Files
Aerofoil/GpApp/Utilities.cpp
2020-01-18 21:15:31 -05:00

556 lines
15 KiB
C++

//============================================================================
//----------------------------------------------------------------------------
// Utilities.c
//----------------------------------------------------------------------------
//============================================================================
#include "PLEventQueue.h"
#include "PLKeyEncoding.h"
#include "PLQDraw.h"
#include "PLPasStr.h"
#include "PLResources.h"
#include "PLSound.h"
#include "PLTimeTaggedVOSEvent.h"
#include "QDPixMap.h"
#include "BitmapImage.h"
#include "Externs.h"
#include "IconLoader.h"
#include "InputManager.h"
#include "ResourceManager.h"
#include "Utilities.h"
UInt32 theSeed;
extern Boolean switchedOut;
//-------------------------------------------------------------- ToolBoxInit
// The standard ToolBox intialization that must happen when any MacÉ
// program first launches.
void ToolBoxInit (void)
{
InitCursor();
switchedOut = false;
}
//-------------------------------------------------------------- RandomInt
// Returns a random integer (short) within "range".
short RandomInt (short range)
{
register long rawResult;
rawResult = Random();
if (rawResult < 0L)
rawResult *= -1L;
rawResult = (rawResult * (long)range) / 32768L;
return ((short)rawResult);
}
//-------------------------------------------------------------- RandomLong
// Returns a random long interger within "range".
long RandomLong (long range)
{
register long highWord, lowWord;
register long rawResultHi, rawResultLo;
highWord = (range & 0xFFFF0000) >> 16;
lowWord = range & 0x0000FFFF;
rawResultHi = Random();
if (rawResultHi < 0L)
rawResultHi *= -1L;
rawResultHi = (rawResultHi * highWord) / 32768L;
rawResultLo = Random();
if (rawResultLo < 0L)
rawResultLo *= -1L;
rawResultLo = (rawResultLo * lowWord) / 32768L;
rawResultHi = (rawResultHi << 16) + rawResultLo;
return (rawResultHi);
}
//-------------------------------------------------------------- RedAlert
// Called when we must quit app. Brings up a dialog informing userÉ
// of the problem and the exits to shell.
void RedAlert (short errorNumber)
{
#define rDeathAlertID 170 // alert res. ID for death error
#define rErrTitleID 170 // string ID for death error title
#define rErrMssgID 171 // string ID for death error message
short dummyInt;
Str255 errTitle, errMessage, errNumberString;
InitCursor();
if (errorNumber > 1) // <= 0 is unaccounted for
{
GetIndString(errTitle, rErrTitleID, errorNumber);
GetIndString(errMessage, rErrMssgID, errorNumber);
}
else
{
GetIndString(errTitle, rErrTitleID, 1);
GetIndString(errMessage, rErrMssgID, 1);
}
NumToString((long)errorNumber, errNumberString);
ParamText(errTitle, errMessage, errNumberString, PSTR(""));
// CenterAlert(rDeathAlertID);
dummyInt = Alert(rDeathAlertID, nil);
ExitToShell();
}
//-------------------------------------------------------------- CreateOffScreenBitMap
// Creates an offscreen bit map (b&w - 1 bit depth).
/*
void CreateOffScreenBitMap (Rect *theRect, GrafPtr *offScreen)
{
GrafPtr theBWPort;
BitMap theBitMap;
long theRowBytes;
theBWPort = (GrafPtr)(NewPtr(sizeof(GrafPort)));
OpenPort(theBWPort);
theRowBytes = (long)((theRect->right - theRect->left + 15L) / 16L) * 2L;
theBitMap.rowBytes = (short)theRowBytes;
theBitMap.baseAddr = NewPtr((long)theBitMap.rowBytes *
(theRect->bottom - theRect->top));
if (theBitMap.baseAddr == nil)
RedAlert(kErrNoMemory);
theBitMap.bounds = *theRect;
if (MemError() != PLErrors::kNone)
RedAlert(kErrNoMemory);
SetPortBits(&theBitMap);
ClipRect(theRect);
RectRgn(theBWPort->visRgn, theRect);
EraseRect(theRect);
*offScreen = theBWPort;
}
*/
//-------------------------------------------------------------- CreateOffScreenPixMap
// Creates an offscreen pix map using the depth of the current device.
