#!/usr/bin/env python # Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved. # See the file LICENSE for more details. import pygame SCREEN_SIZE = (800, 600) TITLE = "Cyberpunk Jam 2014 - Level editor" FPS = 60 def main(): # Local variables done = False # Initialize Pygame and pgs4a. pygame.init() clock = pygame.time.Clock() screen = pygame.display.set_mode(SCREEN_SIZE, pygame.HWSURFACE | pygame.DOUBLEBUF) pygame.mouse.set_visible(False) # Main game loop. while(not done): try: fps = clock.get_fps() + 0.001 pygame.display.set_caption(TITLE + ": " + str(int(fps))) # Input capture. for event in pygame.event.get(): if (event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE) or event.type == pygame.QUIT: done = True # Update cycle. # Render cycle. screen.fill((0, 0, 0)) pygame.display.update() clock.tick(FPS) except KeyboardInterrupt: done = True pygame.quit() if __name__ == "__main__": main()