Finally fixed the shader.
This commit is contained in:
@@ -24,7 +24,7 @@ import org.opencv.android.Utils;
|
||||
import org.opencv.core.Mat;
|
||||
import org.opencv.imgproc.Imgproc;
|
||||
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.AndroidFunctionalityWrapper;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ActionResolver;
|
||||
import ve.ucv.ciens.ccg.nxtar.interfaces.ImageProcessor;
|
||||
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
|
||||
import android.content.Context;
|
||||
@@ -51,7 +51,7 @@ import com.badlogic.gdx.math.Vector3;
|
||||
* <p>Provides operating system services to the LibGDX platform
|
||||
* independant code, and handles OpenCV initialization and api calls.</p>
|
||||
*/
|
||||
public class MainActivity extends AndroidApplication implements AndroidFunctionalityWrapper, ImageProcessor{
|
||||
public class MainActivity extends AndroidApplication implements ActionResolver, ImageProcessor{
|
||||
/**
|
||||
* Tag used for logging.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user