/*
void CreateOffScreenPixMap (Rect *theRect, CGrafPtr *offScreen)
{
CTabHandle thisColorTable;
GDHandle oldDevice;
CGrafPtr newCGrafPtr;
Ptr theseBits;
long sizeOfOff, offRowBytes;
PLError_t theErr;
short thisDepth;
char wasState;
oldDevice = GetGDevice();
SetGDevice(thisGDevice);
newCGrafPtr = nil;
newCGrafPtr = (CGrafPtr)NewPtr(sizeof(CGrafPort));
if (newCGrafPtr != nil)
{
OpenCPort(newCGrafPtr);
thisDepth = (**(*newCGrafPtr).portPixMap).pixelSize;
offRowBytes = ((((long)thisDepth *
(long)(theRect->right - theRect->left)) + 15L) >> 4L) << 1L;
sizeOfOff = (long)(theRect->bottom - theRect->top + 1) * offRowBytes;
// sizeOfOff = (long)(theRect->bottom - theRect->top) * offRowBytes;
OffsetRect(theRect, -theRect->left, -theRect->top);
theseBits = NewPtr(sizeOfOff);
if (theseBits != nil)
{ // workaround
(**(*newCGrafPtr).portPixMap).baseAddr = theseBits + offRowBytes;
// (**(*newCGrafPtr).portPixMap).baseAddr = theseBits;
(**(*newCGrafPtr).portPixMap).rowBytes = (short)offRowBytes + 0x8000;
(**(*newCGrafPtr).portPixMap).bounds = *theRect;
wasState = HGetState((Handle)thisGDevice);
HLock((Handle)thisGDevice);
thisColorTable = (**(**thisGDevice).gdPMap).pmTable;
HSetState((Handle)thisGDevice, wasState);
theErr = HandToHand((Handle *)&thisColorTable);
(**(*newCGrafPtr).portPixMap).pmTable = thisColorTable;
ClipRect(theRect);
RectRgn(newCGrafPtr->visRgn, theRect);
ForeColor(blackColor);
BackColor(whiteColor);
EraseRect(theRect);
}
else
{
CloseCPort(newCGrafPtr);
DisposePtr((Ptr)newCGrafPtr);
newCGrafPtr = nil;
RedAlert(kErrNoMemory);
}
}
else
RedAlert(kErrNoMemory);
*offScreen = newCGrafPtr;
SetGDevice(oldDevice);
}
*/
//-------------------------------------------------------------------- CreateOffScreenGWorld
// Creates an offscreen GWorldÊusing the depth passed in.
PLError_t CreateOffScreenGWorld (DrawSurface **theGWorld, Rect *bounds, GpPixelFormat_t pixelFormat)
{
PLError_t theErr;
theErr = NewGWorld(theGWorld, pixelFormat, bounds, nil);
return theErr;
}
//-------------------------------------------------------------- KillOffScreenPixMap
// Destroys memory allocated by an offscreen pix map.
/*
void KillOffScreenPixMap (CGrafPtr offScreen)
{
Ptr theseBits;
if (offScreen != nil)
{
theseBits = (**(*offScreen).portPixMap).baseAddr;
theseBits -= (**(*offScreen).portPixMap).rowBytes & 0x7FFF; // workaround
DisposePtr(theseBits);
DisposeHandle((Handle)(**(*offScreen).portPixMap).pmTable);
CloseCPort(offScreen);
DisposePtr((Ptr)offScreen);
}
}
*/
//-------------------------------------------------------------- KillOffScreenBitMap
// Destroys memory allocated by an offscreen bit map.
