commit 78e8fa3d349cab2ad2cbbc73a89012b5f2ce22bd Author: Miguel Astor Date: Wed Oct 8 08:12:51 2014 -0430 Initial commit. diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..78d4e5e --- /dev/null +++ b/.gitignore @@ -0,0 +1,64 @@ +## Java + +*.class +*.war +*.ear +hs_err_pid* + +## GWT +war/ +html/war/gwt_bree/ +html/gwt-unitCache/ +.apt_generated/ +html/war/WEB-INF/deploy/ +html/war/WEB-INF/classes/ +.gwt/ +gwt-unitCache/ +www-test/ +.gwt-tmp/ + +## Android Studio and Intellij and Android in general +android/libs/armeabi/ +android/libs/armeabi-v7a/ +android/libs/x86/ +android/gen/ +.idea/ +*.ipr +*.iws +*.iml +out/ +com_crashlytics_export_strings.xml + +## Eclipse +.classpath +.project +.metadata +**/bin/ +tmp/ +*.tmp +*.bak +*.swp +*~.nib +local.properties +.settings/ +.loadpath +.externalToolBuilders/ +*.launch + +## NetBeans +**/nbproject/private/ +build/ +nbbuild/ +dist/ +nbdist/ +nbactions.xml +nb-configuration.xml + +## Gradle + +.gradle +build/ + +## OS Specific +.DS_Store +*~ diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..d645695 --- /dev/null +++ b/LICENSE @@ -0,0 +1,202 @@ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. diff --git a/README.md b/README.md new file mode 100644 index 0000000..e41c4c4 --- /dev/null +++ b/README.md @@ -0,0 +1,14 @@ +PouKémon: An affectionate mashup of Pou and Pokémon. +======================================================================================== + +PouKémon is an absurdly simplified [Pou] [3] clone programmed in Java with the [LibGDX] [4] +framework. It is being developed for a game programming course to be taught during the +[CEIDEC 2014] [1] week at [Venezuela's Central University] [2]. + +PouKémon is libre software licensed under the Apache License version 2.0. Check the LICENSE +file for more details. + + [1]: http://www.ceidec.com/ + [2]: http://www.ucv.ve/ + [3]: http://www.pou.me/ + [4]: http://libgdx.badlogicgames.com/ diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml new file mode 100644 index 0000000..978402d --- /dev/null +++ b/android/AndroidManifest.xml @@ -0,0 +1,26 @@ + + + + + + + + + + + + + + + diff --git a/android/assets/badlogic.jpg b/android/assets/badlogic.jpg new file mode 100644 index 0000000..4390da6 Binary files /dev/null and b/android/assets/badlogic.jpg differ diff --git a/android/assets/data/fonts/d-puntillas-B-to-tiptoe.ttf b/android/assets/data/fonts/d-puntillas-B-to-tiptoe.ttf new file mode 100644 index 0000000..d56f73d Binary files /dev/null and b/android/assets/data/fonts/d-puntillas-B-to-tiptoe.ttf differ diff --git a/android/assets/data/gfx/gui/Anonymous_Button_Cyan.png b/android/assets/data/gfx/gui/Anonymous_Button_Cyan.png new file mode 100644 index 0000000..6309ef9 Binary files 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mode 100644 index 0000000..6d653cd Binary files /dev/null and b/android/assets/data/gfx/textures/grass.png differ diff --git a/android/assets/data/gfx/textures/tile_aqua.png b/android/assets/data/gfx/textures/tile_aqua.png new file mode 100644 index 0000000..8e8d14f Binary files /dev/null and b/android/assets/data/gfx/textures/tile_aqua.png differ diff --git a/android/assets/shaders/movingBckg/movingBckg_frag.glsl b/android/assets/shaders/movingBckg/movingBckg_frag.glsl new file mode 100644 index 0000000..090557a --- /dev/null +++ b/android/assets/shaders/movingBckg/movingBckg_frag.glsl @@ -0,0 +1,26 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifdef GL_ES +precision mediump float; +#endif + +uniform sampler2D u_texture; + +varying vec2 v_texCoords; + +void main(){ + gl_FragColor = texture2D(u_texture, v_texCoords); +} \ No newline at end of file diff --git a/android/assets/shaders/movingBckg/movingBckg_vert.glsl b/android/assets/shaders/movingBckg/movingBckg_vert.glsl new file mode 100644 index 0000000..04df5eb --- /dev/null +++ b/android/assets/shaders/movingBckg/movingBckg_vert.glsl @@ -0,0 +1,28 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +uniform mat4 u_projTrans; +uniform float u_displacement; +uniform float u_scaling; + +attribute vec4 a_position; +attribute vec2 a_texCoord0; + +varying vec2 v_texCoords; + +void main(){ + v_texCoords = (a_texCoord0 + u_displacement) * u_scaling; + gl_Position = u_projTrans * a_position; +} \ No newline at end of file diff --git a/android/build.gradle b/android/build.gradle new file mode 100644 index 0000000..a512f7c --- /dev/null +++ b/android/build.gradle @@ -0,0 +1,121 @@ +android { + buildToolsVersion "20.0.0" + compileSdkVersion 20 + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + java.srcDirs = ['src'] + aidl.srcDirs = ['src'] + renderscript.srcDirs = ['src'] + res.srcDirs = ['res'] + assets.srcDirs = ['assets'] + } + + instrumentTest.setRoot('tests') + } +} + +// needed to add JNI shared libraries to