Files
Aerofoil/GpApp/Externs.h
2020-11-03 19:59:26 -05:00

246 lines
8.0 KiB
C++

//============================================================================
//----------------------------------------------------------------------------
// Externs.h
//----------------------------------------------------------------------------
//============================================================================
#pragma once
#include "PLMenus.h"
namespace PortabilityLayer
{
class ResolveCachingColor;
struct IResourceArchive;
class ScanlineMask;
class ResTypeID;
struct RGBAColor;
class RenderedFont;
}
#define kNilPointer 0L
#define kPutInFront (PL_GetPutInFrontWindowPtr())
#define kNormalUpdates TRUE
#define kOneKilobyte 1024
#define kOkayButton 1
#define kCancelButton 2
#define kControlActive 0
#define kControlInactive 255
#define kAsynch TRUE
#define kSynch FALSE
#define kErrUnnaccounted 1
#define kErrNoMemory 2
#define kErrDialogDidntLoad 3
#define kErrFailedResourceLoad 4
#define kErrFailedGraphicLoad 5
#define kErrFailedOurDirect 6
#define kErrFailedValidation 7
#define kErrNeedSystem7 8
#define kErrFailedGetDevice 9
#define kErrFailedMemoryOperation 10
#define kErrFailedCatSearch 11
#define kErrNeedColorQD 12
#define kErrNeed16Or256Colors 13
#define iAbout 1
#define iAboutAerofoil 3
#define iExportSourceCode 4
#define iNewGame 1
#define iTwoPlayer 2
#define iOpenSavedGame 3
#define iLoadHouse 5
#define iQuit 7
#define iEditor 1
#define iHighScores 3
#define iPrefs 4
#define iHelp 5
#define iNewHouse 1
#define iSave 2
#define iHouse 4
#define iRoom 5
#define iObject 6
#define iCut 8
#define iCopy 9
#define iPaste 10
#define iClear 11
#define iDuplicate 12
#define iBringForward 14
#define iSendBack 15
#define iGoToRoom 17
#define iMapWindow 19
#define iObjectWindow 20
#define iCoordinateWindow 21
//-------------------------------------------------------------- Structs
/*
typedef short SICN[16];
typedef SICN *SICNList;
typedef SICNList *SICNHand;
*/
typedef struct
{
Str32 wasDefaultName;
Str15 wasLeftName, wasRightName;
Str15 wasBattName, wasBandName;
Str15 wasHighName;
Str31 wasHighBanner;
// long encrypted, fakeLong;
long wasLeftMap, wasRightMap;
long wasBattMap, wasBandMap;
long wasGPLeftMap, wasGPRightMap;
long wasGPBattMap, wasGPBandMap;
long wasGPFlipMap;
long wasGPFaceLeftMap, wasGPFaceRightMap;
short wasVolume;
short wasMaxFiles;
short wasEditH, wasEditV;
short wasMapH, wasMapV;
short wasMapWide, wasMapHigh;
short wasToolsH, wasToolsV;
short wasLinkH, wasLinkV;
short wasCoordH, wasCoordV;
short isMapLeft, isMapTop;
short wasNumNeighbors;
short wasDepthPref;
short wasToolGroup;
short smWarnings;
short wasFloor, wasSuite;
Boolean wasZooms, wasMusicOn;
Boolean wasAutoEdit, wasDoColorFade;
Boolean wasMapOpen, wasToolsOpen;
Boolean wasCoordOpen, wasQuickTrans;
Boolean wasIdleMusic, wasGameMusic;
Boolean wasEscPauseKey;
Boolean wasDoAutoDemo, wasAutoScale;
Boolean wasDoBackground, wasHouseChecks;
Boolean wasPrettyMap, wasBitchDialogs;
Boolean wasUseICCProfile;
} prefsInfo;
//-------------------------------------------------------------- Prototypes
void DoAbout (void); // --- About.c
void DoAboutFramework (void);
// --- SourceExport.c
void DoExportSourceCode (void);
void LoadCursors (void); // --- AnimCursor.c
void DisposCursors (void);
void IncrementCursor (void);
void DecrementCursor (void);
void SpinCursor (short);
void BackSpinCursor (short);
void ColorText (DrawSurface *surface, const Point &, StringPtr, long, PortabilityLayer::RenderedFont *font); // --- ColorUtils.c
void ColorRect (DrawSurface *surface, const Rect &, long);
void ColorOval (DrawSurface *surface, const Rect &, long);
void ColorOvalMaskPattern (DrawSurface *surface, const Rect &, long, const uint8_t *);
void ColorRegionMaskPattern (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex, const uint8_t *pattern);
void ColorLine (DrawSurface *surface, short, short, short, short, long);
void HiliteRect (DrawSurface *surface, const Rect &rect, short, short);
