Ported camera calibration code.
This commit is contained in:
@@ -3,8 +3,9 @@ LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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OPENCV_CAMERA_MODULES:=off
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OPENCV_LIB_TYPE:=STATIC
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OPENCV_LIB_TYPE:=STATIC #SHARED
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include C:\Users\miguel.astor\Documents\OpenCV-2.4.8-android-sdk\sdk\native\jni\OpenCV.mk
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#include C:\NVPACK\OpenCV-2.4.5-Tegra-sdk-r2\sdk\native\jni\OpenCV-tegra3.mk
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LOCAL_MODULE := cvproc
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LOCAL_SRC_FILES := cv_proc.cpp marker.cpp
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684
jni/marker.cpp
684
jni/marker.cpp
@@ -24,443 +24,479 @@
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namespace nxtar{
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typedef std::vector<cv::Point3f> points_vector_3D;
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typedef std::vector<std::vector<cv::Point> > contours_vector;
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typedef std::vector<Marker> markers_vector;
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typedef std::vector<cv::Point3f> points_vector_3D;
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typedef std::vector<std::vector<cv::Point> > contours_vector;
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typedef std::vector<Marker> markers_vector;
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/******************************************************************************
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* PRIVATE CONSTANTS *
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******************************************************************************/
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/**
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* Size of a square cell in the calibration pattern.
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*/
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static const float SQUARE_SIZE = 1.0f;
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/**
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* Minimal number of points in a contour.
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*/
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static const int MIN_POINTS = 40;
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/**
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* Minimal lenght of a contour to be considered as a marker candidate.
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*/
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static const float MIN_CONTOUR_LENGTH = 0.1;
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/**
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* Size of a square cell in the calibration pattern.
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*/
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static const float SQUARE_SIZE = 1.0f;
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/**
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* Flags for the calibration pattern detecion function.
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*/
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static const int PATTERN_DETECTION_FLAGS = cv::CALIB_CB_ADAPTIVE_THRESH + cv::CALIB_CB_NORMALIZE_IMAGE + cv::CALIB_CB_FAST_CHECK;
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/**
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* Minimal lenght of a contour to be considered as a marker candidate.
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*/
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static const float MIN_CONTOUR_LENGTH = 0.1;
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/**
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* Color for rendering the marker outlines.
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*/
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static const cv::Scalar COLOR = cv::Scalar(255, 255, 255);
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/**
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* Flags for the calibration pattern detecion function.
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*/
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static const int PATTERN_DETECTION_FLAGS = cv::CALIB_CB_ADAPTIVE_THRESH + cv::CALIB_CB_NORMALIZE_IMAGE + cv::CALIB_CB_FAST_CHECK;
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/**
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* Size of the chessboard pattern image (columns, rows).
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*/
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static const cv::Size CHESSBOARD_PATTERN_SIZE(6, 9);
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/**
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* Color for rendering the marker outlines.
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*/
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static const cv::Scalar COLOR = cv::Scalar(255, 255, 255);
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/**
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* Termination criteria for OpenCV's iterative algorithms.
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*/
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static const cv::TermCriteria TERM_CRITERIA = cv::TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1);
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/**
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* Size of the chessboard pattern image (columns, rows).
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*/
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static const cv::Size CHESSBOARD_PATTERN_SIZE(6, 9);
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/**
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* Termination criteria for OpenCV's iterative algorithms.
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*/
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static const cv::TermCriteria TERM_CRITERIA = cv::TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1);
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/******************************************************************************
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* PRIVATE FUNCTION PROTOTYPES *
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******************************************************************************/
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/**
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* Calculates the perimeter of a points vector defining a polygon.
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*/
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float perimeter(points_vector &);
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float perimeter(points_vector &);
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/**
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* Calculates the Hamming distance of a 5x5 marker.
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*/
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int hammDistMarker(cv::Mat);
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int hammDistMarker(cv::Mat);
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/**
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* Rotates an OpenCV matrix in place by 90 degrees clockwise.
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*/
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cv::Mat rotate(cv::Mat);
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cv::Mat rotate(cv::Mat);
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/**
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* Returns the code of a 5x5 marker or -1 if the marker is not valid.