APK when compiling on CLI +tasks.withType(com.android.build.gradle.tasks.PackageApplication) { pkgTask -> + pkgTask.jniFolders = new HashSet() + pkgTask.jniFolders.add(new File(projectDir, 'libs')) +} + +// called every time gradle gets executed, takes the native dependencies of +// the natives configuration, and extracts them to the proper libs/ folders +// so they get packed with the APK. +task copyAndroidNatives() { + file("libs/armeabi/").mkdirs(); + file("libs/armeabi-v7a/").mkdirs(); + file("libs/x86/").mkdirs(); + + configurations.natives.files.each { jar -> + def outputDir = null + if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a") + if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi") + if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86") + if(outputDir != null) { + copy { + from zipTree(jar) + into outputDir + include "*.so" + } + } + } +} + +task run(type: Exec) { + def path + def localProperties = project.file("../local.properties") + if (localProperties.exists()) { + Properties properties = new Properties() + localProperties.withInputStream { instr -> + properties.load(instr) + } + def sdkDir = properties.getProperty('sdk.dir') + if (sdkDir) { + path = sdkDir + } else { + path = "$System.env.ANDROID_HOME" + } + } else { + path = "$System.env.ANDROID_HOME" + } + + def adb = path + "/platform-tools/adb" + commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.gamejolt.mikykr5.poukemon.android/com.gamejolt.mikykr5.poukemon.android.AndroidLauncher' +} + +// sets up the Android Eclipse project, using the old Ant based build. +eclipse { + // need to specify Java source sets explicitely, SpringSource Gradle Eclipse plugin + // ignores any nodes added in classpath.file.withXml + sourceSets { + main { + java.srcDirs "src", 'gen' + } + } + + jdt { + sourceCompatibility = 1.6 + targetCompatibility = 1.6 + } + + classpath { + plusConfigurations += project.configurations.compile + containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES' + } + + project { + name = appName + "-android" + natures 'com.android.ide.eclipse.adt.AndroidNature' + buildCommands.clear(); + buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder" + buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder" + buildCommand "org.eclipse.jdt.core.javabuilder" + buildCommand "com.android.ide.eclipse.adt.ApkBuilder" + } +} + +// sets up the Android Idea project, using the old Ant based build. +idea { + module { + sourceDirs += file("src"); + scopes = [ COMPILE: [plus:[project.configurations.compile]]] + + iml { + withXml { + def node = it.asNode() + def builder = NodeBuilder.newInstance(); + builder.current = node; + builder.component(name: "FacetManager") { + facet(type: "android", name: "Android") { + configuration { + option(name: "UPDATE_PROPERTY_FILES", value:"true") + } + } + } + } + } + } +} diff --git a/android/ic_launcher-web.png b/android/ic_launcher-web.png new file mode 100644 index 0000000..a18cbb4 Binary files /dev/null and b/android/ic_launcher-web.png differ diff --git a/android/proguard-project.txt b/android/proguard-project.txt new file mode 100644 index 0000000..88c3958 --- /dev/null +++ b/android/proguard-project.txt @@ -0,0 +1,42 @@ +# To enable ProGuard in your project, edit project.properties +# to define the proguard.config property as described in that file. +# +# Add project specific ProGuard rules here. +# By default, the flags in this file are appended to flags specified +# in ${sdk.dir}/tools/proguard/proguard-android.txt +# You can edit the include path and order by changing the ProGuard +# include property in project.properties. +# +# For more details, see +# http://developer.android.com/guide/developing/tools/proguard.html + +# Add any project specific keep options here: + +# If your project uses WebView with JS, uncomment the following +# and specify the fully qualified class name to the JavaScript interface +# class: +#-keepclassmembers class fqcn.of.javascript.interface.for.webview { +# public *; +#} + +-verbose + +-dontwarn android.support.** +-dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication +-dontwarn com.badlogic.gdx.utils.GdxBuild +-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild +-dontwarn com.badlogic.gdx.jnigen.BuildTarget* + +-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* { + (com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration); +} + +-keepclassmembers class com.badlogic.gdx.physics.box2d.World { + boolean contactFilter(long, long); + void beginContact(long); + void endContact(long); + void preSolve(long, long); + void postSolve(long, long); + boolean reportFixture(long); + float reportRayFixture(long, float, float, float, float, float); +} diff --git a/android/project.properties b/android/project.properties new file mode 