From a9f9582ebca735c382b309992469ed22b7cccc62 Mon Sep 17 00:00:00 2001 From: Miguel Angel Astor Romero Date: Mon, 27 Oct 2014 10:46:13 -0430 Subject: [PATCH] Now it is playable. --- .../com/gamejolt/mikykr5/ceidecpong/states/InGameState.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/src/com/gamejolt/mikykr5/ceidecpong/states/InGameState.java b/core/src/com/gamejolt/mikykr5/ceidecpong/states/InGameState.java index cf2707b..91ceb45 100644 --- a/core/src/com/gamejolt/mikykr5/ceidecpong/states/InGameState.java +++ b/core/src/com/gamejolt/mikykr5/ceidecpong/states/InGameState.java @@ -188,8 +188,9 @@ public class InGameState extends BaseState implements AssetsLoadedListener{ } private float convertWorldYToFrameBufferY(float y){ - Vector3 vec3 = new Vector3(0, y - Math.abs(fbBounds.y - (-(h/2.0f))), 0); - fbCamera.unproject(vec3, -(w / 2.0f), -((h / oldRatio) / 2.0f), w, h / oldRatio); + float fbH = h / oldRatio; + Vector3 vec3 = new Vector3(0, y + (fbH / 2.0f), 0); + fbCamera.unproject(vec3, 0, 0, w, fbH); return vec3.y; }