First commit.
This commit is contained in:
19
.gitignore
vendored
Normal file
19
.gitignore
vendored
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@@ -0,0 +1,19 @@
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||||
# Object files
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||||
*.o
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||||
*.ko
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||||
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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||||
*.so.*
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*.dylib
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||||
obj/
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||||
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# Executables
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*.exe
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*.out
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||||
*.app
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||||
bin/
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||||
|
||||
# Emacs backups
|
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*~
|
23
LICENSE
Normal file
23
LICENSE
Normal file
@@ -0,0 +1,23 @@
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||||
Copyright (c) 2014, Miguel Angel Astor Romero
|
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All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
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||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this
|
||||
list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
23
Makefile
Normal file
23
Makefile
Normal file
@@ -0,0 +1,23 @@
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CC = gcc
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SOURCES = src/main.c
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OBJECTS = obj/main.o
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TARGET = bin/cyjam
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CFLAGS = -Wall -I./include
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LDFLAGS = -L./lib
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LDLIBS = -lm -lisland -lfov -lncurses
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all: CFLAGS += -O3
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all: $(TARGET)
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debug: CFLAGS += -g
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debug: $(TARGET)
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$(TARGET): $(OBJECTS)
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$(CC) -o $(TARGET) $(OBJECTS) $(CLFAGS) $(LDFLAGS) $(LDLIBS)
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obj/main.o: src/main.c
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$(CC) -c -o $@ $< $(CFLAGS)
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clean:
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$(RM) $(TARGET) $(OBJECTS)
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|
4
README.md
Normal file
4
README.md
Normal file
@@ -0,0 +1,4 @@
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||||
TITLE PENDING
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===================
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A game for the Cyberpunk Jam 2014.
|
22
include/constants.h
Normal file
22
include/constants.h
Normal file
@@ -0,0 +1,22 @@
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#pragma once
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#ifndef STATE_CONSTS_H
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#define STATE_CONSTS_H
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static const int BAR_COLOR = 1;
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static const int BSC_COLOR = 2;
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static const int HLT_COLOR = 3;
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static const int OFF_COLOR = 4;
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static const int DIM_COLOR = 5;
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static const int LIT_COLOR = 6;
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static const int GUI_COLOR = 7;
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static const int EMP_COLOR = 8;
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static const int INTRO_STATE = 0;
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static const int MENU_STATE = 1;
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static const int LOAD_STATE = 2;
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static const int SCORE_STATE = 3;
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static const int GAME_STATE = 4;
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static const int QUIT_STATE = -1;
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#endif
|
245
include/fov.h
Normal file
245
include/fov.h
Normal file
@@ -0,0 +1,245 @@
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/*
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* Copyright (C) 2006-2007, Greg McIntyre. All rights reserved. See the file
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* named COPYING in the distribution for more details.
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*/
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/**
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* \mainpage Field of View Library
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*
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* \section about About
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*
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* This is a C library which implements a course-grained lighting
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* algorithm suitable for tile-based games such as roguelikes.
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*
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* \section copyright Copyright
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*
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* \verbinclude COPYING
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*
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* \section thanks Thanks
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*
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* Thanks to Björn Bergström
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* <bjorn.bergstrom@hyperisland.se> for the algorithm.
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*
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*/
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/**
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* \file fov.h
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* Field-of-view algorithm for dynamically casting light/shadow on a
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* low resolution 2D raster.
