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iModule.h File Reference

Interface for a firmware module on a LEGO MINDSTORMS NXT. More...

#include "platform.h"
#include "tStatus.h"

Go to the source code of this file.

Namespaces

namespace  nFANTOM100

Compounds

class  nFANTOM100::iModule
 Interface to a firmware module on a LEGO MINDSTORMS NXT. More...


Typedefs

typedef ViObject nFANTOM100_iModule

Functions

nFANTOM100_kExport void _VI_FUNCC nFANTOM100_iModule_getName (nFANTOM100_iModule modulePtr, ViChar moduleName[], ViStatus *status)
nFANTOM100_kExport ViUInt32
_VI_FUNCC 
nFANTOM100_iModule_getModuleID (nFANTOM100_iModule modulePtr, ViStatus *status)
nFANTOM100_kExport ViUInt32
_VI_FUNCC 
nFANTOM100_iModule_getModuleSize (nFANTOM100_iModule modulePtr, ViStatus *status)
nFANTOM100_kExport ViUInt32
_VI_FUNCC 
nFANTOM100_iModule_getIOMapSize (nFANTOM100_iModule modulePtr, ViStatus *status)
nFANTOM100_kExport ViUInt32
_VI_FUNCC 
nFANTOM100_iModule_readIOMap (nFANTOM100_iModule modulePtr, ViUInt32 offset, ViUInt32 numberBytesToRead, ViPBuf dataBuffer, ViStatus *status)
nFANTOM100_kExport ViUInt32
_VI_FUNCC 
nFANTOM100_iModule_writeIOMap (nFANTOM100_iModule modulePtr, ViUInt32 offset, ViUInt32 numberBytesToWrite, const ViByte dataBuffer[], ViStatus *status)


Detailed Description

Interface for a firmware module on a LEGO MINDSTORMS NXT.

© Copyright 2005-2006, National Instruments Corporation. All rights reserved.