Added recursion depth as a CL option.

This commit is contained in:
Miguel Angel Astor Romero
2017-01-12 13:03:29 -04:00
parent f93635b03b
commit 8c33e46b3d
8 changed files with 156 additions and 122 deletions

234
main.cpp
View File

@@ -28,27 +28,39 @@
using namespace std; using namespace std;
using namespace glm; using namespace glm;
////////////////////////////////////////////
// Function prototypes. // Function prototypes.
////////////////////////////////////////////
static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view); static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view); static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view); static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view); static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
static void print_usage(char ** const argv); static void print_usage(char ** const argv);
static void parse_args(int argc, char ** const argv);
////////////////////////////////////////////
// Constants. // Constants.
////////////////////////////////////////////
static const char * OUT_FILE = "output.png"; static const char * OUT_FILE = "output.png";
////////////////////////////////////////////
// Global variables. // Global variables.
////////////////////////////////////////////
typedef enum TRACERS { NONE, WHITTED, MONTE_CARLO } tracer_t; typedef enum TRACERS { NONE, WHITTED, MONTE_CARLO } tracer_t;
static char * input_file; static char * g_input_file;
static char * g_out_file_name = NULL;
static int g_samples = 25; static int g_samples = 25;
static float g_fov = 45.f; static float g_fov = 45.f;
static int g_w = 640; static int g_w = 640;
static int g_h = 480; static int g_h = 480;
static vec3 ** image; static vec3 ** image;
static tracer_t g_tracer = NONE; static tracer_t g_tracer = NONE;
static unsigned int g_max_depth = 5;
////////////////////////////////////////////
// Main function.
////////////////////////////////////////////
int main(int argc, char ** argv) { int main(int argc, char ** argv) {
Ray r; Ray r;
vec2 sample; vec2 sample;
@@ -63,93 +75,8 @@ int main(int argc, char ** argv) {
FREE_IMAGE_FORMAT fif; FREE_IMAGE_FORMAT fif;
BYTE * bits; BYTE * bits;
int bpp; int bpp;
int opt;
int x_pos;
char * out_file_name = NULL;
// Check command line arguments. parse_args(argc, argv);
if(argc == 1) {
print_usage(argv);
return EXIT_FAILURE;
}
while((opt = getopt(argc, argv, ":t:s:w:f:o:")) != -1) {
switch (opt) {
case 't':
if (strcmp("whitted", optarg) == 0 )
g_tracer = WHITTED;
else if(strcmp("monte_carlo", optarg) == 0)
g_tracer = MONTE_CARLO;
else {
cerr << "Invalid ray tracer: " << optarg << endl;
print_usage(argv);
return EXIT_FAILURE;
}
break;
case 'w':
for (x_pos = 0; optarg[x_pos]; x_pos++)
if (optarg[x_pos] == 'x')
break;
if (optarg[x_pos] == '\0') {
cerr << "Invalid screen resolution: " << optarg << endl;
print_usage(argv);
return EXIT_FAILURE;
} else {
optarg[x_pos] = '\0';
g_w = atoi(optarg);
g_h = atoi(&optarg[x_pos + 1]);
if (g_w <= 0 || g_h <= 0) {
cerr << "Invalid screen resolution: " << optarg << endl;
print_usage(argv);
return EXIT_FAILURE;
}
}
break;
case 's':
g_samples = atoi(optarg);
if (g_samples == 0) {
cerr << "Samples per pixel must be a positive integer." << endl;
print_usage(argv);
return EXIT_FAILURE;
}
break;
case 'o':
out_file_name = (char*)malloc((strlen(optarg) + 1) * sizeof(char));
strcpy(out_file_name, optarg);
break;
case 'f':
g_fov = atof(optarg);
if (g_fov < 1.0f) {
cerr << "FoV must be greater than or equal to 1.0 degrees." << endl;
print_usage(argv);
return EXIT_FAILURE;
}
break;
case ':':
cerr << "Option \"-" << static_cast<char>(optopt) << "\" requires an argument." << endl;
print_usage(argv);
return EXIT_FAILURE;
break;
case '?':
default:
cerr << "Unrecognized option: \"-" << static_cast<char>(optopt) << "\"." << endl;
}
}
input_file = argv[optind];
// Initialize everything. // Initialize everything.
FreeImage_Initialise(); FreeImage_Initialise();
@@ -162,9 +89,9 @@ int main(int argc, char ** argv) {
scene_2(figures, lights, i_model_view); scene_2(figures, lights, i_model_view);
if (g_tracer == WHITTED) if (g_tracer == WHITTED)
tracer = static_cast<Tracer *>(new WhittedTracer(g_h, g_w, g_fov)); tracer = static_cast<Tracer *>(new WhittedTracer(g_h, g_w, g_fov, g_max_depth));
else if(g_tracer == MONTE_CARLO) else if(g_tracer == MONTE_CARLO)
tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov)); tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov, g_max_depth));
else { else {
cerr << "Must specify a ray tracer with \"-t\"." << endl; cerr << "Must specify a ray tracer with \"-t\"." << endl;
print_usage(argv); print_usage(argv);
@@ -206,13 +133,13 @@ int main(int argc, char ** argv) {
} }
// Save the output image. // Save the output image.
fif = FreeImage_GetFIFFromFilename(out_file_name != NULL ? out_file_name : OUT_FILE); fif = FreeImage_GetFIFFromFilename(g_out_file_name != NULL ? g_out_file_name : OUT_FILE);
FreeImage_Save(fif, output_bitmap, out_file_name != NULL ? out_file_name : OUT_FILE); FreeImage_Save(fif, output_bitmap, g_out_file_name != NULL ? g_out_file_name : OUT_FILE);
FreeImage_Unload(output_bitmap); FreeImage_Unload(output_bitmap);