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*/
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#ifndef LIBFOV_HEADER
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#define LIBFOV_HEADER
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#include <stdbool.h>
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Eight-way directions. */
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typedef enum {
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FOV_EAST = 0,
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FOV_NORTHEAST,
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FOV_NORTH,
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FOV_NORTHWEST,
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FOV_WEST,
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FOV_SOUTHWEST,
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FOV_SOUTH,
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FOV_SOUTHEAST
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} fov_direction_type;
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/** Values for the shape setting. */
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typedef enum {
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FOV_SHAPE_CIRCLE_PRECALCULATE,
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FOV_SHAPE_SQUARE,
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FOV_SHAPE_CIRCLE,
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FOV_SHAPE_OCTAGON
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} fov_shape_type;
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/** Values for the corner peek setting. */
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typedef enum {
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FOV_CORNER_NOPEEK,
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FOV_CORNER_PEEK
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} fov_corner_peek_type;
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/** Values for the opaque apply setting. */
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typedef enum {
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FOV_OPAQUE_APPLY,
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FOV_OPAQUE_NOAPPLY
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} fov_opaque_apply_type;
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/** @cond INTERNAL */
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typedef /*@null@*/ unsigned *height_array_t;
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/** @endcond */
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typedef struct {
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/** Opacity test callback. */
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/*@null@*/ bool (*opaque)(void *map, int x, int y);
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/** Lighting callback to set lighting on a map tile. */
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/*@null@*/ void (*apply)(void *map, int x, int y, int dx, int dy, void *src);
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/** Shape setting. */
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fov_shape_type shape;
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|
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/** Whether to peek around corners. */
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fov_corner_peek_type corner_peek;
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/** Whether to call apply on opaque tiles. */
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fov_opaque_apply_type opaque_apply;
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|
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/** \cond INTERNAL */
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|
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/** Pre-calculated data. \internal */
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/*@null@*/ height_array_t *heights;
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/** Size of pre-calculated data. \internal */
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unsigned numheights;
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|
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/** \endcond */
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} fov_settings_type;
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/** The opposite direction to that given. */
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#define fov_direction_opposite(direction) ((fov_direction_type)(((direction)+4)&0x7))
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|
||||
/**
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* Set all the default options. You must call this option when you
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* create a new settings data structure.
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*
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* These settings are the defaults used:
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*
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* - shape: FOV_SHAPE_CIRCLE_PRECALCULATE
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* - corner_peek: FOV_CORNER_NOPEEK
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* - opaque_apply: FOV_OPAQUE_APPLY
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*
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* Callbacks still need to be set up after calling this function.
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*
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* \param settings Pointer to data structure containing settings.
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*/
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void fov_settings_init(fov_settings_type *settings);
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|
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/**
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* Set the shape of the field of view.
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*
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* \param settings Pointer to data structure containing settings.
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||||
* \param value One of the following values, where R is the radius:
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||||
*
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||||
* - FOV_SHAPE_CIRCLE_PRECALCULATE \b (default): Limit the FOV to a
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* circle with radius R by precalculating, which consumes more memory
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* at the rate of 4*(R+2) bytes per R used in calls to fov_circle.
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* Each radius is only calculated once so that it can be used again.
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* Use fov_free() to free this precalculated data's memory.
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*
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* - FOV_SHAPE_CIRCLE: Limit the FOV to a circle with radius R by
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* calculating on-the-fly.
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*
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* - FOV_SHAPE_OCTOGON: Limit the FOV to an octogon with maximum radius R.
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||||
*
|
||||
* - FOV_SHAPE_SQUARE: Limit the FOV to an R*R square.
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*/
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void fov_settings_set_shape(fov_settings_type *settings, fov_shape_type value);
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||||
|
||||
/**
|
||||
* <em>NOT YET IMPLEMENTED</em>.
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||||
*
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||||
* Set whether sources will peek around corners.
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||||
*
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||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param value One of the following values:
|
||||
*
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||||
* - FOV_CORNER_PEEK \b (default): Renders:
|
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\verbatim
|
||||
........
|
||||
........
|
||||
........
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||||
..@#
|
||||
...#
|
||||
\endverbatim
|
||||
* - FOV_CORNER_NOPEEK: Renders:
|
||||
\verbatim
|
||||
......
|
||||
.....
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||||
....
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||||
..@#
|
||||
...#
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||||
\endverbatim
|
||||
*/
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void fov_settings_set_corner_peek(fov_settings_type *settings, fov_corner_peek_type value);
|
||||
|
||||
/**
|
||||
* Whether to call the apply callback on opaque tiles.
|
||||
*
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||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param value One of the following values:
|
||||
*
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||||
* - FOV_OPAQUE_APPLY \b (default): Call apply callback on opaque tiles.
