From f4e5ebabb28cf87414ea5173ec4dd161f53eff8d Mon Sep 17 00:00:00 2001 From: unknown Date: Tue, 22 Jul 2014 08:25:15 -0430 Subject: [PATCH] Fixed the controls again. --- src/ve/ucv/ciens/ccg/nxtar/states/InGameState.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ve/ucv/ciens/ccg/nxtar/states/InGameState.java b/src/ve/ucv/ciens/ccg/nxtar/states/InGameState.java index 5d7501e..52e3a52 100644 --- a/src/ve/ucv/ciens/ccg/nxtar/states/InGameState.java +++ b/src/ve/ucv/ciens/ccg/nxtar/states/InGameState.java @@ -1357,7 +1357,7 @@ public class InGameState extends BaseState{ userInput.axisRightY = value; } - }else if(Math.abs(value) <= Ouya.STICK_DEADZONE && Math.abs(value) > 0.15f){ + }else if(Math.abs(value) <= Ouya.STICK_DEADZONE){ userInput = new GamepadUserInput(); if(axisCode == Ouya.AXIS_LEFT_X){ userInput.axisLeftX = 0.0f;