// Clean up. // Clean up.
if (out_file_name != NULL) if (g_out_file_name != NULL)
free(out_file_name); free(g_out_file_name);
delete tracer; delete tracer;
@@ -235,23 +162,128 @@ int main(int argc, char ** argv) {
return EXIT_SUCCESS; return EXIT_SUCCESS;
} }
static void print_usage(char ** const argv) { ////////////////////////////////////////////
// Helper functions.
////////////////////////////////////////////
void print_usage(char ** const argv) {
cerr << "USAGE: " << argv[0] << " [OPTIONS]... FILE" << endl; cerr << "USAGE: " << argv[0] << " [OPTIONS]... FILE" << endl;
cerr << "Renders the scene specified by the scene file FILE." << endl; cerr << "Renders the scene specified by the scene file FILE." << endl << endl;
cerr << "Mandatory options: " << endl; cerr << "Mandatory options: " << endl;
cerr << " -t\tRay tracing method to use." << endl; cerr << " -t\tRay tracing method to use." << endl;
cerr << " \tValid values: \"whitted\" \"monte_carlo\"." << endl; cerr << " \tValid values: \"whitted\" \"monte_carlo\"." << endl << endl;
cerr << "Optional options:" << endl; cerr << "Extra options:" << endl;
cerr << " -o\tOutput image file name with extension." << endl; cerr << " -o\tOutput image file name with extension." << endl;
cerr << " \tDefaults to \"output.png\"." << endl;
cerr << " -f\tField of view to use in degrees." << endl; cerr << " -f\tField of view to use in degrees." << endl;
cerr << " \tDefaults to 45.0 degrees." << endl; cerr << " \tDefaults to 45.0 degrees." << endl;
cerr << " -s\tNumber of samples per pixel." << endl; cerr << " -s\tNumber of samples per pixel." << endl;
cerr << " \tDefaults to 25 samples." << endl; cerr << " \tDefaults to 25 samples." << endl;
cerr << " -w\tImage size in pixels as \"WIDTHxHEIGHT\"." << endl; cerr << " -w\tImage size in pixels as \"WIDTHxHEIGHT\"." << endl;
cerr << " \tDefaults to 640x480 pixels." << endl; cerr << " \tDefaults to 640x480 pixels." << endl;
cerr << " -r\tMaxmimum recursion depth." << endl;
cerr << " \tDefaults to 5." << endl;
} }
static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) { void parse_args(int argc, char ** const argv) {
int opt;
int x_pos;
// Check command line arguments.
if(argc == 1) {
print_usage(argv);
exit(EXIT_FAILURE);
}
while((opt = getopt(argc, argv, ":t:s:w:f:o:r:")) != -1) {
switch (opt) {
case 't':
if (strcmp("whitted", optarg) == 0 )
g_tracer = WHITTED;
else if(strcmp("monte_carlo", optarg) == 0 || strcmp("montecarlo", optarg) == 0)
g_tracer = MONTE_CARLO;
else {
cerr << "Invalid ray tracer: " << optarg << endl;
print_usage(argv);
exit(EXIT_FAILURE);
}
break;
case 'w':
for (x_pos = 0; optarg[x_pos]; x_pos++)
if (optarg[x_pos] == 'x')
break;
if (optarg[x_pos] == '\0') {
cerr << "Invalid screen resolution: " << optarg << endl;
print_usage(argv);
exit(EXIT_FAILURE);
} else {
optarg[x_pos] = '\0';
g_w = atoi(optarg);
g_h = atoi(&optarg[x_pos + 1]);
if (g_w <= 0 || g_h <= 0) {
cerr << "Invalid screen resolution: " << optarg << endl;
print_usage(argv);
exit(EXIT_FAILURE);
}
}
break;
case 's':
g_samples = atoi(optarg);
if (g_samples <= 0) {
cerr << "Samples per pixel must be a positive integer." << endl;
print_usage(argv);
exit(EXIT_FAILURE);
}
break;
case 'o':
g_out_file_name = (char*)malloc((strlen(optarg) + 1) * sizeof(char));
strcpy(g_out_file_name, optarg);
break;
case 'f':
g_fov = atof(optarg);
if (g_fov < 1.0f) {
cerr << "FoV must be greater than or equal to 1.0 degrees." << endl;
print_usage(argv);
exit(EXIT_FAILURE);
}
break;
case 'r':
g_max_depth = static_cast<unsigned int>(abs(atoi(optarg)));
if (g_max_depth == 0) {
cerr << "Recursion depth must be a positive integer." << endl;
print_usage(argv);
exit(EXIT_FAILURE);
}
break;
case ':':
cerr << "Option \"-" << static_cast<char>(optopt) << "\" requires an argument." << endl;
print_usage(argv);
exit(EXIT_FAILURE);
break;
case '?':
default:
cerr << "Unrecognized option: \"-" << static_cast<char>(optopt) << "\"." << endl;
}
}
g_input_file = argv[optind];
}
void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
Sphere * s; Sphere * s;
Plane * p; Plane * p;
Disk * d; Disk * d;
@@ -326,7 +358,7 @@ static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
vl.push_back(static_cast<Light *>(l)); vl.push_back(static_cast<Light *>(l));
} }
static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) { void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
Sphere * s; Sphere * s;
Plane * p; Plane * p;
Disk * d; Disk * d;
@@ -394,7 +426,7 @@ static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
vl.push_back(static_cast<Light *>(l)); vl.push_back(static_cast<Light *>(l));
} }
static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) { void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
Sphere * s; Sphere * s;
Plane * p; Plane * p;
DirectionalLight * l; DirectionalLight * l;
@@ -461,7 +493,7 @@ static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
i_model_view = inverse(lookAt(eye, center, up)); i_model_view = inverse(lookAt(eye, center, up));
} }
static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) { void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
Sphere * s; Sphere * s;
Plane * p; Plane * p;

