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Aerofoil/AerofoilSDL/GpInputDriver_SDL_Gamepad.h

15 lines
290 B
C

#pragma once
#include "IGpInputDriver.h"
#include "GpInputDriverProperties.h"
#include "GpVOSEvent.h"
union SDL_Event;
struct IGpInputDriverSDLGamepad : public IGpInputDriver
{
virtual void ProcessSDLEvent(const SDL_Event &evt) = 0;
static IGpInputDriverSDLGamepad *GetInstance();
};