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||||
* - FOV_OPAQUE_NOAPPLY: Do not call the apply callback on opaque tiles.
|
||||
*/
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||||
void fov_settings_set_opaque_apply(fov_settings_type *settings, fov_opaque_apply_type value);
|
||||
|
||||
/**
|
||||
* Set the function used to test whether a map tile is opaque.
|
||||
*
|
||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param f The function called to test whether a map tile is opaque.
|
||||
*/
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||||
void fov_settings_set_opacity_test_function(fov_settings_type *settings, bool (*f)(void *map, int x, int y));
|
||||
|
||||
/**
|
||||
* Set the function used to apply lighting to a map tile.
|
||||
*
|
||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param f The function called to apply lighting to a map tile.
|
||||
*/
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||||
void fov_settings_set_apply_lighting_function(fov_settings_type *settings, void (*f)(void *map, int x, int y, int dx, int dy, void *src));
|
||||
|
||||
/**
|
||||
* Free any memory that may have been cached in the settings
|
||||
* structure.
|
||||
*
|
||||
* \param settings Pointer to data structure containing settings.
|
||||
*/
|
||||
void fov_settings_free(fov_settings_type *settings);
|
||||
|
||||
/**
|
||||
* Calculate a full circle field of view from a source at (x,y).
|
||||
*
|
||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param map Pointer to map data structure to be passed to callbacks.
|
||||
* \param source Pointer to data structure holding source of light.
|
||||
* \param source_x x-axis coordinate from which to start.
|
||||
* \param source_y y-axis coordinate from which to start.
|
||||
* \param radius Euclidean distance from (x,y) after which to stop.
|
||||
*/
|
||||
void fov_circle(fov_settings_type *settings, void *map, void *source,
|
||||
int source_x, int source_y, unsigned radius
|
||||
);
|
||||
|
||||
/**
|
||||
* Calculate a field of view from source at (x,y), pointing
|
||||
* in the given direction and with the given angle. The larger
|
||||
* the angle, the wider, "less focused" the beam. Each side of the
|
||||
* line pointing in the direction from the source will be half the
|
||||
* angle given such that the angle specified will be represented on
|
||||
* the raster.
|
||||
*
|
||||
* \param settings Pointer to data structure containing settings.
|
||||
* \param map Pointer to map data structure to be passed to callbacks.
|
||||
* \param source Pointer to data structure holding source of light.
|
||||
* \param source_x x-axis coordinate from which to start.
|
||||
* \param source_y y-axis coordinate from which to start.
|
||||
* \param radius Euclidean distance from (x,y) after which to stop.
|
||||
* \param direction One of eight directions the beam of light can point.
|
||||
* \param angle The angle at the base of the beam of light, in degrees.
|
||||
*/
|
||||
void fov_beam(fov_settings_type *settings, void *map, void *source,
|
||||
int source_x, int source_y, unsigned radius,
|
||||
fov_direction_type direction, float angle
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif
|
63
include/island.h
Normal file
63
include/island.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/**
|
||||
* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
|
||||
* See the file LICENSE for more details.
|
||||
*/
|
||||
|
||||
#ifndef ISLAND_H
|
||||
#define ISLAND_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum TERRAIN_TYPE { DEEP_WATER,
|
||||
SHALLOW_WATER,
|
||||
SAND,
|
||||
GRASS,
|
||||
FOREST,
|
||||
HILL,
|
||||
MOUNTAIN
|
||||
} terrain_t;
|
||||
|
||||
/**
|
||||
* Generate a diamond-square fractal map.
|
||||
*/
|
||||
extern void ds ( float ***, const unsigned int );
|
||||
|
||||
/**
|
||||
* Generate a mask using particle deposition.
|
||||
*/
|
||||
extern void island ( int ***, unsigned int );
|
||||
|
||||
/**
|
||||
* Normalize a float matrix between 0 and 1.
|
||||
*/
|
||||
extern void norm ( float ***, unsigned int );
|
||||
|
||||
/**
|
||||
* Normalize an int matrix between 0 and 255.