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*/
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int decodeMarker(cv::Mat &);
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int decodeMarker(cv::Mat &);
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/**
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* Renders the polygon defined in the input vector on the specified image.
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*/
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void renderMarkers(markers_vector &, cv::Mat &);
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void renderMarkers(markers_vector &, cv::Mat &);
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/**
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* Identifies all possible marker candidates in a polygon vector.
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*/
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void isolateMarkers(const contours_vector &, markers_vector &);
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void isolateMarkers(const contours_vector &, markers_vector &);
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/**
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* Identifies all roughly 4 side figures in the input image.
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*/
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void findContours(cv::Mat &, contours_vector &, int);
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void findContours(cv::Mat &, contours_vector &, int);
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/**
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* Removes the prerspective distortion from a marker candidate image.
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*/
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void warpMarker(Marker &, cv::Mat &, cv::Mat &);
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void warpMarker(Marker &, cv::Mat &, cv::Mat &);
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/******************************************************************************
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* PUBLIC API *
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******************************************************************************/
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void getAllMarkers(std::vector<int> & codes, cv::Mat & img){
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cv::Mat gray, thresh, cont, mark;
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contours_vector contours;
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markers_vector markers;
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markers_vector valid_markers;
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void getAllMarkers(std::vector<int> & codes, cv::Mat & img){
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cv::Mat gray, thresh, cont, mark;
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contours_vector contours;
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markers_vector markers;
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markers_vector valid_markers;
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#ifdef DESKTOP
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std::ostringstream oss;
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std::ostringstream oss;
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#endif
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codes.clear();
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codes.clear();
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// Find all marker candidates in the input image.
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// 1) First, convert the image to grayscale.
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// 2) Then, binarize the grayscale image.
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// 3) Finally indentify all 4 sided figures in the binarized image.
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cv::cvtColor(img, gray, CV_BGR2GRAY);
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cv::adaptiveThreshold(gray, thresh, 255, cv::ADAPTIVE_THRESH_MEAN_C, cv::THRESH_BINARY_INV, 7, 7);
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findContours(thresh, contours, 40);
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isolateMarkers(contours, markers);
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// Find all marker candidates in the input image.
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// 1) First, convert the image to grayscale.
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// 2) Then, binarize the grayscale image.
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// 3) Finally indentify all 4 sided figures in the binarized image.
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cv::cvtColor(img, gray, CV_BGR2GRAY);
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cv::adaptiveThreshold(gray, thresh, 255, cv::ADAPTIVE_THRESH_MEAN_C, cv::THRESH_BINARY_INV, 7, 7);
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findContours(thresh, contours, MIN_POINTS);
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isolateMarkers(contours, markers);
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// Remove the perspective distortion from the detected marker candidates.
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// Then attempt to decode them and push the valid ones into the valid
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// markes vector.
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for(int i = 0; i < markers.size(); i++){
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warpMarker(markers[i], gray, mark);
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// Remove the perspective distortion from the detected marker candidates.
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// Then attempt to decode them and push the valid ones into the valid
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// markers vector.
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for(int i = 0; i < markers.size(); i++){
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warpMarker(markers[i], gray, mark);
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int code = decodeMarker(mark);
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int code = decodeMarker(mark);
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if(code != -1){
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markers[i].code = code;
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valid_markers.push_back(markers[i]);
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}
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}
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if(code != -1){
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markers[i].code = code;
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valid_markers.push_back(markers[i]);
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}
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}
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for(int i = 0; i < valid_markers.size(); i++){
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for(int i = 0; i < valid_markers.size(); i++){
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#ifdef DESKTOP
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// Render the detected valid markers with their codes for debbuging
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// purposes.
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oss << valid_markers[i].code;
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// Render the detected valid markers with their codes for debbuging
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// purposes.
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oss << valid_markers[i].code;
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cv::putText(mark, oss.str(), cv::Point(5, 250), cv::FONT_HERSHEY_PLAIN, 2, cv::Scalar::all(128), 3, 8);
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cv::putText(mark, oss.str(), cv::Point(5, 250), cv::FONT_HERSHEY_PLAIN, 2, cv::Scalar::all(128), 3, 8);
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oss.str("");
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oss.clear();
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oss.str("");
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oss.clear();
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oss << "Marker[" << i << "]";
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oss << "Marker[" << i << "]";
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cv::imshow(oss.str(), mark);
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cv::imshow(oss.str(), mark);
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oss.str("");
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oss.clear();
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oss.str("");
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oss.clear();
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#endif
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// Fix the detected corners to better approximate the markers. And
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// push their codes to the output vector.
