Added marker pose estimation. Not tested yet.
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@@ -27,7 +27,6 @@ namespace nxtar{
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typedef std::vector<cv::Point3f> points_vector_3D;
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typedef std::vector<std::vector<cv::Point> > contours_vector;
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typedef std::vector<Marker> markers_vector;
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/******************************************************************************
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* PRIVATE CONSTANTS *
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@@ -92,16 +91,15 @@ void warpMarker(Marker &, cv::Mat &, cv::Mat &);
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* PUBLIC API *
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******************************************************************************/
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void getAllMarkers(std::vector<int> & codes, cv::Mat & img){
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void getAllMarkers(markers_vector & valid_markers, cv::Mat & img){
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cv::Mat gray, thresh, cont, mark;
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contours_vector contours;
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markers_vector markers;
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markers_vector valid_markers;
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#ifdef DESKTOP
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std::ostringstream oss;
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#endif
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codes.clear();
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valid_markers.clear();
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// Find all marker candidates in the input image.
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// 1) First, convert the image to grayscale.
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@@ -147,7 +145,6 @@ void getAllMarkers(std::vector<int> & codes, cv::Mat & img){
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// Fix the detected corners to better approximate the markers. And
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// push their codes to the output vector.
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cv::cornerSubPix(gray, valid_markers[i].points, cvSize(10, 10), cvSize(-1, -1), TERM_CRITERIA);
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codes.push_back(valid_markers[i].code);
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}
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// Render the detected markers on top of the input image.
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@@ -158,7 +155,6 @@ void getAllMarkers(std::vector<int> & codes, cv::Mat & img){
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// Clear the local vectors.
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markers.clear();
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contours.clear();
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valid_markers.clear();
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}
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bool findCalibrationPattern(points_vector & corners, cv::Mat & img){
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@@ -204,6 +200,35 @@ double getCameraParameters(cv::Mat & camera_matrix, cv::Mat & dist_coeffs, std::
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return cv::calibrateCamera(object_points, image_points, image_size, camera_matrix, dist_coeffs, rvecs, tvecs, 0, TERM_CRITERIA);
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}
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void estimateMarkerPosition(markers_vector & markers, cv::Mat & camMatrix, cv::Mat & distCoeff){
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cv::Mat rVec, rAux, tAux;
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cv::Mat_<float> tVec, rotation(3,3);
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points_vector_3D objectPoints;
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// Assemble a unitary CCW oriented reference polygon.
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objectPoints.push_back(cv::Point3f(-0.5f, -0.5f, 0.0f));
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objectPoints.push_back(cv::Point3f(-0.5f, 0.5f, 0.0f));
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objectPoints.push_back(cv::Point3f( 0.5f, 0.5f, 0.0f));
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objectPoints.push_back(cv::Point3f( 0.5f, -0.5f, 0.0f));
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for(size_t i = 0; i < markers.size(); i++){
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// Obtain the translation and rotation vectors.
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cv::solvePnP(objectPoints, markers[i].points, camMatrix, distCoeff, rAux, tAux);
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// Convert the obtained vectors to float.
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rAux.convertTo(rVec, CV_32F);
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tAux.convertTo(tVec, CV_32F);
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// Convert the rotation vector to a rotation matrix.
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cv::Rodrigues(rVec, rotation);
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// Make the rotation and translation relative to the "camera" and save
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// the results to the output marker.
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markers[i].rotation = cv::Mat(rotation.t());
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markers[i].translation = cv::Mat(-tVec);
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}
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}
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/******************************************************************************
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* PRIVATE HELPER FUNCTIONS *
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******************************************************************************/
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@@ -357,6 +382,7 @@ void warpMarker(Marker & m, cv::Mat & in, cv::Mat & out){
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/**
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* Calculate the hamming distance of a 5x5 bit matrix.
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* Function by Daniel Lelis Baggio for "Mastering OpenCV with Practical Computer Vision Projects".
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*/
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int hammDistMarker(cv::Mat bits){
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int ids[4][5] = {
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@@ -397,7 +423,7 @@ cv::Mat rotate(cv::Mat in){
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in.copyTo(out);
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for (int i = 0; i < in.rows; i++){
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for (int j = 0; j < in.cols; j++){
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out.at<uchar>(i, j)=in.at<uchar>(in.cols-j - 1, i);
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out.at<uchar>(i, j) = in.at<uchar>(in.cols-j - 1, i);
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}
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}
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