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@@ -58,7 +58,7 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
} }
// Calculate indirect lighting contribution. // Calculate indirect lighting contribution.
if (rec_level < MAX_RECURSION) { if (rec_level < m_max_depth) {
r1 = random01(); r1 = random01();
r2 = random01(); r2 = random01();
sample = sample_hemisphere(r1, r2); sample = sample_hemisphere(r1, r2);
@@ -91,10 +91,10 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
color += ((dir_diff_color + ind_color + amb_color) * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color); color += ((dir_diff_color + ind_color + amb_color) * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color);
// Determine the specular reflection color. // Determine the specular reflection color.
if (_f->m_mat.m_rho > 0.0f && rec_level < MAX_RECURSION) { if (_f->m_mat.m_rho > 0.0f && rec_level < m_max_depth) {
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS); rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (_f->m_mat.m_rho > 0.0f && rec_level >= MAX_RECURSION) } else if (_f->m_mat.m_rho > 0.0f && rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
} else { } else {
@@ -102,17 +102,17 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index); kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index);
// Determine the specular reflection color. // Determine the specular reflection color.
if (kr > 0.0f && rec_level < MAX_RECURSION) { if (kr > 0.0f && rec_level < m_max_depth) {
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS); rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (rec_level >= MAX_RECURSION) } else if (rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
// Determine the transmission color. // Determine the transmission color.
if (_f->m_mat.m_refract && kr < 1.0f && rec_level < MAX_RECURSION) { if (_f->m_mat.m_refract && kr < 1.0f && rec_level < m_max_depth) {
rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index); rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index);
color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (rec_level >= MAX_RECURSION) } else if (rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
} }