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cv::cornerSubPix(gray, valid_markers[i].points, cvSize(10, 10), cvSize(-1, -1), TERM_CRITERIA);
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codes.push_back(valid_markers[i].code);
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}
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// Fix the detected corners to better approximate the markers. And
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// push their codes to the output vector.
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cv::cornerSubPix(gray, valid_markers[i].points, cvSize(10, 10), cvSize(-1, -1), TERM_CRITERIA);
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codes.push_back(valid_markers[i].code);
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}
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// Render the detected markers on top of the input image.
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cont = cv::Mat::zeros(img.size(), CV_8UC3);
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renderMarkers(valid_markers, cont);
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img = img + cont;
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// Render the detected markers on top of the input image.
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cont = cv::Mat::zeros(img.size(), CV_8UC3);
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renderMarkers(valid_markers, cont);
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img = img + cont;
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// Clear the local vectors.
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markers.clear();
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contours.clear();
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valid_markers.clear();
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}
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// Clear the local vectors.
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markers.clear();
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contours.clear();
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valid_markers.clear();
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}
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bool findCalibrationPattern(points_vector & corners, cv::Mat & img){
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bool patternfound;
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cv::Mat gray;
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bool findCalibrationPattern(points_vector & corners, cv::Mat & img){
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bool patternfound;
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cv::Mat gray;
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// Convert the input image to grayscale and attempt to find the
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// calibration pattern.
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cv::cvtColor(img, gray, CV_BGR2GRAY);
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patternfound = cv::findChessboardCorners(gray, CHESSBOARD_PATTERN_SIZE, corners, PATTERN_DETECTION_FLAGS);
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// Convert the input image to grayscale and attempt to find the
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// calibration pattern.
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cv::cvtColor(img, gray, CV_BGR2GRAY);
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patternfound = cv::findChessboardCorners(gray, CHESSBOARD_PATTERN_SIZE, corners, PATTERN_DETECTION_FLAGS);
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// If the pattern was found then fix the detected points a bit.
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if(patternfound)
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cv::cornerSubPix(gray, corners, cv::Size(11, 11), cv::Size(-1, -1), TERM_CRITERIA);
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// If the pattern was found then fix the detected points a bit.
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if(patternfound)
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cv::cornerSubPix(gray, corners, cv::Size(11, 11), cv::Size(-1, -1), TERM_CRITERIA);
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// Render the detected pattern.
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cv::drawChessboardCorners(img, CHESSBOARD_PATTERN_SIZE, cv::Mat(corners), patternfound);
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// Render the detected pattern.
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cv::drawChessboardCorners(img, CHESSBOARD_PATTERN_SIZE, cv::Mat(corners), patternfound);
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return patternfound;
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}
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return patternfound;
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}
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double getCameraParameters(cv::Mat & camera_matrix, cv::Mat & dist_coeffs, std::vector<points_vector> & image_points, cv::Size image_size){
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std::vector<cv::Mat> rvecs, tvecs;
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std::vector<points_vector_3D> object_points;
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points_vector_3D corner_points;
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double getCameraParameters(cv::Mat & camera_matrix, cv::Mat & dist_coeffs, std::vector<points_vector> & image_points, cv::Size image_size){
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std::vector<cv::Mat> rvecs, tvecs;
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std::vector<points_vector_3D> object_points;
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points_vector_3D corner_points;
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// Build the reference object points vector;
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for(int i = 0; i < CHESSBOARD_PATTERN_SIZE.height; i++){
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for(int j = 0; j < CHESSBOARD_PATTERN_SIZE.width; j++){
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corner_points.push_back(cv::Point3f(float( j * SQUARE_SIZE ), float( i * SQUARE_SIZE ), 0));
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}
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}
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object_points.push_back(corner_points);
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object_points.resize(image_points.size(), object_points[0]);
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// Build the reference object points vector.
