Refactoring finished.

This commit is contained in:
2014-02-06 18:56:20 -04:30
parent 40d390baec
commit e88305f0ff
9 changed files with 429 additions and 143 deletions

View File

@@ -23,6 +23,7 @@ import ve.ucv.ciens.ccg.nxtar.network.ServiceDiscoveryThread;
import ve.ucv.ciens.ccg.nxtar.network.VideoStreamingThread;
import ve.ucv.ciens.ccg.nxtar.states.BaseState;
import ve.ucv.ciens.ccg.nxtar.states.InGameState;
import ve.ucv.ciens.ccg.nxtar.states.MainMenuStateBase;
import ve.ucv.ciens.ccg.nxtar.states.OuyaMainMenuState;
import ve.ucv.ciens.ccg.nxtar.states.PauseState;
import ve.ucv.ciens.ccg.nxtar.states.TabletMainMenuState;
@@ -33,14 +34,28 @@ import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controllers;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
* <p>Core of the application.</p>
*
* <p>This class has three basic resposibilities:</p>
* <ul>
* <li> Handling the main game loop.</li>
* <li> Starting and destroying the networking threads.</li>
* <li> Rendering debug information.</li>
* </ul>
* @author Miguel Angel Astor Romero
*/
public class NxtARCore extends Game implements NetworkConnectionListener{
private static final String TAG = "NXTAR_CORE_MAIN";
private static final String CLASS_NAME = NxtARCore.class.getSimpleName();
// Game state management fields.
/**
* Valid game states.
*/
public enum game_states_t {
MAIN_MENU(0), IN_GAME(1), PAUSED(2);
@@ -54,15 +69,22 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
return this.value;
}
};
public game_states_t nextState;
/**
* The current application state.
*/
private game_states_t currState;
/**
* <p>The state to change to.</p>
* <p> Usually null. A state change is scheduled by setting this field to a {@link game_states_t} value.</p>
*/
public game_states_t nextState;
// Screens.
private BaseState[] states;
// Assorted fields.
public SpriteBatch batch;
public Toaster toaster;
private Toaster toaster;
// Networking related fields.
private int connections;
@@ -72,35 +94,45 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
private RobotControlThread robotThread;
// Overlay font.
private OrthographicCamera pixelPerfectCamera;
private float fontX;
private float fontY;
private BitmapFont font;
/**
* <p>Set up the basic application fields.</p>
*/
public NxtARCore(Application concreteApp){
super();
connections = 0;
try{
this.toaster = (Toaster)concreteApp;
}catch(ClassCastException cc){
Gdx.app.debug(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement the Toaster interface. Toasting disabled.");
this.toaster = null;
}
try{
this.mcastEnabler = (MulticastEnabler)concreteApp;
}catch(ClassCastException cc){
Gdx.app.debug(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement some of the required interfaces.");
Gdx.app.error(TAG, CLASS_NAME + ".Main() :: concreteApp does not implement MulticastEnabler. Quitting.");
Gdx.app.exit();
}
}
@Override
public void create(){
// Create the state objects.
states = new BaseState[3];
if(Ouya.runningOnOuya)states[0] = new OuyaMainMenuState(this);
else states[1] = new TabletMainMenuState(this);
states[1] = new InGameState(this);
states[2] = new PauseState(this);
if(Ouya.runningOnOuya)states[game_states_t.MAIN_MENU.getValue()] = new OuyaMainMenuState(this);
else states[game_states_t.MAIN_MENU.getValue()] = new TabletMainMenuState(this);
states[game_states_t.IN_GAME.getValue()] = new InGameState(this);
states[game_states_t.PAUSED.getValue()] = new PauseState(this);
// Set up fields.
batch = new SpriteBatch();
if(ProjectConstants.DEBUG){
if(ProjectConstants.DEBUG)
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());{
// Set up the overlay font.
fontX = -((Gdx.graphics.getWidth() * ProjectConstants.OVERSCAN) / 2) + 10;
fontY = ((Gdx.graphics.getHeight() * ProjectConstants.OVERSCAN) / 2) - 10;
@@ -125,12 +157,14 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
serviceDiscoveryThread.start();
videoThread.start();
videoThread.startStreaming();
videoThread.addNetworkConnectionListener(this);
//robotThread.start();
// Set the current and next states.
currState = game_states_t.MAIN_MENU;
nextState = null;
this.setScreen(states[currState.getValue()]);
states[currState.getValue()].onStateSet();
// Set initial input handlers.
Gdx.input.setInputProcessor(states[currState.getValue()]);
@@ -141,25 +175,25 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
// Gdx.app.setLogLevel(Application.LOG_NONE);
}
@Override
public void render(){
super.render();
// If the current state set a value for nextState then switch to that state.
if(nextState != null){
// Change the input processors.
Gdx.input.setInputProcessor(states[nextState.getValue()]);
// Invalidate all input processors.
Gdx.input.setInputProcessor(null);
Controllers.removeListener(states[currState.getValue()]);
Controllers.addListener(states[nextState.getValue()]);
// Swap the pointers and set the new screen.
currState = nextState;
nextState = null;
setScreen(states[currState.getValue()]);
states[currState.getValue()].onStateSet();
}
if(ProjectConstants.DEBUG){
// Draw the FPS overlay.
batch.setProjectionMatrix(pixelPerfectCamera.combined);
batch.begin();{
font.draw(batch, String.format("Render FPS: %d", Gdx.graphics.getFramesPerSecond()), fontX, fontY);
font.draw(batch, String.format("Total stream FPS: %d", videoThread.getFps()), fontX, fontY - font.getCapHeight() - 5);
@@ -168,22 +202,16 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
}
}
@Override
public void resize(int width, int height){ }
@Override
public void pause(){
if(videoThread != null)
videoThread.pause();
}
@Override
public void resume(){
if(videoThread != null)
videoThread.play();
}
@Override
public void dispose(){
// Finish network threads.
videoThread.finish();
@@ -202,12 +230,21 @@ public class NxtARCore extends Game implements NetworkConnectionListener{
@Override
public synchronized void networkStreamConnected(String streamName){
if(streamName.compareTo(VideoStreamingThread.THREAD_NAME) == 0 || streamName.compareTo(RobotControlThread.THREAD_NAME) == 0)
if(streamName.equals(VideoStreamingThread.THREAD_NAME) || streamName.equals(RobotControlThread.THREAD_NAME))
connections += 1;
if(connections >= 2){
if(connections >= 1){
Gdx.app.debug(TAG, CLASS_NAME + ".networkStreamConnected() :: Stopping service broadcast.");
serviceDiscoveryThread.finish();
mcastEnabler.disableMulticast();
toaster.showShortToast("Client connected");
((MainMenuStateBase)states[game_states_t.MAIN_MENU.getValue()]).onClientConnected();
}
}
public void toast(String msg, boolean longToast){
if(toaster != null){
if(longToast) toaster.showLongToast(msg);
else toaster.showShortToast(msg);
}
}
}