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@@ -8,7 +8,7 @@ class PathTracer: public Tracer {
public: public:
PathTracer(): Tracer() { } PathTracer(): Tracer() { }
PathTracer(int h, int w, float fov): Tracer(h, w, fov) { }; PathTracer(int h, int w, float fov, unsigned int max_depth): Tracer(h, w, fov, max_depth) { };
virtual ~PathTracer(); virtual ~PathTracer();

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@@ -6,6 +6,8 @@
using namespace glm; using namespace glm;
const float BIAS = 0.000001f;
const vec3 BCKG_COLOR = vec3(1.0f); const vec3 BCKG_COLOR = vec3(1.0f);
float Tracer::random01() const { float Tracer::random01() const {

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@@ -14,8 +14,7 @@ using std::vector;
using glm::vec2; using glm::vec2;
using glm::vec3; using glm::vec3;
#define MAX_RECURSION 3 extern const float BIAS;
#define BIAS 0.000001f
extern const vec3 BCKG_COLOR; extern const vec3 BCKG_COLOR;
@@ -25,10 +24,11 @@ public:
int m_w; int m_w;
float m_fov; float m_fov;
float m_a_ratio; float m_a_ratio;
unsigned int m_max_depth;
Tracer(): m_h(480), m_w(640), m_fov(90.0f), m_a_ratio(640.0f / 480.0f) { } Tracer(): m_h(480), m_w(640), m_fov(90.0f), m_a_ratio(640.0f / 480.0f), m_max_depth(5) { }
Tracer(int h, int w, float fov): m_h(h), m_w(w), m_fov(fov) { Tracer(int h, int w, float fov, unsigned int max_depth): m_h(h), m_w(w), m_fov(fov), m_max_depth(max_depth) {
m_a_ratio = static_cast<float>(w) / static_cast<float>(h); m_a_ratio = static_cast<float>(w) / static_cast<float>(h);
}; };

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@@ -58,10 +58,10 @@ vec3 WhittedTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Ligh
color += (dir_diff_color * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color); color += (dir_diff_color * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color);
// Determine the specular reflection color. // Determine the specular reflection color.
if (_f->m_mat.m_rho > 0.0f && rec_level < MAX_RECURSION) { if (_f->m_mat.m_rho > 0.0f && rec_level < m_max_depth) {
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS); rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (_f->m_mat.m_rho > 0.0f && rec_level >= MAX_RECURSION) } else if (_f->m_mat.m_rho > 0.0f && rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
} else { } else {
@@ -69,17 +69,17 @@ vec3 WhittedTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Ligh
kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index); kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index);
// Determine the specular reflection color. // Determine the specular reflection color.
if (kr > 0.0f && rec_level < MAX_RECURSION) { if (kr > 0.0f && rec_level < m_max_depth) {
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS); rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (rec_level >= MAX_RECURSION) } else if (rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
// Determine the transmission color. // Determine the transmission color.
if (_f->m_mat.m_refract && kr < 1.0f && rec_level < MAX_RECURSION) { if (_f->m_mat.m_refract && kr < 1.0f && rec_level < m_max_depth) {
rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index); rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index);
color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1); color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1);
} else if (rec_level >= MAX_RECURSION) } else if (rec_level >= m_max_depth)
return vec3(0.0f); return vec3(0.0f);
} }

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@@ -8,7 +8,7 @@ class WhittedTracer: public Tracer {
public: public:
WhittedTracer(): Tracer() { } WhittedTracer(): Tracer() { }
WhittedTracer(int h, int w, float fov): Tracer(h, w, fov) { }; WhittedTracer(int h, int w, float fov, unsigned int max_depth): Tracer(h, w, fov, max_depth) { };
virtual ~WhittedTracer(); virtual ~WhittedTracer();