void ColorFrameRect (DrawSurface *surface, const Rect &theRect, long colorIndex);
void ColorFrameWHRect (DrawSurface *surface, short, short, short, short, long);
void ColorFrameOval (DrawSurface *surface, const Rect &, long);
PortabilityLayer::ResolveCachingColor LtGrayForeColor ();
PortabilityLayer::ResolveCachingColor GrayForeColor ();
PortabilityLayer::ResolveCachingColor DkGrayForeColor ();
void MonitorWait (void); // --- DebugUtils.c
void DisplayRect (Rect *);
void FlashRect (Rect *);
void CheckLegitRect(Rect *, Rect *);
void DisplayLong (long);
void DisplayShort (short);
void FlashLong (long);
void FlashShort (short);
void DoBarGraph (short, short, short, short);
short BetaOkay (void);
void DebugNum (long);
void FillScreenRed (void);
void DumpToResEditFile (Ptr, long);
void HandleEvent (void); // --- Event.c
void HandleIdleTask (void);
void IgnoreThisClick (void);
void SwitchToDepth (short, Boolean); // --- Environs.c
void CheckOurEnvirons (void);
void InstallResolutionHandler (void);
//void ReflectSecondMonitorEnvirons (Boolean, Boolean, Boolean);
void HandleDepthSwitching (void);
Boolean CheckFileError (short, const PLPasStr &); // --- File Error.c
THandle<void> LoadHouseResource(const PortabilityLayer::ResTypeID &resTypeID, int16_t resID); // --- HouseIO.c
Boolean SavePrefs (prefsInfo *, THandle<void> *modulePrefs, short); // --- Prefs.c
Boolean LoadPrefs (prefsInfo *, THandle<void> *modulePrefs, short);
Boolean SaveModulePrefs (THandle<void> currentModulePrefs, THandle<void> *outModulePrefs);
Boolean ApplyModulePrefs (THandle<void> *modulePrefs);
void PasStringCopy (StringPtr, StringPtr); // --- StringUtils.c
short WhichStringFirst (StringPtr, StringPtr);
void PasStringCopyNum (StringPtr, StringPtr, short);
void PasStringConcat (StringPtr, const PLPasStr &);
void GetLineOfText (StringPtr, short, StringPtr);
void WrapText (StringPtr, short);
void GetFirstWordOfString (StringPtr, StringPtr);
void CollapseStringToWidth (PortabilityLayer::RenderedFont *, StringPtr, short);
void GetChooserName (StringPtr);
StringPtr GetLocalizedString (short, StringPtr);
void ToolBoxInit (void);
void FindOurDevice (void);
short RandomInt (short);
long RandomLong (long);
void RedAlert (short);
void LoadGraphic (DrawSurface *surface, short resID); // Only loads from app resources
void LoadGraphicNoDither (DrawSurface *surface, short resID);
void LoadGraphicCustom (DrawSurface *surface, short resID); // Supports custom graphics
void LoadScaledGraphic (DrawSurface *, short, Rect *); // Only loads from app resources
void LoadScaledGraphicCustom (DrawSurface *, short, Rect *); // Supports custom graphics
bool LargeIconPlot (DrawSurface *, PortabilityLayer::IResourceArchive *, short, const Rect &);
void DrawCIcon (DrawSurface *surface, short, short, short);
char KeyMapOffsetFromRawKey (char);
long LongSquareRoot (long);
Boolean WaitForInputEvent (short);
void WaitCommandQReleased (void);
void GetKeyName (intptr_t, StringPtr);
Boolean OptionKeyDown (void);
long ExtractCTSeed (DrawSurface *);
void DelayTicks (long);
void UnivGetSoundVolume (short *, Boolean);
void UnivSetSoundVolume (short, Boolean);
Boolean ValidInstallation (Boolean); // --- Validate.c
void GetWindowLeftTop (WindowPtr, short *, short *); // --- WindowUtils.c
void GetWindowRect (WindowPtr, Rect *);
void GetLocalWindowRect (WindowPtr, Rect *);
//void FlagWindowFloating (WindowPtr);
//Boolean IsWindowFloating (WindowPtr);
void OpenMessageWindow (const PLPasStr&);
void SetMessageWindowMessage (StringPtr msg, const PortabilityLayer::RGBAColor &color);
void CloseMessageWindow (void);
void CloseThisWindow (WindowPtr *);
#ifdef powerc
// extern pascal void SetSoundVol(short level); // for old Sound Manager
// extern pascal void GetSoundVol(short *level)
// THREEWORDINLINE(0x4218, 0x10B8, 0x0260);
#endif
extern Boolean hasScrap, scrapIsARoom;
#include "GliderDefines.h"
#include "GliderStructs.h"
#include "GliderVars.h"
#include "GliderProtos.h"