Engine ready.
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@@ -6,7 +6,7 @@
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#ifndef STATE_CONSTS_H
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#define STATE_CONSTS_H
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static const int DEBUG = 1;
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static const int DEBUG = 0;
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#define F_SEP "/"
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enum COLORS {
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13
include/game_over.h
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13
include/game_over.h
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@@ -0,0 +1,13 @@
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/**
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* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
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* See the file LICENSE for more details.
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*/
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#ifndef GAME_OVER_H
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#define GAME_OVER_H
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#include "game_state.h"
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void initGOState(gs_t *);
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#endif
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