/*
void KillOffScreenBitMap (GrafPtr offScreen)
{
if (offScreen != nil)
{
DisposePtr((Ptr)(offScreen->portBits.baseAddr));
ClosePort(offScreen);
DisposePtr((Ptr)offScreen);
}
}
*/
//-------------------------------------------------------------- LoadGraphic
// Function loads the specified 'PICT' from disk and draws it toÉ
// the current port (no scaling, clipping, etc, are done). AlwaysÉ
// draws in the upper left corner of current port.
void LoadGraphic (DrawSurface *surface, short resID)
{
Rect bounds;
THandle<BitmapImage> thePicture;
thePicture = GetPicture(resID);
if (thePicture == nil)
RedAlert(kErrFailedGraphicLoad);
bounds = (*thePicture)->GetRect();
OffsetRect(&bounds, -bounds.left, -bounds.top);
surface->DrawPicture(thePicture, bounds);
thePicture.Dispose();
}
//-------------------------------------------------------------- LoadScaledGraphic
// Loads the specified 'PICT' and draws it mapped to the rectangleÉ
// specified. If this rect isn't the same size of the 'PICT', scalingÉ
// will occur.
void LoadScaledGraphic (DrawSurface *surface, short resID, Rect *theRect)
{
THandle<BitmapImage> thePicture;
thePicture = GetPicture(resID);
if (thePicture == nil)
RedAlert(kErrFailedGraphicLoad);
surface->DrawPicture(thePicture, *theRect);
thePicture.Dispose();
}
//-------------------------------------------------------------- LargeIconPlot
// Draws a standard b&w icon (32 x 32) - resource is an 'ICON'.
bool LargeIconPlot (DrawSurface *surface, PortabilityLayer::ResourceArchive *resFile, short resID, const Rect &theRect)
{
Handle hdl = resFile->GetResource('icl8', resID, true);
if (hdl)
{
THandle<PortabilityLayer::PixMapImpl> img = PortabilityLayer::IconLoader::GetInstance()->LoadSimpleColorIcon(hdl);
if (img)
{
CopyBits(*img, *surface->m_port.GetPixMap(), &(*img)->m_rect, &theRect, srcCopy);
img.Dispose();
}
hdl.Dispose();
return true;
}
hdl = resFile->GetResource('ICN#', resID, true);
if (hdl)
{
THandle<PortabilityLayer::PixMapImpl> img = PortabilityLayer::IconLoader::GetInstance()->LoadBWIcon(hdl);
if (img)
{
CopyBits(*img, *surface->m_port.GetPixMap(), &(*img)->m_rect, &theRect, srcCopy);
img.Dispose();
}
hdl.Dispose();
return true;
}
return false;
}
//-------------------------------------------------------------- DrawCIcon
// Draws a standard color icon (32 x 32) - resource is a 'CICN'.
void DrawCIcon (DrawSurface *surface, short theID, short h, short v)
{
THandle<PortabilityLayer::PixMapImpl> colorImage;
THandle<PortabilityLayer::PixMapImpl> bwImage;
THandle<PortabilityLayer::PixMapImpl> maskImage;
if (PortabilityLayer::IconLoader::GetInstance()->LoadColorIcon(theID, colorImage, bwImage, maskImage))
{
Rect theRect;
SetRect(&theRect, 0, 0, 32, 32);
OffsetRect(&theRect, h, v);
CopyMask(*colorImage, *maskImage, *surface->m_port.GetPixMap(), &(*colorImage)->m_rect, &(*maskImage)->m_rect, &theRect);
surface->m_port.SetDirty(PortabilityLayer::QDPortDirtyFlag_Contents);
bwImage.Dispose();
colorImage.Dispose();
maskImage.Dispose();
}
}
//-------------------------------------------------------------- LongSquareRoot
// This is a quick and dirty square root function that returns prettyÉ
// accurate long integer results. It uses no transcendental functions orÉ
// floating point.
long LongSquareRoot (long theNumber)
{
long currentAnswer;
long nextTrial;
if (theNumber <= 1L)
return (theNumber);
nextTrial = theNumber / 2;
do
{
currentAnswer = nextTrial;
nextTrial = (nextTrial + theNumber / nextTrial) / 2;
}
while (nextTrial < currentAnswer);
return(currentAnswer);
}
//-------------------------------------------------------------- WaitForInputEvent
// Wait for either a key to be hit or the mouse button to be clicked.
// Also has a "timeout" parameter ("seconds").
