Code clean up and refactoring.

This commit is contained in:
2016-12-26 15:41:29 -04:00
parent 876ecc14cc
commit 2d437f07bc
10 changed files with 183 additions and 85 deletions

32
tracer.hpp Normal file
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#pragma once
#ifndef TRACER_HPP
#define TRACER_HPP
#include <vector>
#include <glm/glm.hpp>
#include "figure.hpp"
#include "light.hpp"
#include "ray.hpp"
using std::vector;
using glm::radians;
using glm::vec3;
using glm::vec2;
class Tracer {
public:
int m_h;
int m_w;
float m_fov;
float m_a_ratio;
Tracer();
Tracer(int w, int h, float fov);
vec2 sample_pixel(int i, int j) const;
vec3 trace_ray(Ray & r, vector<Figure *> & f, vector<Light *> & l, unsigned int rec_level) const;
};
#endif