mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-23 14:53:52 +00:00
411 lines
8.9 KiB
C++
411 lines
8.9 KiB
C++
|
|
//============================================================================
|
|
//----------------------------------------------------------------------------
|
|
// Sound.c
|
|
//----------------------------------------------------------------------------
|
|
//============================================================================
|
|
|
|
|
|
#include "PLResources.h"
|
|
#include "PLSound.h"
|
|
#include "Externs.h"
|
|
#include "MemoryManager.h"
|
|
#include "SoundSync.h"
|
|
#include "VirtualDirectory.h"
|
|
|
|
|
|
#define kBaseBufferSoundID 1000
|
|
#define kMaxSounds 64
|
|
|
|
|
|
void CallBack0 (PortabilityLayer::AudioChannel *);
|
|
void CallBack1 (PortabilityLayer::AudioChannel *);
|
|
void CallBack2 (PortabilityLayer::AudioChannel *);
|
|
PLError_t LoadBufferSounds (void);
|
|
void DumpBufferSounds (void);
|
|
PLError_t OpenSoundChannels (void);
|
|
void CloseSoundChannels (void);
|
|
|
|
|
|
PortabilityLayer::AudioChannel *channel0, *channel1, *channel2;
|
|
Ptr theSoundData[kMaxSounds];
|
|
short numSoundsLoaded;
|
|
Boolean soundLoaded[kMaxSounds], dontLoadSounds;
|
|
Boolean channelOpen, isSoundOn, failedSound;
|
|
|
|
//============================================================== Functions
|
|
//-------------------------------------------------------------- PlayPrioritySound
|
|
|
|
void PlayPrioritySound (short which, short priority)
|
|
{
|
|
short lowestPriority, whosLowest;
|
|
|
|
if (failedSound || dontLoadSounds)
|
|
return;
|
|
|
|
SoundSyncState ss = SoundSync_ReadAll();
|
|
|
|
if ((priority == kTriggerPriority) &&
|
|
((ss.priority0 == kTriggerPriority) ||
|
|
((ss.priority1 == kTriggerPriority)) ||
|
|
((ss.priority2 == kTriggerPriority))))
|
|
return;
|
|
|
|
whosLowest = 0;
|
|
lowestPriority = ss.priority0;
|
|
|
|
if (ss.priority1 < lowestPriority)
|
|
{
|
|
lowestPriority = ss.priority1;
|
|
whosLowest = 1;
|
|
}
|
|
|
|
if (ss.priority2 < lowestPriority)
|
|
{
|
|
lowestPriority = ss.priority2;
|
|
whosLowest = 2;
|
|
}
|
|
|
|
if (priority >= lowestPriority)
|
|
{
|
|
PlayExclusiveSoundChannel(whosLowest, which, lowestPriority, priority);
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- FlushAnyTriggerPlaying
|
|
|
|
void FlushAnyTriggerPlaying (void)
|
|
{
|
|
SoundSyncState ss = SoundSync_ReadAll();
|
|
|
|
if (ss.priority0 == kTriggerPriority)
|
|
{
|
|
channel0->ClearAllCommands();
|
|
channel0->Stop();
|
|
}
|
|
|
|
if (ss.priority1 == kTriggerPriority)
|
|
{
|
|
channel1->ClearAllCommands();
|
|
channel1->Stop();
|
|
}
|
|
|
|
if (ss.priority2 == kTriggerPriority)
|
|
{
|
|
channel2->ClearAllCommands();
|
|
channel2->Stop();
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- CallBack0
|
|
|
|
void CallBack0(PortabilityLayer::AudioChannel *theChannel)
|
|
{
|
|
SoundSync_ClearPriority(0);
|
|
}
|
|
|
|
//-------------------------------------------------------------- CallBack1
|
|
|
|
void CallBack1(PortabilityLayer::AudioChannel *theChannel)
|
|
{
|
|
SoundSync_ClearPriority(1);
|
|
}
|
|
|
|
//-------------------------------------------------------------- CallBack2
|
|
|
|
void CallBack2(PortabilityLayer::AudioChannel *theChannel)
|
|
{
|
|
SoundSync_ClearPriority(2);
|
|
}
|
|
|
|
//-------------------------------------------------------------- PlaySound0