|
||||
*/
|
||||
extern void normInt ( int ***, unsigned int );
|
||||
|
||||
/**
|
||||
* Perform a 3x3 average blur.
|
||||
*/
|
||||
extern void smooth ( int ***, unsigned int );
|
||||
|
||||
/**
|
||||
* Multiply the diamond square map with the island mask.
|
||||
* Both matrices must have been normalized before.
|
||||
*/
|
||||
extern void mult ( float ***, int ***, unsigned int );
|
||||
|
||||
/**
|
||||
* Given a sample from a heightmap, return the terrain
|
||||
* type that correspond it.
|
||||
*/
|
||||
terrain_t terrainType( int );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
BIN
lib/libfov.a
Normal file
BIN
lib/libfov.a
Normal file
Binary file not shown.
BIN
lib/libisland.a
Normal file
BIN
lib/libisland.a
Normal file
Binary file not shown.
22
libfov.COPYING
Normal file
22
libfov.COPYING
Normal file
@@ -0,0 +1,22 @@
|
||||
Copyright (c) 2006 Greg McIntyre
|
||||
All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
http://code.google.com/p/libfov/
|
193
src/main.c
Normal file
193
src/main.c
Normal file
@@ -0,0 +1,193 @@
|
||||
/**
|
||||
* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
|
||||
* See the file LICENSE for more details.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include <errno.h>
|
||||
#include <signal.h>
|
||||
#include <ncurses.h>
|
||||
#include <termios.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include "constants.h"
|
||||
|
||||
void leave(void);
|
||||
void manage_signal(int signal);
|
||||
int start_ncurses(void);
|
||||
void set_colors(void);
|
||||
void clear_screen(void);
|
||||
void on_resize(int);
|
||||
|
||||
static int w = 0, h = 0;
|
||||
|
||||
int main() {
|
||||
bool finished = false;
|
||||
char *home_dir = getenv("HOME");
|
||||
char *data_dir;
|
||||
char *log_file;
|
||||
time_t raw_date;
|
||||
struct tm *current_date;
|
||||
|
||||
atexit(leave);
|
||||
signal(SIGINT, manage_signal);
|
||||
signal(SIGSEGV, manage_signal);
|
||||
signal(SIGTERM, manage_signal);
|
||||
signal(SIGWINCH, on_resize);
|
||||
|
||||
/* If there is a HOME environment variable, enable scoring. */
|
||||
if(home_dir != NULL){
|
||||
/* If we got the user's home directory, build the data directory path. */
|
||||
data_dir = (char*)malloc(strlen(home_dir) + 7);
|
||||
strcpy(data_dir, home_dir);
|
||||
strcat(data_dir, "/.tomb");
|
||||
|
||||
/* Redirect stderr output to a file. */
|
||||
log_file = (char*)malloc(strlen(data_dir) + 8);
|
||||
strcpy(log_file, data_dir);
|
||||
strcat(log_file, "/stderr");
|
||||
freopen(log_file, "a", stderr);
|
||||
|
||||
/* Log the current date and time. */
|
||||
time(&raw_date);
|
||||
current_date = localtime(&raw_date);
|
||||
fprintf(stderr, "%s", asctime(current_date));
|
||||
|
||||
/* Try to create the data directory with permissions 775. */
|
||||
if(mkdir(data_dir, S_IRWXU | S_IWGRP | S_IRGRP| S_IROTH | S_IXOTH) == 0){
|
||||
/* The data directory was sucessfully created. */
|
||||
//init_scores(data_dir);
|
||||
}else{
|
||||
if(errno != EEXIST){
|
||||
/* The directory does not exists and could not be created. */
|
||||
perror("\tmain.c");
|
||||
fprintf(stderr, "\tdata_dir is: %s\n", data_dir);
|
||||
//init_scores(NULL);
|
||||
}else{
|
||||
/* The directory already exits. */
|
||||
//init_scores(data_dir);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
