Files
Aerofoil/GpApp/Android.mk

89 lines
1.5 KiB
Makefile

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := GpApp
SDL_PATH := ../SDL2
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../GpCommon \
$(LOCAL_PATH)/../Common \
$(LOCAL_PATH)/../PortabilityLayer
LOCAL_CFLAGS := -DGP_DEBUG_CONFIG=0
# Add your application source files here...
LOCAL_SRC_FILES := \
About.cpp \
AnimCursor.cpp \
AppleEvents.cpp \
Banner.cpp \
ColorUtils.cpp \
Coordinates.cpp \
DialogUtils.cpp \
DynamicMaps.cpp \
Dynamics.cpp \
Dynamics2.cpp \
Dynamics3.cpp \
Environ.cpp \
Events.cpp \
FileError.cpp \
GameOver.cpp \
GpAppInterface.cpp \
Grease.cpp \
HighScores.cpp \
House.cpp \
HouseInfo.cpp \
HouseIO.cpp \
HouseLegal.cpp \
Input.cpp \
Interactions.cpp \
InterfaceInit.cpp \
Link.cpp \
Main.cpp \
MainWindow.cpp \
Map.cpp \
Marquee.cpp \
Menu.cpp \
Modes.cpp \
Music.cpp \
ObjectAdd.cpp \
ObjectDraw.cpp \
ObjectDraw2.cpp \
ObjectDrawAll.cpp \
ObjectEdit.cpp \
ObjectInfo.cpp \
ObjectRects.cpp \
Objects.cpp \
Play.cpp \
Player.cpp \
Prefs.cpp \
RectUtils.cpp \
Render.cpp \
Room.cpp \
RoomGraphics.cpp \
RoomInfo.cpp \
RubberBands.cpp \
SavedGames.cpp \
Scoreboard.cpp \
Scrap.cpp \
SelectHouse.cpp \
Settings.cpp \
Sound.cpp \
SoundSync_Cpp11.cpp \
StringUtils.cpp \
StructuresInit.cpp \
StructuresInit2.cpp \
Tools.cpp \
Transit.cpp \
Transitions.cpp \
Triggers.cpp \
Trip.cpp \
Utilities.cpp \
WindowUtils.cpp
LOCAL_STATIC_LIBRARIES := PortabilityLayer
include $(BUILD_SHARED_LIBRARY)