100644 index 0000000..4ab1256 --- /dev/null +++ b/android/project.properties @@ -0,0 +1,14 @@ +# This file is automatically generated by Android Tools. +# Do not modify this file -- YOUR CHANGES WILL BE ERASED! +# +# This file must be checked in Version Control Systems. +# +# To customize properties used by the Ant build system edit +# "ant.properties", and override values to adapt the script to your +# project structure. +# +# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): +#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt + +# Project target. +target=android-19 diff --git a/android/res/drawable-hdpi/ic_launcher.png b/android/res/drawable-hdpi/ic_launcher.png new file mode 100644 index 0000000..288b665 Binary files /dev/null and b/android/res/drawable-hdpi/ic_launcher.png differ diff --git a/android/res/drawable-mdpi/ic_launcher.png b/android/res/drawable-mdpi/ic_launcher.png new file mode 100644 index 0000000..6ae570b Binary files /dev/null and b/android/res/drawable-mdpi/ic_launcher.png differ diff --git a/android/res/drawable-xhdpi/ic_launcher.png b/android/res/drawable-xhdpi/ic_launcher.png new file mode 100644 index 0000000..d4fb7cd Binary files /dev/null and b/android/res/drawable-xhdpi/ic_launcher.png differ diff --git a/android/res/drawable-xxhdpi/ic_launcher.png b/android/res/drawable-xxhdpi/ic_launcher.png new file mode 100644 index 0000000..85a6081 Binary files /dev/null and b/android/res/drawable-xxhdpi/ic_launcher.png differ diff --git a/android/res/values/strings.xml b/android/res/values/strings.xml new file mode 100644 index 0000000..423bcaf --- /dev/null +++ b/android/res/values/strings.xml @@ -0,0 +1,6 @@ + + + + PouKemon + + diff --git a/android/res/values/styles.xml b/android/res/values/styles.xml new file mode 100644 index 0000000..3f00fc5 --- /dev/null +++ b/android/res/values/styles.xml @@ -0,0 +1,12 @@ + + + + + diff --git a/android/src/com/gamejolt/mikykr5/poukemon/android/AndroidLauncher.java b/android/src/com/gamejolt/mikykr5/poukemon/android/AndroidLauncher.java new file mode 100644 index 0000000..83b05ad --- /dev/null +++ b/android/src/com/gamejolt/mikykr5/poukemon/android/AndroidLauncher.java @@ -0,0 +1,16 @@ +package com.gamejolt.mikykr5.poukemon.android; + +import android.os.Bundle; + +import com.badlogic.gdx.backends.android.AndroidApplication; +import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; +import com.gamejolt.mikykr5.poukemon.GameCore; + +public class AndroidLauncher extends AndroidApplication { + @Override + protected void onCreate (Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + AndroidApplicationConfiguration config = new AndroidApplicationConfiguration(); + initialize(new GameCore(), config); + } +} diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..4267dce --- /dev/null +++ b/build.gradle @@ -0,0 +1,74 @@ +buildscript { + repositories { + mavenCentral() + } + dependencies { + classpath 'com.android.tools.build:gradle:0.10+' + } +} + +allprojects { + apply plugin: "eclipse" + apply plugin: "idea" + + version = '1.0' + ext { + appName = 'PouKemon' + gdxVersion = '1.3.1' + roboVMVersion = '0.0.14' + } + + repositories { + mavenCentral() + maven { url "https://oss.sonatype.org/content/repositories/snapshots/" } + maven { url "https://oss.sonatype.org/content/repositories/releases/" } + } +} + +project(":desktop") { + apply plugin: "java" + + + dependencies { + compile project(":core") + compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion" + compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" + compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" + } +} + +project(":android") { + apply plugin: "android" + + configurations { natives } + + dependencies { + compile project(":core") + compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion" + natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi" + natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a" + natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86" + compile "com.badlogicgames.ashley:ashley:1.1.0" + compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion" + natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi" + natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a" + natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86" + compile fileTree(dir: '../libs', include: '*.jar') + } +} + +project(":core") { + apply plugin: "java" + + + dependencies { + compile "com.badlogicgames.gdx:gdx:$gdxVersion" + compile "com.badlogicgames.ashley:ashley:1.1.0" + compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion" + compile fileTree(dir: '../libs', include: '*.jar') + } +} + +tasks.eclipse.doLast { + delete ".project" +} diff --git a/core/build.gradle b/core/build.gradle new file mode 100644 index 0000000..03cd1be --- /dev/null +++ b/core/build.gradle @@ -0,0 +1,11 @@ +apply plugin: "java" + +sourceCompatibility = 1.6 +[compileJava, compileTestJava]*.options*.encoding = 'UTF-8' + +sourceSets.main.java.srcDirs = [ "src/" ] + + +eclipse.project { + name = appName + "-core" +} diff --git a/core/src/com/gamejolt/mikykr5/poukemon/GameCore.java b/core/src/com/gamejolt/mikykr5/poukemon/GameCore.java new file mode 100644 index 0000000..b43cd3f --- /dev/null +++ b/core/src/com/gamejolt/mikykr5/poukemon/GameCore.java @@ -0,0 +1,188 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon; + +import aurelienribon.tweenengine.Tween; +import aurelienribon.tweenengine.TweenEquations; +import aurelienribon.tweenengine.primitives.MutableFloat; + +import com.badlogic.gdx.Application; +import com.badlogic.gdx.Game; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.graphics.Pixmap; +import com.badlogic.gdx.graphics.Pixmap.Format; +import com.badlogic.gdx.graphics.Texture; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.graphics.glutils.ShaderProgram; +import com.gamejolt.mikykr5.poukemon.states.BaseState; +import com.gamejolt.mikykr5.poukemon.states.MainMenuState; + +public class GameCore extends Game { + private static final String TAG = "GAME_CORE"; + private static final String CLASS_NAME = GameCore.class.getSimpleName(); + + public enum game_states_t { + LOGO_SCREEN(0), MAIN_MENU(1), IN_GAME(2), QUIT(3), LOADING(4); + + private int value; + + private game_states_t(int value){ + this.value = value; + } + + public int getValue(){ + return this.value; + } + + public static int getNumStates(){ + return 5; + } + }; + + private game_states_t currState; + public game_states_t nextState; + private BaseState[] states; + + public SpriteBatch batch; + private OrthographicCamera pixelPerfectCamera; + + // Fade in/out effect fields. + private Texture fadeTexture; + private MutableFloat alpha; + private Tween fadeOut; + private Tween fadeIn; + private boolean fading; + + @Override + public void create () { + // Set up rendering fields and settings. + ShaderProgram.pedantic = false; + batch = new SpriteBatch(); + batch.enableBlending(); + batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); + pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); + + // Prepare the fading effect. + Pixmap pixmap = new Pixmap(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), Format.RGBA4444); + pixmap.setColor(0, 0, 0, 1); + pixmap.fill(); + fadeTexture = new Texture(pixmap); + pixmap.dispose(); + + alpha = new MutableFloat(0.0f); + fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint); + fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint); + fading = false; + + // Create application states. + states = new BaseState[game_states_t.getNumStates()]; + + try{ + states[game_states_t.MAIN_MENU.getValue()] = new MainMenuState(this); + }catch(IllegalArgumentException e){ + Gdx.app.error(TAG, CLASS_NAME + ".create(): Illegal argument caught creating states: ", e); + System.exit(1); + return; + } + + // Set the current and next states. + currState = game_states_t.MAIN_MENU; + nextState = null; + this.setScreen(states[currState.getValue()]); + states[currState.getValue()].onStateEnabled(); + + // Set initial input handler. + Gdx.input.setInputProcessor(states[currState.getValue()]); + + // Set log level + if(ProjectConstants.DEBUG){ + Gdx.app.setLogLevel(Application.LOG_DEBUG); + }else{ + Gdx.app.setLogLevel(Application.LOG_NONE); + } + + } + + @Override + public void render () { + super.render(); + + // If the current state set a value for nextState then switch to that state. + if(nextState != null){ + states[currState.getValue()].onStateDisabled(); + + if(!fadeOut.isStarted()){ + // Start the fade out effect. + fadeOut.start(); + fading = true; + }else{ + // Update the fade out effect. + fadeOut.update(Gdx.graphics.getDeltaTime()); + + // When the fade out effect finishes, change to the requested state and launch the fade in effect. + if(fadeOut.isFinished()){ + // Change to the requested state. + if(nextState != game_states_t.QUIT){ + currState = nextState; + nextState = null; + states[currState.getValue()].onStateEnabled(); + setScreen(states[currState.getValue()]); + }else{ + nextState = null; + Gdx.app.exit(); + } + + // Reset the fade out effect and launch the fade in. + fadeOut.free(); + fadeOut = Tween.to(alpha, 0, 0.5f).target(1.0f).ease(TweenEquations.easeInQuint); + fadeIn.start(); + } + } + } + + // If there is a fade in effect in progress. + if(fadeIn.isStarted()){ + if(!fadeIn.isFinished()){ + // Update it until finished. + fadeIn.update(Gdx.graphics.getDeltaTime()); + }else{ + // Stop and reset it when done. + fading = false; + fadeIn.free(); + fadeIn = Tween.to(alpha, 0, 0.5f).target(0.0f).ease(TweenEquations.easeInQuint); + } + } + + // Render