Files
Aerofoil/GpApp/WindowUtils.cpp
2020-01-18 18:20:16 -05:00

175 lines
4.7 KiB
C++

//============================================================================
//----------------------------------------------------------------------------
// WindowUtils.c
//----------------------------------------------------------------------------
//============================================================================
#include "PLPasStr.h"
#include "Externs.h"
#include "Environ.h"
#include "PLStandardColors.h"
#include "RectUtils.h"
#define kFloatingKind 2048
#define kMessageWindowTall 48
WindowPtr mssgWindow;
//============================================================== Functions
//-------------------------------------------------------------- GetWindowTopLeft
// Returns the top left coordinate of the specified window. CorrdinatesÉ
// are (of course) global (local coordinates would always be (0, 0)).
void GetWindowLeftTop (WindowPtr theWindow, short *left, short *top)
{
if (theWindow == nullptr)
{
*left = 0;
*top = 0;
}
else
{
*left = static_cast<short>(theWindow->m_wmX);
*top = static_cast<short>(theWindow->m_wmY);
}
}
//-------------------------------------------------------------- GetWindowRect
// Returns bounding rectangle of the specified window in global coords.
void GetWindowRect (WindowPtr theWindow, Rect *bounds)
{
if (theWindow != nil)
{
Point upperLeft;
GetWindowLeftTop(theWindow, &upperLeft.h, &upperLeft.v);
*bounds = theWindow->m_surface.m_port.GetRect() + upperLeft;
}
}
//-------------------------------------------------------------- GetLocalWindowRect
// Returns bounding rectangle of the specified window in local coords.
// (When you just need its width and height.)
void GetLocalWindowRect (WindowPtr theWindow, Rect *bounds)
{
if (theWindow != nil)
{
SetPortWindowPort(theWindow);
GetWindowBounds(theWindow, kWindowContentRgn, bounds);
}
}
//-------------------------------------------------------------- FlagWindowFloating
// Sets the specified window's windowKind field to my own kFloatingKindÉ
// variable. This way I can examine a window later and determine ifÉ
// it's supposed to "float" above all other windows.
/*
void FlagWindowFloating (WindowPtr theWindow)
{
if (theWindow != nil)
{
((WindowPeek)theWindow)->windowKind = kFloatingKind;
BringToFront(theWindow);
}
}
//-------------------------------------------------------------- IsWindowFloating
// Tests a specific window to see if it is supposed to "float" above allÉ
// other windows.
Boolean IsWindowFloating (WindowPtr theWindow)
{
if (theWindow != nil)
{
return (((WindowPeek)theWindow)->windowKind == kFloatingKind);
}
else
return (false);
}
*/
//-------------------------------------------------------------- OpenMessageWindow
// Brings up a simple message window. Nice sort of utility function.
// Anytime you want a small, quick message to come up, call this.
void OpenMessageWindow (const PLPasStr &title)
{
Rect mssgWindowRect;
SetRect(&mssgWindowRect, 0, 0, 256, kMessageWindowTall);
if (thisMac.hasColor)
mssgWindow = NewCWindow(nil, &mssgWindowRect,
title, false, noGrowDocProc, kPutInFront, false, 0L);
else
mssgWindow = NewWindow(nil, &mssgWindowRect,
title, false, noGrowDocProc, kPutInFront, false, 0L);
if (mssgWindow != nil)
{
ShowWindow(mssgWindow);
DrawSurface *surface = mssgWindow->GetDrawSurface();
surface->SetClipRect(mssgWindowRect);
surface->SetForeColor(StdColors::Black());
surface->SetBackColor(StdColors::White());
surface->SetSystemFont(12, 0);
}
}
//-------------------------------------------------------------- SetMessageWindowMessage
// For the above message window, this function displays a string of textÉ
// in the center of the window.
void SetMessageWindowMessage (StringPtr message)
{
Rect mssgWindowRect;
if (mssgWindow != nil)
{
DrawSurface *surface = mssgWindow->GetDrawSurface();
SetRect(&mssgWindowRect, 0, 0, 256, kMessageWindowTall);
InsetRect(&mssgWindowRect, 16, 16);
surface->SetForeColor(StdColors::White());
surface->FillRect(mssgWindowRect);
const Point textPoint = Point::Create(mssgWindowRect.left, mssgWindowRect.bottom - 6);
surface->SetForeColor(StdColors::Black());
surface->DrawString(textPoint, message, true);
}
}
//-------------------------------------------------------------- CloseMessageWindow
// Closes the previously referred to "message window".
void CloseMessageWindow (void)
{
if (mssgWindow != nil)
DisposeWindow(mssgWindow);
mssgWindow = nil;
}
//-------------------------------------------------------------- CloseThisWindow
// Given a specific window, this function will close it and set the windowÉ
// pointer to null.
void CloseThisWindow (WindowPtr *theWindow)
{
if (*theWindow != nil)
DisposeWindow(*theWindow);
*theWindow = nil;
}