Boolean WaitForInputEvent (short seconds)
{
TimeTaggedVOSEvent theEvent;
long timeToBail;
Boolean waiting, didResume;
timeToBail = TickCount() + 60L * (long)seconds;
FlushEvents(everyEvent, 0);
waiting = true;
didResume = false;
while (waiting)
{
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
waiting = false;
if (PortabilityLayer::EventQueue::GetInstance()->Dequeue(&theEvent))
{
if (theEvent.IsLMouseDownEvent() || theEvent.IsKeyDownEvent())
waiting = false;
}
if ((seconds != -1) && (TickCount() >= timeToBail))
waiting = false;
Delay(1, nullptr);
}
FlushEvents(everyEvent, 0);
return (didResume);
}
//-------------------------------------------------------------- WaitCommandQReleased
// Waits until the Command-Q key combination is released.
void WaitCommandQReleased (void)
{
Boolean waiting;
waiting = true;
while (waiting)
{
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
if (!theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || !theKeys->IsSet(PL_KEY_ASCII('Q')))
waiting = false;
Delay(1, nullptr);
}
FlushEvents(everyEvent, 0);
}
//-------------------------------------------------------------- KeyMapOffsetFromRawKey
// Converts a raw key code to keymap offset (ugly stuff).
char KeyMapOffsetFromRawKey (char rawKeyCode)
{
char hiByte, loByte, theOffset;
hiByte = rawKeyCode & 0xF0;
loByte = rawKeyCode & 0x0F;
if (loByte <= 0x07)
theOffset = hiByte + (0x07 - loByte);
else
theOffset = hiByte + (0x17 - loByte);
return (theOffset);
}
//-------------------------------------------------------------- GetKeyName
// Given a keyDown event (it's message field), this function returnsÉ
// a string with that key's name (so we get "Shift" and "Esc", etc.).
void GetKeyName (intptr_t message, StringPtr theName)
{
PasStringCopy(PSTR("TODO"), theName);
PL_NotYetImplemented_TODO("KeyNames");
}
//-------------------------------------------------------------- OptionKeyDown
// Returns true is the Option key is being held down.
Boolean OptionKeyDown (void)
{
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)))
return (true);
else
return (false);
}
//-------------------------------------------------------------- ExtractCTSeed
// Very esoteric - gets the "color table seed" from a specified graf port.
/*
long ExtractCTSeed (CGrafPtr porter)
{
long theSeed;
theSeed = (**((**(porter->portPixMap)).pmTable)).ctSeed;
return(theSeed);
}
*/
//-------------------------------------------------------------- ForceCTSeed
// Forces the "color table seed" from a specified graf port to aÉ
// specified value.
/*
void ForceCTSeed (CGrafPtr porter, long newSeed)
{
(**((**(porter->portPixMap)).pmTable)).ctSeed = newSeed;
}
*/
//-------------------------------------------------------------- DelayTicks
// Lil' function that just sits and waits a specified number ofÉ
// Ticks (1/60 of a second).
void DelayTicks (long howLong)
{
UInt32 whoCares;
Delay(howLong, &whoCares);
}
//-------------------------------------------------------------- UnivGetSoundVolume
// Returns the speaker volume (as set by the user) in the range ofÉ
// zero to seven (handles Sound Manager 3 case as well).
void UnivGetSoundVolume (short *volume, Boolean hasSM3)
{
long longVol;
PLError_t theErr;
// if (hasSM3)
// {
longVol = PortabilityLayer::SoundSystem::GetInstance()->GetVolume();
*volume = longVol / 0x0024;
// }
// else
// GetSoundVol(volume);
if (*volume > 7)
*volume = 7;
else if (*volume < 0)
*volume = 0;
}
//-------------------------------------------------------------- UnivSetSoundVolume
// Sets the speaker volume to a specified value (in the range ofÉ
// zero to seven (handles Sound Manager 3 case as well).
void UnivSetSoundVolume (short volume, Boolean hasSM3)
{
long longVol;
if (volume > 7)
volume = 7;
else if (volume < 0)
volume = 0;
// if (hasSM3)
// {
longVol = (long)volume * 0x0025;
if (longVol > 0xff)
longVol = 0xff;
PortabilityLayer::SoundSystem::GetInstance()->SetVolume(longVol);
// }
// else
// SetSoundVol(volume);
}