View File

@@ -45,6 +45,7 @@ public class VideoStreamingThread extends Thread {
private boolean endProtocol;*/
private boolean done;
private boolean pause;
private boolean coreNotified;
private Object protocolPauseMonitor;
private Socket client;
//private ObjectInputStream reader;
@@ -70,6 +71,7 @@ public class VideoStreamingThread extends Thread {
/*endProtocol = false;
pauseProtocol = false;*/
done = false;
coreNotified = false;
//protocolState = ProtocolState_t.WAIT_FOR_START;
protocolPauseMonitor = new Object();
frameMonitor = VideoFrameMonitor.getInstance();
@@ -456,8 +458,10 @@ public class VideoStreamingThread extends Thread {
}
}
Gdx.app.debug(TAG, CLASS_NAME + ".run() :: Receiving.");
if(netListener != null)
if(netListener != null && !coreNotified && frameMonitor.getCurrentFrame() != null){
coreNotified = true;
netListener.networkStreamConnected(THREAD_NAME);
}
receiveUdp();
frames++;
now = System.currentTimeMillis();

View File

@@ -27,6 +27,9 @@ import com.badlogic.gdx.math.Vector3;
public abstract class BaseState implements Screen, ControllerListener, InputProcessor {
protected NxtARCore core;
/* STATE METHODS */
public abstract void onStateSet();
/* SCREEN METHODS*/
@Override
public abstract void render(float delta);

