sphere and disk area lights mostly ready (I think :S).

This commit is contained in:
2017-02-09 23:37:40 -04:00
parent 944ae05db7
commit 0cdc7c46ca
30 changed files with 512 additions and 83 deletions

View File

@@ -1,6 +1,9 @@
CXX = g++
TARGET = ray
OBJECTS = main.o sampling.o camera.o environment.o disk.o plane.o sphere.o phong_brdf.o hsa_brdf.o directional_light.o point_light.o spot_light.o scene.o tracer.o path_tracer.o whitted_tracer.o
OBJECTS = main.o sampling.o camera.o environment.o disk.o plane.o sphere.o \
phong_brdf.o hsa_brdf.o directional_light.o point_light.o \
spot_light.o sphere_area_light.o disk_area_light.o scene.o tracer.o \
path_tracer.o whitted_tracer.o
DEPENDS = $(OBJECTS:.o=.d)
CXXFLAGS = -ansi -pedantic -Wall -DGLM_FORCE_RADIANS -fopenmp
LDLIBS = -lfreeimage -ljson_spirit