/* If there is no HOME environment variable, quit. */
|
||||
fprintf(stderr, "\tmain.c: Couldn't find the user's home directory\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
/* Start ncurses. */
|
||||
if(start_ncurses() != 0){
|
||||
fprintf(stderr, "\tmain.c: Ncurses could not be initialized.\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
set_colors();
|
||||
|
||||
do{
|
||||
clear_screen();
|
||||
|
||||
refresh();
|
||||
}while(!finished);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
void leave(void){
|
||||
int i;
|
||||
|
||||
/* Finish ncurses. */
|
||||
endwin();
|
||||
/* Close the scores database and todays log. */
|
||||
// close_scores();
|
||||
for(i = 0; i < 80; i++)
|
||||
fprintf(stderr, "-");
|
||||
fprintf(stderr, "\n");
|
||||
}
|
||||
|
||||
void manage_signal(int signal){
|
||||
|
||||
switch(signal){
|
||||
case SIGINT:
|
||||
fprintf(stderr, "\tSIGINT caught.\n");
|
||||
break;
|
||||
case SIGSEGV:
|
||||
fprintf(stderr, "\tSegmentation fault.\n");
|
||||
case SIGTERM:
|
||||
exit(EXIT_FAILURE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void on_resize(int signal){
|
||||
struct winsize ws;
|
||||
|
||||
/* Request the new size of the terminal. */
|
||||
ioctl(1, TIOCGWINSZ, &ws);
|
||||
/* Resize ncurse's stdscr. */
|
||||
resizeterm(ws.ws_row, ws.ws_col);
|
||||
/* Get the new size of the window. */
|
||||
getmaxyx(stdscr, h, w);
|
||||
fprintf(stderr, "\tSIGWINCH caught. (W: %d, H: %d)\n", w, h);
|
||||
}
|
||||
|
||||
int start_ncurses(void){
|
||||
WINDOW *win_ptr;
|
||||
int ret_code;
|
||||
/* Prepare the terminal. */
|
||||
win_ptr = initscr();
|
||||
if(win_ptr == NULL)
|
||||
return -1;
|
||||
/* Enable special characters. */
|
||||
ret_code = keypad(stdscr, TRUE);
|
||||
if(ret_code == ERR)
|
||||
return -1;
|
||||
/* Disable line buffering. */
|
||||
ret_code = cbreak();
|
||||
if(ret_code == ERR)
|
||||
return -1;
|
||||
/* Disable echo. */
|
||||
ret_code = noecho();
|
||||
if(ret_code == ERR)
|
||||
return -1;
|
||||
/* Hide the cursor. */
|
||||
ret_code = curs_set(FALSE);
|
||||
if(ret_code == ERR)
|
||||
return -1;
|
||||
/* Initialize the screen size variables. */
|
||||
getmaxyx(stdscr, h, w);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void set_colors(void){
|
||||
int ret_code;
|
||||
ret_code = start_color();
|
||||
if(ret_code == OK){
|
||||
if(has_colors() == TRUE){
|
||||
init_pair(1, COLOR_WHITE, COLOR_RED); /* The color for the top and bottom bars. */
|
||||
init_pair(2, COLOR_WHITE, COLOR_BLACK); /* Basic text color. */
|
||||
init_pair(3, COLOR_YELLOW, COLOR_BLACK); /* Highlighted text color. */
|
||||
init_pair(4, COLOR_BLUE, COLOR_BLACK); /* Lights off color. */
|
||||
init_pair(5, COLOR_RED, COLOR_BLACK); /* Dim light color. */
|
||||
init_pair(6, COLOR_YELLOW, COLOR_BLACK); /* Lights on color. */
|
||||
init_pair(7, COLOR_YELLOW, COLOR_YELLOW); /* Main GUI bar color. */
|
||||
init_pair(8, COLOR_WHITE, COLOR_WHITE); /* Empty GUI bar color. */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void clear_screen(void){
|
||||
int i, j;
|
||||
move(0,0);
|
||||
attron(COLOR_PAIR(BSC_COLOR));
|
||||
for(i = 0; i < w; i++){
|
||||
for(j = 0; j < h; j++){
|
||||
move(j, i);
|
||||
printw(" ");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user