the fading sprite with alpha blending. + if(fading){ + batch.setProjectionMatrix(pixelPerfectCamera.combined); + batch.begin();{ + batch.setColor(1, 1, 1, alpha.floatValue()); + batch.draw(fadeTexture, -(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2)); + batch.setColor(1, 1, 1, 1); + }batch.end(); + } + } + + @Override + public void dispose(){ + super.dispose(); + + fadeTexture.dispose(); + } +} diff --git a/core/src/com/gamejolt/mikykr5/poukemon/ProjectConstants.java b/core/src/com/gamejolt/mikykr5/poukemon/ProjectConstants.java new file mode 100644 index 0000000..1837468 --- /dev/null +++ b/core/src/com/gamejolt/mikykr5/poukemon/ProjectConstants.java @@ -0,0 +1,28 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon; + +public abstract class ProjectConstants{ + public static final int EXIT_SUCCESS = 0; + public static final int EXIT_FAILURE = 1; + + public static final boolean DEBUG = false; + + public static final int[] POWERS_OF_2 = {64, 128, 256, 512, 1024, 2048}; + + public static final int MENU_BUTTON_FONT_SIZE = 40; + public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890:,"; +} \ No newline at end of file diff --git a/core/src/com/gamejolt/mikykr5/poukemon/states/BaseState.java b/core/src/com/gamejolt/mikykr5/poukemon/states/BaseState.java new file mode 100644 index 0000000..dcf1c40 --- /dev/null +++ b/core/src/com/gamejolt/mikykr5/poukemon/states/BaseState.java @@ -0,0 +1,135 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon.states; + +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.InputProcessor; +import com.badlogic.gdx.Screen; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.math.Vector2; +import com.badlogic.gdx.math.Vector3; +import com.gamejolt.mikykr5.poukemon.GameCore; + +public abstract class BaseState implements Screen, InputProcessor{ + protected GameCore core; + protected boolean stateEnabled; + protected OrthographicCamera pixelPerfectCamera; + protected Vector3 win2world; + protected Vector2 touchPointWorldCoords; + + public BaseState(){ + this.pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); + win2world = new Vector3(0.0f, 0.0f, 0.0f); + touchPointWorldCoords = new Vector2(); + } + + /*;;;;;;;;;;;;;;;;; + ; STATE METHODS ; + ;;;;;;;;;;;;;;;;;*/ + + public void onStateEnabled(){ + stateEnabled = true; + Gdx.input.setInputProcessor(this); + Gdx.input.setCatchBackKey(true); + Gdx.input.setCatchMenuKey(true); + } + + public void onStateDisabled(){ + stateEnabled = false; + Gdx.input.setInputProcessor(null); + Gdx.input.setCatchBackKey(false); + Gdx.input.setCatchMenuKey(false); + } + + /*;;;;;;;;;;;;;;;;;; + ; SCREEN METHODS ; + ;;;;;;;;;;;;;;;;;;*/ + + @Override + public abstract void render(float delta); + + @Override + public abstract void dispose(); + + @Override + public void resize(int width, int height){ } + + @Override + public void show(){ } + + @Override + public void hide(){ } + + @Override + public void pause(){ } + + @Override + public void resume(){ } + + /*;;;;;;;;;;;;;;;;;; + ; HELPER METHODS ; + ;;;;;;;;;;;;;;;;;;*/ + + protected final void unprojectTouch(int screenX, int screenY){ + win2world.set(screenX, screenY, 0.0f); + pixelPerfectCamera.unproject(win2world); + touchPointWorldCoords.set(win2world.x, win2world.y); + } + + /*;;;;;;;;;;;;;;;;;;;;;;;;;;; + ; INPUT PROCESSOR METHODS ; + ;;;;;;;;;;;;;;;;;;;;;;;;;;;*/ + + @Override + public boolean keyDown(int keycode){ + return false; + }; + + @Override + public boolean keyUp(int keycode){ + return false; + }; + + @Override + public boolean keyTyped(char character){ + return false; + }; + + @Override + public boolean touchDown(int screenX, int screenY, int pointer, int button){ + return false; + }; + + @Override + public boolean touchUp(int screenX, int screenY, int pointer, int button){ + return false; + }; + + @Override + public boolean touchDragged(int screenX, int screenY, int pointer){ + return false; + }; + + @Override + public boolean mouseMoved(int screenX, int screenY){ + return false; + }; + + @Override + public boolean scrolled(int amount){ + return false; + }; +} \ No newline at end of file diff --git a/core/src/com/gamejolt/mikykr5/poukemon/states/LogoScreen.java b/core/src/com/gamejolt/mikykr5/poukemon/states/LogoScreen.java new file mode 100644 index 0000000..284637a --- /dev/null +++ b/core/src/com/gamejolt/mikykr5/poukemon/states/LogoScreen.java @@ -0,0 +1,34 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon.states; + +import com.badlogic.gdx.Gdx; + +public class LogoScreen extends BaseState { + + @Override + public void render(float delta) { + // TODO Auto-generated method stub + + } + + @Override + public void dispose() { + // TODO Auto-generated method stub + + } + +} diff --git a/core/src/com/gamejolt/mikykr5/poukemon/states/MainMenuState.java