View File

@@ -23,9 +23,10 @@ import ve.ucv.ciens.ccg.nxtar.utils.Size;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.Controllers;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
@@ -101,7 +102,7 @@ public class InGameState extends BaseState{
Size dimensions = null;
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
frame = frameMonitor.getCurrentFrame();
if(frame != null){
@@ -111,7 +112,7 @@ public class InGameState extends BaseState{
try{
videoFrame = new Pixmap(getOptimalTextureSize(dimensions.getWidth()), getOptimalTextureSize(dimensions.getHeight()), temp.getFormat());
}catch(ImageTooBigException e){
core.toaster.showLongToast("Cannot display received frame.\n" + e.getMessage());
core.toast("Cannot display received frame.\n" + e.getMessage(), true);
Gdx.app.exit();
return;
}
@@ -206,6 +207,16 @@ public class InGameState extends BaseState{
throw new ImageTooBigException("No valid texture size found. Image too large.");
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
Controllers.addListener(this);
Gdx.input.setInputProcessor(this);
}
private void setUpButtons(){
buttonTexture = new Texture(Gdx.files.internal("data/gfx/gui/PBCrichton_Flat_Button.png"));
buttonTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
@@ -347,13 +358,11 @@ public class InGameState extends BaseState{
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean scrolled(int amount) {
// TODO Auto-generated method stub
@@ -433,7 +442,4 @@ public class InGameState extends BaseState{
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
}

View File

@@ -15,45 +15,125 @@
*/
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.utils.ProjectConstants;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controllers;
import com.badlogic.gdx.controllers.mappings.Ouya;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.NinePatch;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
import com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable;
public abstract class MainMenuStateBase extends BaseState{
protected static final String TAG = "MAIN_MENU";
// Client connection helper fields.
protected boolean clientConnected;
// Buttons and other gui components.
protected TextButton startButton;
protected Rectangle startButtonBBox;
protected Sprite clientConnectedLedOn;
protected Sprite clientConnectedLedOff;
// Graphic data for the start button.
private Texture startButtonEnabledTexture;
private Texture startButtonDisabledTexture;
private Texture startButtonPressedTexture;
private NinePatch startButtonEnabled9p;
private NinePatch startButtonDisabled9p;
private NinePatch startButtonPressed9p;
private BitmapFont font;
// Other graphics.
private Texture clientConnectedLedOffTexture;
private Texture clientConnectedLedOnTexture;
public MainMenuStateBase(){
// Create the start button background.
startButtonEnabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Yellow.png"));
startButtonEnabled9p = new NinePatch(new TextureRegion(startButtonEnabledTexture, 0, 0, startButtonEnabledTexture.getWidth(), startButtonEnabledTexture.getHeight()), 49, 49, 45, 45);
startButtonDisabledTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Cyan.png"));
startButtonDisabled9p = new NinePatch(new TextureRegion(startButtonDisabledTexture, 0, 0, startButtonDisabledTexture.getWidth(), startButtonDisabledTexture.getHeight()), 49, 49, 45, 45);
startButtonPressedTexture = new Texture(Gdx.files.internal("data/gfx/gui/Anonymous_Pill_Button_Blue.png"));
startButtonPressed9p = new NinePatch(new TextureRegion(startButtonPressedTexture, 0, 0, startButtonPressedTexture.getWidth(), startButtonPressedTexture.getHeight()), 49, 49, 45, 45);
// Create the start button font.
FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("data/fonts/d-puntillas-B-to-tiptoe.ttf"));
font = generator.generateFont(Ouya.runningOnOuya ? 60 : 40, ProjectConstants.FONT_CHARS, false);
generator.dispose();
// Create the start button itself.
TextButtonStyle tbs = new TextButtonStyle();
tbs.font = font;
tbs.up = new NinePatchDrawable(startButtonEnabled9p);
tbs.checked = new NinePatchDrawable(startButtonPressed9p);
tbs.disabled = new NinePatchDrawable(startButtonDisabled9p);
tbs.disabledFontColor = new Color(0, 0, 0, 1);
startButton = new TextButton("Start server", tbs);
startButton.setText("Start game");
startButton.setDisabled(true);
startButtonBBox = new Rectangle(0, 0, startButton.getWidth(), startButton.getHeight());
// Create the connection leds.
TextureRegion region;
clientConnectedLedOnTexture = new Texture("data/gfx/gui/Anonymous_Button_Green.png");
region = new TextureRegion(clientConnectedLedOnTexture, clientConnectedLedOnTexture.getWidth(), clientConnectedLedOnTexture.getHeight());
clientConnectedLedOn = new Sprite(region);
clientConnectedLedOffTexture = new Texture("data/gfx/gui/Anonymous_Button_Red.png");
region = new TextureRegion(clientConnectedLedOffTexture, clientConnectedLedOffTexture.getWidth(), clientConnectedLedOffTexture.getHeight());
clientConnectedLedOff = new Sprite(region);
clientConnected = false;
}
@Override
public abstract void render(float delta);
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
public abstract void resize(int width, int height);
@Override
public abstract void show();
@Override
public abstract void hide();
@Override
public abstract void pause();
@Override
public abstract void resume();
@Override
public void dispose(){
startButtonEnabledTexture.dispose();
startButtonDisabledTexture.dispose();
startButtonPressedTexture.dispose();
clientConnectedLedOnTexture.dispose();
clientConnectedLedOffTexture.dispose();
font.dispose();
}
@Override
public void show() {
// TODO Auto-generated method stub
public void onStateSet(){
Controllers.addListener(this);
Gdx.input.setInputProcessor(this);
}
@Override
public void hide() {
// TODO Auto-generated method stub
public void onClientConnected(){
clientConnected = true;
startButton.setDisabled(false);
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
}