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for(int i = 0; i < CHESSBOARD_PATTERN_SIZE.height; i++){
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for(int j = 0; j < CHESSBOARD_PATTERN_SIZE.width; j++){
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corner_points.push_back(cv::Point3f(float( j * SQUARE_SIZE ), float( i * SQUARE_SIZE ), 0));
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}
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}
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object_points.push_back(corner_points);
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object_points.resize(image_points.size(), object_points[0]);
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// Build a camera matrix.
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camera_matrix = cv::Mat::eye(3, 3, CV_64F);
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// Build a camera matrix.
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camera_matrix = cv::Mat::eye(3, 3, CV_64F);
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// Build the distortion coefficients matrix.
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dist_coeffs = cv::Mat::zeros(8, 1, CV_64F);
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// Build the distortion coefficients matrix.
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dist_coeffs = cv::Mat::zeros(8, 1, CV_64F);
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// Calibrate and return the reprojection error.
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return cv::calibrateCamera(object_points, image_points, image_size, camera_matrix, dist_coeffs, rvecs, tvecs, 0, TERM_CRITERIA);
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}
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// Calibrate and return the reprojection error.
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return cv::calibrateCamera(object_points, image_points, image_size, camera_matrix, dist_coeffs, rvecs, tvecs, 0, TERM_CRITERIA);
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}
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/******************************************************************************
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* PRIVATE HELPER FUNCTIONS *
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******************************************************************************/
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void findContours(cv::Mat & img, contours_vector & v, int minP){
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contours_vector c;
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cv::findContours(img, c, CV_RETR_LIST, CV_CHAIN_APPROX_NONE);
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/**
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* Find all contours in the input image and save them to the output
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* vector.
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*/
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void findContours(cv::Mat & img, contours_vector & v, int minP){
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contours_vector c;
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v.clear();
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for(size_t i = 0; i < c.size(); i++){
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if(c[i].size() > minP){
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v.push_back(c[i]);
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}
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}
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}
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// A contour is discarded if it possess less than the specified
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// minimum number of points.
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cv::findContours(img, c, CV_RETR_LIST, CV_CHAIN_APPROX_NONE);
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void renderMarkers(markers_vector & v, cv::Mat & dst){
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contours_vector cv;
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v.clear();
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for(size_t i = 0; i < c.size(); i++){
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if(c[i].size() > minP){
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v.push_back(c[i]);
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}
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}
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}
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for(size_t i = 0; i < v.size(); i++){
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std::vector<cv::Point> pv;
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for(size_t j = 0; j < v[i].points.size(); ++j)
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pv.push_back(cv::Point2f(v[i].points[j].x, v[i].points[j].y));
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cv.push_back(pv);
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}
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/**
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* Render the input marker vector onto the output image.
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*/
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void renderMarkers(markers_vector & v, cv::Mat & dst){
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contours_vector cv;
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cv::drawContours(dst, cv, -1, COLOR, 1, CV_AA);
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}
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// Extract the points that form every marker into a contours vector.
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for(size_t i = 0; i < v.size(); i++){
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std::vector<cv::Point> pv;
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for(size_t j = 0; j < v[i].points.size(); ++j)
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pv.push_back(cv::Point2f(v[i].points[j].x, v[i].points[j].y));
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cv.push_back(pv);
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}
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void isolateMarkers(const contours_vector & vc, markers_vector & vm){
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std::vector<cv::Point> appCurve;
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markers_vector posMarkers;
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// Render.
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cv::drawContours(dst, cv, -1, COLOR, 1, CV_AA);
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}
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for(size_t i = 0; i < vc.size(); ++i){
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double eps = vc[i].size() * 0.05;
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cv::approxPolyDP(vc[i], appCurve, eps, true);
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/**
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* Identify and return all marker candidates.
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*/
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void isolateMarkers(const contours_vector & vc, markers_vector & vm){
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std::vector<cv::Point> appCurve;
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markers_vector posMarkers;
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if(appCurve.size() != 4 || !cv::isContourConvex(appCurve)) continue;
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// For every detected contour.
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for(size_t i = 0; i < vc.size(); ++i){
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double eps = vc[i].size() * 0.05;
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float minD = std::numeric_limits<float>::max();
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// Approximate the contour with a polygon.
