEditMode) &&
(houseUnlocked))
{
EraseSelectedTool();
SelectTool(kSelectTool);
}
itHappened = WaitForEvent(&theEvent, sleep);
if (itHappened)
{
if (theEvent.m_vosEvent.m_eventType == GpVOSEventTypes::kMouseInput)
{
switch (theEvent.m_vosEvent.m_event.m_mouseInputEvent.m_eventType)
{
case GpMouseEventTypes::kDown:
HandleMouseEvent(theEvent.m_vosEvent.m_event.m_mouseInputEvent, theEvent.m_timestamp);
break;
default:
break;
}
}
else if (theEvent.m_vosEvent.m_eventType == GpVOSEventTypes::kKeyboardInput)
{
switch (theEvent.m_vosEvent.m_event.m_keyboardInputEvent.m_eventType)
{
case GpKeyboardInputEventTypes::kDown:
case GpKeyboardInputEventTypes::kAuto:
HandleKeyEvent(*eventKeys, theEvent.m_vosEvent.m_event.m_keyboardInputEvent);
break;
default:
break;
}
}
}
else
HandleIdleTask();
if ((theMode == kSplashMode) && doAutoDemo && !switchedOut)
{
if (TickCount() >= incrementModeTime)
DoDemoGame();
}
}
//-------------------------------------------------------------- HiliteAllWindows
// Ugly kludge in order to keep "floating windows" (palettes) on top ofÉ
// the main window.
void HiliteAllWindows (void)
{
PL_NotYetImplemented_TODO("DeleteMe");
#if 0
if (mainWindow != nil)
HiliteWindow(mainWindow, true);
if (mapWindow != nil)
HiliteWindow(mapWindow, true);
if (toolsWindow != nil)
HiliteWindow(toolsWindow, true);
if (coordWindow != nil)
HiliteWindow(coordWindow, true);
if (linkWindow != nil)
HiliteWindow(linkWindow, true);
#endif
}
//-------------------------------------------------------------- IgnoreThisClick
// Another inelegant kludge designed to temporarily prevent an unwantedÉ
// double-click to be registered.
void IgnoreThisClick (void)
{
lastUp -= doubleTime;
lastWhere.h = -100;
lastWhere.v = -100;
}