|
|
|
|
void PlayExclusiveSoundChannel(short channelIndex, short soundID, short oldPriority, short newPriority)
|
|
{
|
|
if (failedSound || dontLoadSounds)
|
|
return;
|
|
|
|
PortabilityLayer::AudioChannel *channel = nil;
|
|
PortabilityLayer::AudioChannelCallback_t callback = nil;
|
|
|
|
switch (channelIndex)
|
|
{
|
|
case 0:
|
|
channel = channel0;
|
|
callback = CallBack0;
|
|
break;
|
|
case 1:
|
|
channel = channel1;
|
|
callback = CallBack1;
|
|
break;
|
|
case 2:
|
|
channel = channel2;
|
|
callback = CallBack2;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (isSoundOn)
|
|
{
|
|
if (oldPriority != 0)
|
|
{
|
|
// Flush the queue and stop the channel, which will remove the pending callback
|
|
channel->ClearAllCommands();
|
|
channel->Stop();
|
|
|
|
SoundSync_ClearPriority(channelIndex);
|
|
}
|
|
|
|
SoundSync_PutPriority(channelIndex, newPriority);
|
|
|
|
bool succeeded = channel->AddBuffer(theSoundData[soundID], false);
|
|
succeeded &= channel->AddCallback(callback, false);
|
|
|
|
if (!succeeded)
|
|
SoundSync_ClearPriority(channelIndex);
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- LoadTriggerSound
|
|
|
|
PLError_t LoadTriggerSound (short soundID)
|
|
{
|
|
Handle theSound;
|
|
long soundDataSize;
|
|
PLError_t theErr;
|
|
|
|
if ((dontLoadSounds) || (theSoundData[kMaxSounds - 1] != nil))
|
|
theErr = PLErrors::kFileNotFound;
|
|
else
|
|
{
|
|
// FlushAnyTriggerPlaying();
|
|
|
|
theErr = PLErrors::kNone;
|
|
|
|
theSound = GetResource('snd ', soundID);
|
|
if (theSound == nil)
|
|
{
|
|
theErr = PLErrors::kFileNotFound;
|
|
}
|
|
else
|
|
{
|
|
soundDataSize = GetHandleSize(theSound) - 20L;
|
|
theSoundData[kMaxSounds - 1] = PortabilityLayer::MemoryManager::GetInstance()->Alloc(soundDataSize);
|
|
if (theSoundData[kMaxSounds - 1] == nil)
|
|
{
|
|
theSound.Dispose();
|
|
theErr = PLErrors::kOutOfMemory;
|
|
}
|
|
else
|
|
{
|
|
BlockMove((Ptr)((Byte*)(*theSound) + 20L), theSoundData[kMaxSounds - 1], soundDataSize);
|
|
theSound.Dispose();
|
|
}
|
|
}
|
|
}
|
|
|
|
return (theErr);
|
|
}
|
|
|
|
//-------------------------------------------------------------- DumpTriggerSound
|
|
|
|
void DumpTriggerSound (void)
|
|
{
|
|
if (theSoundData[kMaxSounds - 1] != nil)
|
|
PortabilityLayer::MemoryManager::GetInstance()->Release(theSoundData[kMaxSounds - 1]);
|
|
theSoundData[kMaxSounds - 1] = nil;
|
|
}
|
|
|
|
//-------------------------------------------------------------- LoadBufferSounds
|
|
|
|
PLError_t LoadBufferSounds (void)
|
|
{
|
|
Handle theSound;
|
|
long soundDataSize;
|
|
PLError_t theErr;
|
|
short i;
|
|
|
|
theErr = PLErrors::kNone;
|
|
|
|
for (i = 0; i < kMaxSounds - 1; i++)
|
|
{
|
|
theSound = GetResource('snd ', i + kBaseBufferSoundID);
|
|
if (theSound == nil)
|
|
return (PLErrors::kOutOfMemory);
|
|
|
|
soundDataSize = GetHandleSize(theSound) - 20L;
|
|
|
|
theSoundData[i] = PortabilityLayer::MemoryManager::GetInstance()->Alloc(soundDataSize);
|
|
if (theSoundData[i] == nil)
|
|
return (PLErrors::kOutOfMemory);
|
|
|
|
BlockMove((Ptr)((Byte*)(*theSound) + 20L), theSoundData[i], soundDataSize);
|
|
theSound.Dispose();
|
|
}
|
|
|
|
theSoundData[kMaxSounds - 1] = nil;
|
|
|
|
return (theErr);
|
|
}
|
|
|
|
//-------------------------------------------------------------- DumpBufferSounds
|
|
|
|
void DumpBufferSounds (void)
|
|
{
|
|
short i;
