Files
Aerofoil/PortabilityLayer/SharedTypes.h
2020-02-26 12:17:04 -05:00

282 lines
5.5 KiB
C

#pragma once
#include "CoreDefs.h"
#include "GpPixelFormat.h"
#include "PLBigEndian.h"
#include "RGBAColor.h"
struct BitmapImage;
struct Point
{
int16_t v;
int16_t h;
Point operator-(const Point &other) const;
Point operator+(const Point &other) const;
Point &operator-=(const Point &other);
Point &operator+=(const Point &other);
bool operator==(const Point &other) const;
bool operator!=(const Point &other) const;
static Point Create(int16_t h, int16_t v);
};
struct Rect
{
int16_t top;
int16_t left;
int16_t bottom;
int16_t right;
bool IsValid() const;
Rect MakeValid() const;
Rect Intersect(const Rect &rect) const;
Rect Inset(int16_t h, int16_t v) const;
Rect operator-(const Point &point) const;
Rect operator+(const Point &point) const;
Rect &operator-=(const Point &point);
Rect &operator+=(const Point &point);
bool operator!=(const Rect &other) const;
bool operator==(const Rect &other) const;
uint16_t Height() const;
uint16_t Width() const;
bool Contains(const Point &point) const;
static Rect Create(int16_t top, int16_t left, int16_t bottom, int16_t right);
static Rect CreateFromPoints(const Point &topLeft, const Point &bottomRight);
static Rect CreateLargest();
};
struct BERect
{
BEInt16_t top;
BEInt16_t left;
BEInt16_t bottom;
BEInt16_t right;
Rect ToRect() const;
};
struct BERegion
{
BEUInt16_t recordSize;
BERect rect;
};
struct BEBitMap
{
BERect m_bounds;
};
struct BEPixMap
{
BERect m_bounds;
BEUInt16_t m_version;
BEUInt16_t m_packType;
BEUInt32_t m_packSize;
BEUInt32_t m_hRes;
BEUInt32_t m_vRes;
BEUInt16_t m_pixelType;
BEUInt16_t m_pixelSize;
BEUInt16_t m_componentCount;
BEUInt16_t m_componentSize;
BEUInt32_t m_planeSizeBytes;
BEUInt32_t m_clutHandle;
BEUInt32_t m_unused;
};
struct BEColorTableHeader
{
BEUInt32_t m_resourceID;
BEUInt16_t m_flags; // 0x8000 = indexed, 0x0000 = pixel map
BEUInt16_t m_numItemsMinusOne;
};
struct BEColorTableItem
{
BEUInt16_t m_index;
uint8_t m_red[2];
uint8_t m_green[2];
uint8_t m_blue[2];
};
struct GDevice
{
GpPixelFormat_t pixelFormat;
uint8_t paletteStorage[256 * 4 + GP_SYSTEM_MEMORY_ALIGNMENT];
uint8_t paletteDataOffset;
bool paletteIsDirty;
};
inline Point Point::operator-(const Point &other) const
{
return Point::Create(this->h - other.h, this->v - other.v);
}
inline Point Point::operator+(const Point &other) const
{
return Point::Create(this->h + other.h, this->v + other.v);
}
inline Point &Point::operator-=(const Point &other)
{
this->h -= other.h;
this->v -= other.v;
return *this;
}
inline Point &Point::operator+=(const Point &other)
{
this->h += other.h;
this->v += other.v;
return *this;
}
inline bool Point::operator==(const Point &other) const
{
return this->h == other.h && this->v == other.v;
}
inline bool Point::operator!=(const Point &other) const
{
return !((*this) == other);
}
inline Point Point::Create(int16_t h, int16_t v)
{
Point p;
p.h = h;
p.v = v;
return p;
}
inline bool Rect::IsValid() const
{
return this->top <= this->bottom && this->left <= this->right;
}
inline Rect Rect::Intersect(const Rect &other) const
{
Rect result = *this;
if (result.left < other.left)
result.left = other.left;
if (result.right > other.right)
result.right = other.right;
if (result.top < other.top)
result.top = other.top;
if (result.bottom > other.bottom)
result.bottom = other.bottom;
return result;
}
inline Rect Rect::Inset(int16_t h, int16_t v) const
{
return Rect::Create(top + v, left + h, bottom - v, right - h);
}
inline Rect Rect::MakeValid() const
{
Rect result = *this;
if (result.right < result.left)
result.right = result.left;
if (result.bottom < result.top)
result.bottom = result.top;
return result;
}
inline Rect Rect::operator-(const Point &point) const
{
return Rect::Create(this->top - point.v, this->left - point.h, this->bottom - point.v, this->right - point.h);
}
inline Rect Rect::operator+(const Point &point) const
{
return Rect::Create(this->top + point.v, this->left + point.h, this->bottom + point.v, this->right + point.h);
}
inline Rect &Rect::operator-=(const Point &point)
{
this->top -= point.v;
this->bottom -= point.v;
this->left -= point.h;
this->right -= point.h;
return *this;
}
inline Rect &Rect::operator+=(const Point &point)
{
this->top += point.v;
this->bottom += point.v;
this->left += point.h;
this->right += point.h;
return *this;
}
inline bool Rect::operator!=(const Rect &other) const
{
if (this->top != other.top || this->bottom != other.bottom || this->left != other.left || this->right != other.right)
return true;
return false;
}
inline bool Rect::operator==(const Rect &other) const
{
return !((*this) != other);
}
inline uint16_t Rect::Height() const
{
return static_cast<uint16_t>(static_cast<int32_t>(this->bottom) - static_cast<int32_t>(this->top));
}
inline uint16_t Rect::Width() const
{
return static_cast<uint16_t>(static_cast<int32_t>(this->right) - static_cast<int32_t>(this->left));
}
inline bool Rect::Contains(const Point &point) const
{
return point.h >= this->left && point.h < this->right && point.v >= this->top && point.v < this->bottom;
}
inline Rect Rect::Create(int16_t top, int16_t left, int16_t bottom, int16_t right)
{
Rect result;
result.top = top;
result.left = left;
result.bottom = bottom;
result.right = right;
return result;
}
inline Rect Rect::CreateFromPoints(const Point &topLeft, const Point &bottomRight)
{
return Rect::Create(topLeft.v, topLeft.h, bottomRight.v, bottomRight.h);
}
inline Rect Rect::CreateLargest()
{
return Rect::Create(-0x8000, -0x8000, 0x7fff, 0x7fff);
}