View File

@@ -17,22 +17,77 @@ package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.Controllers;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector3;
public class OuyaMainMenuState extends MainMenuStateBase{
private OrthographicCamera pixelPerfectCamera;
public OuyaMainMenuState(final NxtARCore core){
this.core = core;
this.pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
this.startButton.draw(core.batch, 1.0f);
}core.batch.end();
}
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void show() {
// TODO Auto-generated method stub
}
@Override
public void hide() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose(){
super.dispose();
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
super.onStateSet();
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@@ -78,13 +133,11 @@ public class OuyaMainMenuState extends MainMenuStateBase{
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean scrolled(int amount) {
// TODO Auto-generated method stub
@@ -148,7 +201,4 @@ public class OuyaMainMenuState extends MainMenuStateBase{
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
}

View File

@@ -69,6 +69,14 @@ public class PauseState extends BaseState {
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/

View File

@@ -16,139 +16,235 @@
package ve.ucv.ciens.ccg.nxtar.states;
import ve.ucv.ciens.ccg.nxtar.NxtARCore;
import ve.ucv.ciens.ccg.nxtar.NxtARCore.game_states_t;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
public class TabletMainMenuState extends MainMenuStateBase{
protected static final String CLASS_NAME = TabletMainMenuState.class.getSimpleName();
private OrthographicCamera pixelPerfectCamera;
// Button touch helper fields.
private Vector3 win2world;
private Vector2 touchPointWorldCoords;
private boolean startButtonTouched;
private int startButtonTouchPointer;
public TabletMainMenuState(final NxtARCore core){
this.core = core;
pixelPerfectCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
startButton.setPosition(-(startButton.getWidth() / 2), -(startButton.getHeight() / 2));
startButtonBBox.setPosition(startButton.getX(), startButton.getY());
win2world = new Vector3(0.0f, 0.0f, 0.0f);
touchPointWorldCoords = new Vector2();
startButtonTouched = false;
startButtonTouchPointer = -1;
float ledYPos = (-(Gdx.graphics.getHeight() / 2) * 0.5f) + (startButton.getY() * 0.5f);
clientConnectedLedOn.setSize(clientConnectedLedOn.getWidth() * 0.5f, clientConnectedLedOn.getHeight() * 0.5f);
clientConnectedLedOn.setPosition(-(clientConnectedLedOn.getWidth() / 2), ledYPos);
clientConnectedLedOff.setSize(clientConnectedLedOff.getWidth() * 0.5f, clientConnectedLedOff.getHeight() * 0.5f);
clientConnectedLedOff.setPosition(-(clientConnectedLedOff.getWidth() / 2), ledYPos);
}
@Override
public void render(float delta) {
// TODO Auto-generated method stub
public void render(float delta){
Gdx.gl.glClearColor(1, 1, 1, 1);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
core.batch.setProjectionMatrix(pixelPerfectCamera.combined);
core.batch.begin();{
if(clientConnected){
clientConnectedLedOn.draw(core.batch);
}else{
clientConnectedLedOff.draw(core.batch);
}
startButton.draw(core.batch, 1.0f);
}core.batch.end();
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public void resize(int width, int height){ }
@Override
public boolean keyDown(int keycode) {
// TODO Auto-generated method stub
public void show(){ }
@Override
public void hide(){ }
@Override
public void pause(){ }
@Override
public void resume(){ }
@Override
public void dispose(){
super.dispose();
}
/*;;;;;;;;;;;;;;;;;;
; HELPER METHODS ;
;;;;;;;;;;;;;;;;;;*/
@Override
public void onStateSet(){
super.onStateSet();
}
private void unprojectTouch(int screenX, int screenY){
win2world.set(screenX, screenY, 0.0f);
pixelPerfectCamera.unproject(win2world);
touchPointWorldCoords.set(win2world.x, win2world.y);
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;
; INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button){
unprojectTouch(screenX, screenY);
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchDown() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
startButton.setChecked(true);
startButtonTouched = true;
startButtonTouchPointer = pointer;
core.nextState = game_states_t.IN_GAME;
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button pressed.");
}
return true;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button){
unprojectTouch(screenX, screenY);