|
|
|
|
for (i = 0; i < kMaxSounds; i++)
|
|
{
|
|
if (theSoundData[i] != nil)
|
|
PortabilityLayer::MemoryManager::GetInstance()->Release(theSoundData[i]);
|
|
theSoundData[i] = nil;
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- OpenSoundChannels
|
|
|
|
PLError_t OpenSoundChannels (void)
|
|
{
|
|
if (channelOpen)
|
|
return PLErrors::kAudioError;
|
|
|
|
channel0 = PortabilityLayer::SoundSystem::GetInstance()->CreateChannel();
|
|
if (channel0)
|
|
channelOpen = true;
|
|
else
|
|
return PLErrors::kAudioError;
|
|
|
|
channel1 = PortabilityLayer::SoundSystem::GetInstance()->CreateChannel();
|
|
if (channel1)
|
|
channelOpen = true;
|
|
else
|
|
return PLErrors::kAudioError;
|
|
|
|
channel2 = PortabilityLayer::SoundSystem::GetInstance()->CreateChannel();
|
|
if (channel2)
|
|
channelOpen = true;
|
|
else
|
|
return PLErrors::kAudioError;
|
|
|
|
return PLErrors::kNone;
|
|
}
|
|
|
|
//-------------------------------------------------------------- CloseSoundChannels
|
|
|
|
void CloseSoundChannels (void)
|
|
{
|
|
if (!channelOpen)
|
|
return;
|
|
|
|
if (channel0 != nil)
|
|
channel0->Destroy(false);
|
|
channel0 = nil;
|
|
|
|
if (channel1 != nil)
|
|
channel1->Destroy(false);
|
|
channel1 = nil;
|
|
|
|
if (channel2 != nil)
|
|
channel2->Destroy(false);
|
|
channel2 = nil;
|
|
|
|
channelOpen = false;
|
|
}
|
|
|
|
//-------------------------------------------------------------- InitSound
|
|
|
|
void InitSound (void)
|
|
{
|
|
PLError_t theErr;
|
|
|
|
if (dontLoadSounds)
|
|
return;
|
|
|
|
failedSound = false;
|
|
|
|
channel0 = nil;
|
|
channel1 = nil;
|
|
channel2 = nil;
|
|
|
|
SoundSync_ClearPriority(0);
|
|
SoundSync_ClearPriority(1);
|
|
SoundSync_ClearPriority(2);
|
|
|
|
theErr = LoadBufferSounds();
|
|
if (theErr != PLErrors::kNone)
|
|
{
|
|
YellowAlert(kYellowFailedSound, theErr);
|
|
failedSound = true;
|
|
}
|
|
|
|
if (!failedSound)
|
|
{
|
|
theErr = OpenSoundChannels();
|
|
if (theErr != PLErrors::kNone)
|
|
{
|
|
YellowAlert(kYellowFailedSound, theErr);
|
|
failedSound = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- KillSound
|
|
|
|
void KillSound (void)
|
|
{
|
|
if (dontLoadSounds)
|
|
return;
|
|
|
|
DumpBufferSounds();
|
|
CloseSoundChannels();
|
|
}
|
|
|
|
//-------------------------------------------------------------- SoundBytesNeeded
|
|
|
|
long SoundBytesNeeded (void)
|
|
{
|
|
Handle theSound;
|
|
long totalBytes;
|
|
short i;
|
|
|
|
totalBytes = 0L;
|
|
SetResLoad(false);
|
|
for (i = 0; i < kMaxSounds - 1; i++)
|
|
{
|
|
theSound = GetResource('snd ', i + kBaseBufferSoundID);
|
|
if (theSound == nil)
|
|
{
|
|
SetResLoad(true);
|
|
return -1;
|
|
}
|
|
totalBytes += GetMaxResourceSize(theSound);
|
|
// ReleaseResource(theSound);
|
|
}
|
|
SetResLoad(true);
|
|
return totalBytes;
|
|
}
|
|
|
|
//-------------------------------------------------------------- TellHerNoSounds
|
|
|
|
void TellHerNoSounds (void)
|
|
{
|
|
#define kNoMemForSoundsAlert 1039
|
|
short hitWhat;
|
|
|
|
// CenterAlert(kNoMemForSoundsAlert);
|
|
hitWhat = Alert(kNoMemForSoundsAlert, nil);
|
|
}
|
|
|
|
//-------------------------------------------------------------- BitchAboutSM3
|
|
|
|
void BitchAboutSM3 (void)
|
|
{
|
|
#define kNoSoundManager3Alert 1030
|
|
short hitWhat;
|
|
|
|
// CenterAlert(kNoSoundManager3Alert);
|
|
hitWhat = Alert(kNoSoundManager3Alert, nil);
|
|
}
|
|
|