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cv::approxPolyDP(vc[i], appCurve, eps, true);
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for(int i = 0; i < 4; i++){
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cv::Point side = appCurve[i] - appCurve[(i + 1) % 4];
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float sqSideLen = side.dot(side);
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minD = std::min(minD, sqSideLen);
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}
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// If the polygon is not a cuadrilateral then this is not a marker
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// candidate.
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if(appCurve.size() != 4 || !cv::isContourConvex(appCurve)) continue;
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if(minD < MIN_CONTOUR_LENGTH) continue;
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// Calculate the lenght of the perimeter of this candidate. If it
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// is too short then discard it.
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float minD = std::numeric_limits<float>::max();
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Marker m;
|
||||
for(int i = 0; i < 4; i++){
|
||||
cv::Point side = appCurve[i] - appCurve[(i + 1) % 4];
|
||||
float sqSideLen = side.dot(side);
|
||||
minD = std::min(minD, sqSideLen);
|
||||
}
|
||||
|
||||
for(int i = 0; i < 4; i++)
|
||||
m.points.push_back(cv::Point2f(appCurve[i].x, appCurve[i].y));
|
||||
if(minD < MIN_CONTOUR_LENGTH) continue;
|
||||
|
||||
cv::Point v1 = m.points[1] - m.points[0];
|
||||
cv::Point v2 = m.points[2] - m.points[0];
|
||||
// Save the marker and order it's points counter-clockwise.
|
||||
Marker m;
|
||||
|
||||
double o = (v1.x * v2.y) - (v1.y * v2.x);
|
||||
if(o < 0.0) std::swap(m.points[1], m.points[3]);
|
||||
for(int i = 0; i < 4; i++)
|
||||
m.points.push_back(cv::Point2f(appCurve[i].x, appCurve[i].y));
|
||||
|
||||
posMarkers.push_back(m);
|
||||
}
|
||||
cv::Point v1 = m.points[1] - m.points[0];
|
||||
cv::Point v2 = m.points[2] - m.points[0];
|
||||
|
||||
std::vector<std::pair<int, int> > tooNear;
|
||||
for(size_t i = 0; i < posMarkers.size(); ++i){
|
||||
const Marker & m1 = posMarkers[i];
|
||||
double o = (v1.x * v2.y) - (v1.y * v2.x);
|
||||
if(o < 0.0) std::swap(m.points[1], m.points[3]);
|
||||
|
||||
for(size_t j = i + 1; j < posMarkers.size(); j++){
|
||||
const Marker & m2 = posMarkers[j];
|
||||
posMarkers.push_back(m);
|
||||
}
|
||||
|
||||
float dSq = 0.0f;
|
||||
// Identify contours that are to close to each other to eliminate
|
||||
// possible duplicates.
|
||||
std::vector<std::pair<int, int> > tooNear;
|
||||
for(size_t i = 0; i < posMarkers.size(); ++i){
|
||||
const Marker & m1 = posMarkers[i];
|
||||
|
||||
for(int c = 0; c < 4; c++){
|
||||
cv::Point v = m1.points[c] - m2.points[c];
|
||||
dSq += v.dot(v);
|
||||
}
|
||||
for(size_t j = i + 1; j < posMarkers.size(); j++){
|
||||
const Marker & m2 = posMarkers[j];
|
||||
|
||||
dSq /= 4.0f;
|
||||
float dSq = 0.0f;
|
||||
|
||||
if(dSq < 100) tooNear.push_back(std::pair<int, int>(i, j));
|
||||
}
|
||||
}
|
||||
for(int c = 0; c < 4; c++){
|
||||
cv::Point v = m1.points[c] - m2.points[c];
|
||||
dSq += v.dot(v);
|
||||
}
|
||||
|
||||
std::vector<bool> remMask(posMarkers.size(), false);
|
||||
dSq /= 4.0f;
|
||||
|
||||
for(size_t i = 0; i < tooNear.size(); ++i){
|
||||
float p1 = perimeter(posMarkers[tooNear[i].first].points);
|
||||
float p2 = perimeter(posMarkers[tooNear[i].second].points);
|
||||
if(dSq < 100) tooNear.push_back(std::pair<int, int>(i, j));
|
||||
}
|
||||
}
|
||||
|
||||
size_t remInd;
|
||||
if(p1 > p2) remInd = tooNear[i].second;
|
||||
else remInd = tooNear[i].first;
|
||||
// Mark one of every pair of duplicates to be discarded.