b/core/src/com/gamejolt/mikykr5/poukemon/states/MainMenuState.java new file mode 100644 index 0000000..e217069 --- /dev/null +++ b/core/src/com/gamejolt/mikykr5/poukemon/states/MainMenuState.java @@ -0,0 +1,264 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon.states; + +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.Input; +import com.badlogic.gdx.graphics.Color; +import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.Texture; +import com.badlogic.gdx.graphics.Texture.TextureFilter; +import com.badlogic.gdx.graphics.Texture.TextureWrap; +import com.badlogic.gdx.graphics.g2d.BitmapFont; +import com.badlogic.gdx.graphics.g2d.NinePatch; +import com.badlogic.gdx.graphics.g2d.Sprite; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator; +import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter; +import com.badlogic.gdx.graphics.glutils.ShaderProgram; +import com.badlogic.gdx.math.Rectangle; +import com.badlogic.gdx.scenes.scene2d.ui.TextButton; +import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle; +import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable; +import com.gamejolt.mikykr5.poukemon.GameCore; +import com.gamejolt.mikykr5.poukemon.GameCore.game_states_t; +import com.gamejolt.mikykr5.poukemon.ProjectConstants; + +public class MainMenuState extends BaseState{ + private static final String TAG = "MAIN_MENU"; + private static final String CLASS_NAME = MainMenuState.class.getSimpleName(); + private static final String SHADER_PATH = "shaders/movingBckg/movingBckg"; + + // Helper fields. + private float u_scaling[]; + private float u_displacement; + + // Buttons and other GUI components. + private TextButton startButton; + private Rectangle startButtonBBox; + private TextButton quitButton; + private Rectangle quitButtonBBox; + private Sprite background; + + // Graphic data for the start button. + private Texture menuButtonEnabledTexture; + private Texture menuButtonDisabledTexture; + private Texture menuButtonPressedTexture; + private NinePatch menuButtonEnabled9p; + private NinePatch menuButtonDisabled9p; + private NinePatch menuButtonPressed9p; + private BitmapFont font; + + // Other graphics. + private Texture backgroundTexture; + private ShaderProgram backgroundShader; + + // Button touch helper fields. + private boolean startButtonTouched; + private int startButtonTouchPointer; + private boolean quitButtonTouched; + private int quitButtonTouchPointer; + + public MainMenuState(final GameCore core) throws IllegalArgumentException{ + super(); + + TextButtonStyle textButtonStyle; + FreeTypeFontGenerator fontGenerator; + FreeTypeFontParameter fontParameters; + + if(core == null) + throw new IllegalArgumentException(CLASS_NAME + ": Core is null."); + + this.core = core; + + // Create the start button background. + menuButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png")); + menuButtonEnabled9p = new NinePatch(new TextureRegion(menuButtonEnabledTexture, 0, 0, menuButtonEnabledTexture.getWidth(), menuButtonEnabledTexture.getHeight()), 49, 49, 45, 45); + menuButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png")); + menuButtonDisabled9p = new NinePatch(new TextureRegion(menuButtonDisabledTexture, 0, 0, menuButtonDisabledTexture.getWidth(), menuButtonDisabledTexture.getHeight()), 49, 49, 45, 45); + menuButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png")); + menuButtonPressed9p = new NinePatch(new TextureRegion(menuButtonPressedTexture, 0, 0, menuButtonPressedTexture.getWidth(), menuButtonPressedTexture.getHeight()), 49, 49, 45, 45); + + // Create the start button font. + fontParameters = new FreeTypeFontParameter(); + fontParameters.characters = ProjectConstants.FONT_CHARS; + fontParameters.size = ProjectConstants.MENU_BUTTON_FONT_SIZE; + fontParameters.flip = false; + fontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf")); + font = fontGenerator.generateFont(fontParameters); + fontGenerator.dispose(); + + // Create the buttons. + textButtonStyle = new TextButtonStyle(); + textButtonStyle.font = font; + textButtonStyle.up = new NinePatchDrawable(menuButtonEnabled9p); + textButtonStyle.checked = new NinePatchDrawable(menuButtonPressed9p); + textButtonStyle.disabled = new NinePatchDrawable(menuButtonDisabled9p); + textButtonStyle.fontColor = new Color(Color.BLACK); + textButtonStyle.downFontColor = new Color(Color.WHITE); + textButtonStyle.disabledFontColor = new Color(Color.BLACK); + + startButton = new TextButton("Start game", textButtonStyle); + startButton.setText("Start game"); + startButtonBBox = new Rectangle(0, 0, startButton.getWidth(), startButton.getHeight()); + + quitButton = new TextButton("Quit", textButtonStyle); + quitButton.setText("quit"); + quitButtonBBox = new Rectangle(0, 0, quitButton.getWidth(), quitButton.getHeight()); + + // Set buttons. + startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2)); + startButtonBBox.setPosition(startButton.getX(), startButton.getY()); + quitButton.setPosition(-(quitButton.getWidth() / 2), (startButton.getY() - startButton.getHeight()) - 10); + quitButtonBBox.setPosition(quitButton.getX(), quitButton.getY()); + + // Set up the background. + backgroundTexture = new Texture(Gdx.files.internal("data/gfx/textures/grass.png")); + backgroundTexture.setWrap(TextureWrap.Repeat, TextureWrap.Repeat); + backgroundTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear); + background = new Sprite(backgroundTexture); + background.