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp(%d, %d, %d, %d)", screenX, screenY, pointer, button));
Gdx.app.log(TAG, CLASS_NAME + String.format(".touchUp() :: Unprojected touch point: (%f, %f)", touchPointWorldCoords.x, touchPointWorldCoords.y));
if(!startButton.isDisabled() && startButtonBBox.contains(touchPointWorldCoords)){
startButton.setChecked(false);
startButtonTouched = false;
startButtonTouchPointer = -1;
Gdx.app.log(TAG, CLASS_NAME + ".touchDown() :: Start button released.");
}
return true;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer){
unprojectTouch(screenX, screenY);
if(!startButton.isDisabled() && startButtonTouched && pointer == startButtonTouchPointer && !startButtonBBox.contains(touchPointWorldCoords)){
startButtonTouchPointer = -1;
startButtonTouched = false;
startButton.setChecked(false);
Gdx.app.log(TAG, CLASS_NAME + ".touchDragged() :: Start button released.");
}
return true;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNUSED CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean keyDown(int keycode){
// Unused.
return false;
}
@Override
public boolean keyUp(int keycode) {
// TODO Auto-generated method stub
public boolean keyUp(int keycode){
// Unused.
return false;
}
@Override
public boolean keyTyped(char character) {
// TODO Auto-generated method stub
public boolean keyTyped(char character){
// Unused.
return false;
}
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
// TODO Auto-generated method stub
public boolean mouseMoved(int screenX, int screenY){
// Unused.
return false;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
// TODO Auto-generated method stub
public boolean scrolled(int amount){
// Unused.
return false;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
// TODO Auto-generated method stub
public void connected(Controller controller){
// Unused.
}
@Override
public void disconnected(Controller controller){
// Unused.
}
@Override
public boolean buttonDown(Controller controller, int buttonCode){
// Unused.
return false;
}
@Override
public boolean mouseMoved(int screenX, int screenY) {
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END INPUT PROCESSOR METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BEGIN CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
@Override
public boolean scrolled(int amount) {
// TODO Auto-generated method stub
public boolean buttonUp(Controller controller, int buttonCode){
// Unused.
return false;
}
@Override
public void connected(Controller controller) {
// TODO Auto-generated method stub
}
@Override
public void disconnected(Controller controller) {
// TODO Auto-generated method stub
}
@Override
public boolean buttonDown(Controller controller, int buttonCode) {
// TODO Auto-generated method stub
public boolean axisMoved(Controller controller, int axisCode, float value){
// Unused.
return false;
}
@Override
public boolean buttonUp(Controller controller, int buttonCode) {
// TODO Auto-generated method stub
public boolean povMoved(Controller controller, int povCode, PovDirection value){
// Unused.
return false;
}
@Override
public boolean axisMoved(Controller controller, int axisCode, float value) {
// TODO Auto-generated method stub
public boolean xSliderMoved(Controller controller, int sliderCode, boolean value){
// Unused.
return false;
}
@Override
public boolean povMoved(Controller controller, int povCode,
PovDirection value) {
// TODO Auto-generated method stub
public boolean ySliderMoved(Controller controller, int sliderCode, boolean value){
// Unused.
return false;
}
@Override
public boolean xSliderMoved(Controller controller, int sliderCode,
boolean value) {
// TODO Auto-generated method stub
public boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value){
// Unused.
return false;
}
@Override
public boolean ySliderMoved(Controller controller, int sliderCode,
boolean value) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean accelerometerMoved(Controller controller,
int accelerometerCode, Vector3 value) {
// TODO Auto-generated method stub
return false;
}
/*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; END CONTROLLER LISTENER METHODS ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/
}

View File

@@ -31,6 +31,8 @@ public abstract class ProjectConstants {
public static final float OVERSCAN;
public static final String FONT_CHARS = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890.,:;!<21>?<3F>";
static{
OVERSCAN = Ouya.runningOnOuya ? 0.9f : 1.0f;
}