|
||||
std::vector<bool> remMask(posMarkers.size(), false);
|
||||
for(size_t i = 0; i < tooNear.size(); ++i){
|
||||
float p1 = perimeter(posMarkers[tooNear[i].first].points);
|
||||
float p2 = perimeter(posMarkers[tooNear[i].second].points);
|
||||
|
||||
remMask[remInd] = true;
|
||||
}
|
||||
size_t remInd;
|
||||
if(p1 > p2) remInd = tooNear[i].second;
|
||||
else remInd = tooNear[i].first;
|
||||
|
||||
vm.clear();
|
||||
for(size_t i = 0; i < posMarkers.size(); ++i){
|
||||
if(remMask[i]) vm.push_back(posMarkers[i]);
|
||||
}
|
||||
}
|
||||
remMask[remInd] = true;
|
||||
}
|
||||
|
||||
void warpMarker(Marker & m, cv::Mat & in, cv::Mat & out){
|
||||
cv::Mat bin;
|
||||
cv::Size markerSize(350, 350);
|
||||
points_vector v;
|
||||
v.push_back(cv::Point2f(0,0));
|
||||
v.push_back(cv::Point2f(markerSize.width-1,0));
|
||||
v.push_back(cv::Point2f(markerSize.width-1,markerSize.height-1));
|
||||
v.push_back(cv::Point2f(0,markerSize.height-1));
|
||||
// Save the candidates that survided the duplicates test.
|
||||
vm.clear();
|
||||
for(size_t i = 0; i < posMarkers.size(); ++i){
|
||||
if(!remMask[i]) vm.push_back(posMarkers[i]);
|
||||
}
|
||||
}
|
||||
|
||||
cv::Mat M = cv::getPerspectiveTransform(m.points, v);
|
||||
cv::warpPerspective(in, bin, M, markerSize);
|
||||
/**
|
||||
* Warp a marker image to remove it's perspective distortion.
|
||||
*/
|
||||
void warpMarker(Marker & m, cv::Mat & in, cv::Mat & out){
|
||||
cv::Mat bin;
|
||||
cv::Size markerSize(350, 350);
|
||||
points_vector v;
|
||||
|
||||
cv::threshold(bin, out, 128, 255, cv::THRESH_BINARY | cv::THRESH_OTSU);
|
||||
}
|
||||
// Assemble a unitary reference polygon.
|
||||
v.push_back(cv::Point2f(0,0));
|
||||
v.push_back(cv::Point2f(markerSize.width-1,0));
|
||||
v.push_back(cv::Point2f(markerSize.width-1,markerSize.height-1));
|
||||
v.push_back(cv::Point2f(0,markerSize.height-1));
|
||||
|
||||
int hammDistMarker(cv::Mat bits){
|
||||
int ids[4][5] = {
|
||||
{1,0,0,0,0},
|
||||
{1,0,1,1,1},
|
||||
{0,1,0,0,1},
|
||||
{0,1,1,1,0}
|
||||
};
|
||||
// Warp the input image's perspective to transform it into the reference
|
||||
// polygon's perspective.
|
||||
cv::Mat M = cv::getPerspectiveTransform(m.points, v);
|
||||
cv::warpPerspective(in, bin, M, markerSize);
|
||||
|
||||
int dist = 0;
|
||||
// Binarize the warped image into the output image.
|
||||
cv::threshold(bin, out, 128, 255, cv::THRESH_BINARY | cv::THRESH_OTSU);
|
||||
}
|
||||
|
||||
for (int y = 0; y < 5; y++){
|
||||
int minSum = 1e5;
|
||||
/**
|
||||
* Calculate the hamming distance of a 5x5 bit matrix.
