Files
Not-so-Rogue-like/src/game_over.c

100 lines
1.7 KiB
C

/**
* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
* See the file LICENSE for more details.
*/
#include <stdio.h>
#include <string.h>
#include <ncursesw/ncurses.h>
#include "constants.h"
#include "game_over.h"
static const char * title = "NOT SO ROGUE-LIKE";
static const char * subtitle = "A game for the Cyberpunk Jam 2014";
static const char * aWinnerIsYou = "You have completed the scenario!";
static const char * thanks = "Thank you for playing.";
static const char * goInfo = "Press enter to return to the main menu.";
static bool enter;
void goInput();
gsname_t goUpdate();
void goRender(int, int);
void initGOState(gs_t * gs){
gs->name = GAME_OVER;
gs->input = &goInput;
gs->update = &goUpdate;
gs->render = &goRender;
}
void goInput(){
int key = 0;
key = getch();
if(key != ERR){
if(key == KEY_ENTER || key == '\n') enter = TRUE;
}
}
gsname_t goUpdate(){
if(enter){
enter = FALSE;
return MENU;
}
return GAME_OVER;
}
void goRender(int w, int h){
int sW;
clear_screen(w, h);
/* Print the title. */
sW = strlen(title);
sW /= 2;
attron(A_BOLD);
move(1, (w / 2) - sW);
attron(COLOR_PAIR(SN_COLOR));
printw(title);
/* Print the subtitle. */
sW = strlen(subtitle);
sW /= 2;
move(2, (w / 2) - sW);
attron(COLOR_PAIR(SW_COLOR));
printw(subtitle);
attroff(A_BOLD);
/* Print the game over message. */
sW = strlen(aWinnerIsYou);
sW /= 2;
move((h / 2) - 2, (w / 2) - sW);
attron(COLOR_PAIR(GR_COLOR));
printw(aWinnerIsYou);
sW = strlen(thanks);
sW /= 2;
move((h / 2) - 1, (w / 2) - sW);
attron(COLOR_PAIR(GR_COLOR));
printw(thanks);
/* Print help. */
sW = strlen(goInfo);
sW /= 2;
move(h - 5, (w / 2) - sW);
attron(COLOR_PAIR(MN_COLOR));
printw(goInfo);
}