16 lines
279 B
C
16 lines
279 B
C
/**
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* Copyright (c) 2014, Miguel Angel Astor Romero. All rights reserved.
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* See the file LICENSE for more details.
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*/
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#include "game_state.h"
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#include "in_game.h"
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void initStateArray(gs_t ** s){
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int i;
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for(i = 0; i < NUM_STATES; i++){
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initInGameState(&((*s)[i]));
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}
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}
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