|
||||
*/
|
||||
int hammDistMarker(cv::Mat bits){
|
||||
int ids[4][5] = {
|
||||
{1,0,0,0,0},
|
||||
{1,0,1,1,1},
|
||||
{0,1,0,0,1},
|
||||
{0,1,1,1,0}
|
||||
};
|
||||
|
||||
for (int p = 0; p < 4; p++){
|
||||
int sum = 0;
|
||||
int dist = 0;
|
||||
|
||||
for (int x = 0; x < 5; x++){
|
||||
sum += bits.at<uchar>(y, x) == ids[p][x] ? 0 : 1;
|
||||
}
|
||||
for (int y = 0; y < 5; y++){
|
||||
int minSum = 1e5;
|
||||
|
||||
if(minSum > sum)
|
||||
minSum = sum;
|
||||
}
|
||||
for (int p = 0; p < 4; p++){
|
||||
int sum = 0;
|
||||
|
||||
dist += minSum;
|
||||
}
|
||||
for (int x = 0; x < 5; x++){
|
||||
sum += bits.at<uchar>(y, x) == ids[p][x] ? 0 : 1;
|
||||
}
|
||||
|
||||
return dist;
|
||||
}
|
||||
if(minSum > sum)
|
||||
minSum = sum;
|
||||
}
|
||||
|
||||
cv::Mat rotate(cv::Mat in){
|
||||
cv::Mat out;
|
||||
in.copyTo(out);
|
||||
for (int i=0;i<in.rows;i++){
|
||||
for (int j=0;j<in.cols;j++){
|
||||
out.at<uchar>(i,j)=in.at<uchar>(in.cols-j-1,i);
|
||||
}
|
||||
}
|
||||
dist += minSum;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
return dist;
|
||||
}
|
||||
|
||||
int decodeMarker(cv::Mat & marker){
|
||||
bool found = false;
|
||||
int code = 0;
|
||||
cv::Mat bits;
|
||||
/**
|
||||
* Rotate a matrix by 90 degrees clockwise.
|
||||
*/
|
||||
cv::Mat rotate(cv::Mat in){
|
||||
cv::Mat out;
|
||||
|
||||
for(int y = 0; y < 7; y++){
|
||||
int inc = (y == 0 || y == 6) ? 1 : 6;
|
||||
in.copyTo(out);
|
||||
for (int i=0;i<in.rows;i++){
|
||||
for (int j=0;j<in.cols;j++){
|
||||
out.at<uchar>(i,j)=in.at<uchar>(in.cols-j-1,i);
|
||||
}
|
||||
}
|
||||
|
||||
for(int x = 0; x < 7; x += inc){
|
||||
int cX = x * 50;
|
||||
int cY = y * 50;
|
||||
return out;
|
||||
}
|
||||
|
||||
cv::Mat cell = marker(cv::Rect(cX, cY, 50, 50));
|
||||
/**
|
||||
* Decode a marker image and return it's code. Returns -1 if the image is
|
||||
* not a valid marker.
|
||||
*/
|
||||
int decodeMarker(cv::Mat & marker){
|
||||
bool found = false;
|
||||
int code = 0;
|
||||
cv::Mat bits;
|
||||
|
||||
int nZ = cv::countNonZero(cell);
|
||||
// Verify that the outer rim of marker cells are all black.
|
||||
for(int y = 0; y < 7; y++){
|
||||
int inc = (y == 0 || y == 6) ? 1 : 6;
|
||||
|
||||
// Not a valid marker.
|
||||
if(nZ > (50 * 50) / 2) return -1;
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < 7; x += inc){
|
||||
int cX = x * 50;
|
||||
int cY = y * 50;
|
||||
cv::Mat cell = marker(cv::Rect(cX, cY, 50, 50));
|
||||
|
||||
bits = cv::Mat::zeros(5, 5, CV_8UC1);
|
||||
int nZ = cv::countNonZero(cell);
|
||||
|
||||
// If one of the rim cells is 50% white or more then this
|
||||
// is not a valid marker.
|
||||
if(nZ > (50 * 50) / 2) return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// Create a 5x5 matrix to hold a simplified representation of this
|
||||
// marker.
|
||||
bits = cv::Mat::zeros(5, 5, CV_8UC1);
|
||||
|
||||
// For every cell in the marker flip it's corresponding 'bit' in the
|
||||
// bit matrix if it is at least 50 % white.