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); + background.setPosition(-(Gdx.graphics.getWidth() / 2), -(Gdx.graphics.getHeight() / 2)); + + backgroundShader = new ShaderProgram(Gdx.files.internal(SHADER_PATH + "_vert.glsl"), Gdx.files.internal(SHADER_PATH + "_frag.glsl")); + if(!backgroundShader.isCompiled()){ + Gdx.app.error(TAG, CLASS_NAME + ".MainMenuStateBase() :: Failed to compile the background shader."); + Gdx.app.error(TAG, CLASS_NAME + backgroundShader.getLog()); + backgroundShader = null; + } + + u_scaling = new float[2]; + u_scaling[0] = Gdx.graphics.getWidth() > Gdx.graphics.getHeight() ? 16.0f : 9.0f; + u_scaling[1] = Gdx.graphics.getHeight() > Gdx.graphics.getWidth() ? 16.0f : 9.0f; + + u_displacement = 1.0f; + + startButtonTouched = false; + startButtonTouchPointer = -1; + quitButtonTouched = false; + quitButtonTouchPointer = -1; + + stateEnabled = false; + } + + @Override + public void render(float delta){ + Gdx.gl.glClearColor(1, 1, 1, 1); + Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); + + core.batch.setProjectionMatrix(pixelPerfectCamera.combined); + core.batch.begin();{ + + // Render background. + core.batch.disableBlending(); + drawBackground(core.batch); + core.batch.enableBlending(); + + // Render buttons. + startButton.draw(core.batch, 1.0f); + quitButton.draw(core.batch, 1.0f); + + }core.batch.end(); + } + + @Override + public void dispose(){ + menuButtonEnabledTexture.dispose(); + menuButtonDisabledTexture.dispose(); + menuButtonPressedTexture.dispose(); + backgroundTexture.dispose(); + if(backgroundShader != null) backgroundShader.dispose(); + font.dispose(); + } + + private void drawBackground(SpriteBatch batch){ + if(backgroundShader != null){ + batch.setShader(backgroundShader); + backgroundShader.setUniformf("u_scaling", 2.0f); + backgroundShader.setUniformf("u_displacement", u_displacement); + } + background.draw(batch); + if(backgroundShader != null) batch.setShader(null); + u_displacement = u_displacement < 0.0f ? 1.0f : u_displacement - 0.0005f; + } + + /*;;;;;;;;;;;;;;;;;;;;;;;;;; + ; INPUT LISTENER METHODS ; + ;;;;;;;;;;;;;;;;;;;;;;;;;;*/ + + @Override + public boolean touchDown(int screenX, int screenY, int pointer, int button){ + unprojectTouch(screenX, screenY); + + if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && !quitButtonTouched){ + startButton.setChecked(true); + startButtonTouched = true; + startButtonTouchPointer = pointer; + }else if(!quitButton.isDisabled() && quitButtonBBox.contains(touchPointWorldCoords) && !startButtonTouched){ + quitButton.setChecked(true); + quitButtonTouched = true; + quitButtonTouchPointer = pointer; + } + + return true; + } + + @Override + public boolean touchUp(int screenX, int screenY, int pointer, int button){ + unprojectTouch(screenX, screenY); + + if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords) && startButtonTouched){ + startButton.setChecked(false); + startButtonTouched = false; + startButtonTouchPointer = -1; + core.nextState = game_states_t.IN_GAME; + }else if(!quitButton.isDisabled() && quitButtonBBox.contains(touchPointWorldCoords) && quitButtonTouched){ + quitButton.setChecked(false); + quitButtonTouched = false; + quitButtonTouchPointer = -1; + core.nextState = game_states_t.QUIT; + } + + return true; + } + + @Override + public boolean touchDragged(int screenX, int screenY, int pointer){ + unprojectTouch(screenX, screenY); + + if(!startButton.isDisabled() && startButtonTouched && pointer == startButtonTouchPointer && !startButtonBBox.contains(touchPointWorldCoords)){ + startButtonTouchPointer = -1; + startButtonTouched = false; + startButton.setChecked(false); + }else if(!quitButton.isDisabled() && quitButtonTouched && pointer == quitButtonTouchPointer && !quitButtonBBox.contains(touchPointWorldCoords)){ + quitButtonTouchPointer = -1; + quitButtonTouched = false; + quitButton.setChecked(false); + } + + return true; + } + + @Override + public boolean keyDown(int keycode){ + if(keycode == Input.Keys.BACK){ + Gdx.app.exit(); + return true; + } + return false; + } +} diff --git a/desktop/build.gradle b/desktop/build.gradle new file mode 100644 index 0000000..41be9d8 --- /dev/null +++ b/desktop/build.gradle @@ -0,0 +1,46 @@ +apply plugin: "java" + +sourceCompatibility = 1.6 +sourceSets.main.java.srcDirs = [ "src/" ] + +project.ext.mainClassName = "com.gamejolt.mikykr5.poukemon.desktop.DesktopLauncher" +project.ext.assetsDir = new File("../android/assets"); + +task run(dependsOn: classes, type: JavaExec) { + main = project.mainClassName + classpath = sourceSets.main.runtimeClasspath + standardInput = System.in + workingDir = project.assetsDir + ignoreExitValue = true +} + +task dist(type: Jar) { + from files(sourceSets.main.output.classesDir) + from files(sourceSets.main.output.resourcesDir) + from {configurations.compile.collect {zipTree(it)}} + from files(project.assetsDir); + + manifest { + attributes 'Main-Class': project.mainClassName + } +} + +dist.dependsOn classes + +eclipse { + project { + name = appName + "-desktop" + linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets' + } +} + +task afterEclipseImport(description: "Post processing after project generation", group: "IDE") { + doLast { + def classpath = new XmlParser().parse(file(".classpath")) + new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]); + def writer = new FileWriter(file(".classpath")) + def printer = new XmlNodePrinter(new PrintWriter(writer)) + printer.setPreserveWhitespace(true) + printer.print(classpath) + } +} \ No newline at end of file diff --git a/desktop/src/com/gamejolt/mikykr5/poukemon/desktop/DesktopLauncher.java b/desktop/src/com/gamejolt/mikykr5/poukemon/desktop/DesktopLauncher.java new file mode 100644 index 0000000..d51d5e5 --- /dev/null +++ b/desktop/src/com/gamejolt/mikykr5/poukemon/desktop/DesktopLauncher.java @@ -0,0 +1,33 @@ +/* + * Copyright (C) 2014 Miguel Angel Astor Romero + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.gamejolt.mikykr5.poukemon.desktop; + +import com.badlogic.gdx.backends.lwjgl.LwjglApplication; +import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; +import com.gamejolt.mikykr5.poukemon.GameCore; + +public class DesktopLauncher { + public static void main (String[] arg) { + LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); + + config.width = 1024; + config.height = 768; + config.resizable = false; + config.title = "PouKémon"; + + new LwjglApplication(new GameCore(), config); + } +} \ No newline at end of file diff --git a/gradle.properties b/gradle.properties new file mode 100644 index 0000000..fa55fd1 --- /dev/null +++ b/gradle.properties @@ -0,0 +1,3 @@ +org.gradle.daemon=true +org.gradle.jvmargs=-Xms128m -Xmx512m +org.gradle.configureondemand=true \ No newline at end of file diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..b979729 Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..2aa11d3 --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,6 @@ +#Sat Sep 21 13:08:26 CEST 2013 +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=http\://services.gradle.org/distributions/gradle-1.11-all.zip diff --git a/gradlew b/gradlew new file mode 100755 index 0000000..91a7e26 --- /dev/null +++ b/gradlew @@ -0,0 +1,164 @@ +#!/usr/bin/env bash + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn ( ) { + echo "$*" +} + +die ( ) { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; +esac + +# For Cygwin, ensure paths are in UNIX format before anything is touched. +if $cygwin ; then + [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"` +fi + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >&- +APP_HOME="`pwd -P`" +cd "$SAVED" >&- + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules +function splitJvmOpts() { + JVM_OPTS=("$@") +} +eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS +JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" + +exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100644 index 0000000..aec9973 --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,90 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windowz variants + +if not "%OS%" == "Windows_NT" goto win9xME_args +if "%@eval[2+2]" == "4" goto 4NT_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* +goto execute + +:4NT_args +@rem Get arguments from the 4NT Shell from JP Software +set CMD_LINE_ARGS=%$ + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/libs/tween-engine-api-sources.jar b/libs/tween-engine-api-sources.jar new file mode 100644 index 0000000..5a3bfe5 Binary files /dev/null and b/libs/tween-engine-api-sources.jar differ diff --git a/libs/tween-engine-api.jar b/libs/tween-engine-api.jar new file mode 100644 index 0000000..5004ce8 Binary files /dev/null and b/libs/tween-engine-api.jar differ diff --git a/settings.gradle b/settings.gradle new file mode 100644 index 0000000..77ae463 --- /dev/null +++ b/settings.gradle @@ -0,0 +1 @@ +include 'desktop', 'android', 'core' \ No newline at end of file