|
||||
for(int y = 0; y < 5; y++){
|
||||
for(int x = 0; x < 5; x++){
|
||||
int cX = (x + 1) * 50;
|
||||
int cY = (y + 1) * 50;
|
||||
cv::Mat cell = marker(cv::Rect(cX, cY, 50, 50));
|
||||
int nZ = cv::countNonZero(cell);
|
||||
|
||||
if(nZ > (50 * 50) / 2) bits.at<uchar>(y, x) = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Calcultate the hamming distance of the bit matrix and each of it's
|
||||
// 90 degree rotations to determine if this marker has a valid code.
|
||||
if(hammDistMarker(bits) != 0){
|
||||
for(int r = 1; r < 4; r++){
|
||||
bits = rotate(bits);
|
||||
if(hammDistMarker(bits) != 0) continue;
|
||||
else{ found = true; break;}
|
||||
}
|
||||
}else found = true;
|
||||
|
||||
// If the code is valid then decode it to an int and return it.
|
||||
if(found){
|
||||
for(int y = 0; y < 5; y++){
|
||||
code <<= 1;
|
||||
if(bits.at<uchar>(y, 1))
|
||||
code |= 1;
|
||||
|
||||
code <<= 1;
|
||||
if(bits.at<uchar>(y, 3))
|
||||
code |= 1;
|
||||
}
|
||||
|
||||
|
||||
for(int y = 0; y < 5; y++){
|
||||
for(int x = 0; x < 5; x++){
|
||||
int cX = (x + 1) * 50;
|
||||
int cY = (y + 1) * 50;
|
||||
return code;
|
||||
}else
|
||||
return -1;
|
||||
}
|
||||
|
||||
cv::Mat cell = marker(cv::Rect(cX, cY, 50, 50));
|
||||
/**
|
||||
* Calculate the perimeter of a polygon defined as a vector of points.
|
||||
*/
|
||||
float perimeter(points_vector & p){
|
||||
float per = 0.0f, dx, dy;
|
||||
|
||||
int nZ = cv::countNonZero(cell);
|
||||
for(size_t i; i < p.size(); ++i){
|
||||
dx = p[i].x - p[(i + 1) % p.size()].x;
|
||||
dy = p[i].y - p[(i + 1) % p.size()].y;
|
||||
per += sqrt((dx * dx) + (dy * dy));
|
||||
}
|
||||
|
||||
if(nZ > (50 * 50) / 2) bits.at<uchar>(y, x) = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if(hammDistMarker(bits) != 0){
|
||||
for(int r = 1; r < 4; r++){
|
||||
bits = rotate(bits);
|
||||
if(hammDistMarker(bits) != 0) continue;
|
||||
else{ found = true; break;}
|
||||
}
|
||||
}else found = true;
|
||||
|
||||
|
||||
if(found){
|
||||
for(int y = 0; y < 5; y++){
|
||||
code <<= 1;
|
||||
if(bits.at<uchar>(y, 1))
|
||||
code |= 1;
|
||||
|
||||
code <<= 1;
|
||||
if(bits.at<uchar>(y, 3))
|
||||
code |= 1;
|
||||
}
|
||||
|
||||
|
||||
return code;
|
||||
}else
|
||||
return -1;
|
||||
}
|
||||
|
||||
float perimeter(points_vector & p){
|
||||
float per = 0.0f, dx, dy;
|
||||
|
||||
for(size_t i; i < p.size(); ++i){
|
||||
dx = p[i].x - p[(i + 1) % p.size()].x;
|
||||
dy = p[i].y - p[(i + 1) % p.size()].y;
|
||||
per += sqrt((dx * dx) + (dy * dy));
|
||||
}
|
||||
|
||||
return per;
|
||||
}
|
||||
return per;
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
* CLASS METHODS *
|
||||
******************************************************************************/
|
||||
|
||||
Marker::~Marker(){
|
||||
points.clear();
|
||||
}
|
||||
/**
|
||||
* Clear the points vector associated with this marker.
|
||||
*/
|
||||
Marker::~Marker(){
|
||||
points.clear();
|
||||
}
|
||||
}
|
||||
|
@@ -169,4 +169,10 @@ public class MainActivity extends AndroidApplication implements OSFunctionalityP
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void calibrateCamera() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user