Added recursion depth as a CL option.
This commit is contained in:
236
main.cpp
236
main.cpp
@@ -28,27 +28,39 @@
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using namespace std;
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using namespace glm;
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////////////////////////////////////////////
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// Function prototypes.
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////////////////////////////////////////////
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static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
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static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
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static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
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static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view);
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static void print_usage(char ** const argv);
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static void parse_args(int argc, char ** const argv);
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////////////////////////////////////////////
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// Constants.
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////////////////////////////////////////////
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static const char * OUT_FILE = "output.png";
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////////////////////////////////////////////
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// Global variables.
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////////////////////////////////////////////
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typedef enum TRACERS { NONE, WHITTED, MONTE_CARLO } tracer_t;
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static char * input_file;
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static char * g_input_file;
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static char * g_out_file_name = NULL;
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static int g_samples = 25;
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static float g_fov = 45.f;
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static int g_w = 640;
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static int g_h = 480;
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static vec3 ** image;
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static tracer_t g_tracer = NONE;
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static unsigned int g_max_depth = 5;
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////////////////////////////////////////////
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// Main function.
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////////////////////////////////////////////
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int main(int argc, char ** argv) {
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Ray r;
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vec2 sample;
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@@ -63,93 +75,8 @@ int main(int argc, char ** argv) {
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FREE_IMAGE_FORMAT fif;
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BYTE * bits;
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int bpp;
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int opt;
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int x_pos;
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char * out_file_name = NULL;
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// Check command line arguments.
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if(argc == 1) {
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print_usage(argv);
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return EXIT_FAILURE;
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}
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while((opt = getopt(argc, argv, ":t:s:w:f:o:")) != -1) {
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switch (opt) {
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case 't':
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if (strcmp("whitted", optarg) == 0 )
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g_tracer = WHITTED;
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else if(strcmp("monte_carlo", optarg) == 0)
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g_tracer = MONTE_CARLO;
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else {
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cerr << "Invalid ray tracer: " << optarg << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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}
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break;
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case 'w':
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for (x_pos = 0; optarg[x_pos]; x_pos++)
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if (optarg[x_pos] == 'x')
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break;
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if (optarg[x_pos] == '\0') {
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cerr << "Invalid screen resolution: " << optarg << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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} else {
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optarg[x_pos] = '\0';
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g_w = atoi(optarg);
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g_h = atoi(&optarg[x_pos + 1]);
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if (g_w <= 0 || g_h <= 0) {
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cerr << "Invalid screen resolution: " << optarg << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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}
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}
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break;
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case 's':
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g_samples = atoi(optarg);
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if (g_samples == 0) {
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cerr << "Samples per pixel must be a positive integer." << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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}
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break;
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case 'o':
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out_file_name = (char*)malloc((strlen(optarg) + 1) * sizeof(char));
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strcpy(out_file_name, optarg);
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break;
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case 'f':
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g_fov = atof(optarg);
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if (g_fov < 1.0f) {
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cerr << "FoV must be greater than or equal to 1.0 degrees." << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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}
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break;
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case ':':
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cerr << "Option \"-" << static_cast<char>(optopt) << "\" requires an argument." << endl;
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print_usage(argv);
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return EXIT_FAILURE;
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break;
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case '?':
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default:
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cerr << "Unrecognized option: \"-" << static_cast<char>(optopt) << "\"." << endl;
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}
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}
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input_file = argv[optind];
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parse_args(argc, argv);
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// Initialize everything.
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FreeImage_Initialise();
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@@ -162,9 +89,9 @@ int main(int argc, char ** argv) {
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scene_2(figures, lights, i_model_view);
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if (g_tracer == WHITTED)
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tracer = static_cast<Tracer *>(new WhittedTracer(g_h, g_w, g_fov));
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tracer = static_cast<Tracer *>(new WhittedTracer(g_h, g_w, g_fov, g_max_depth));
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else if(g_tracer == MONTE_CARLO)
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tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov));
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tracer = static_cast<Tracer *>(new PathTracer(g_h, g_w, g_fov, g_max_depth));
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else {
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cerr << "Must specify a ray tracer with \"-t\"." << endl;
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print_usage(argv);
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@@ -206,13 +133,13 @@ int main(int argc, char ** argv) {
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}
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// Save the output image.
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fif = FreeImage_GetFIFFromFilename(out_file_name != NULL ? out_file_name : OUT_FILE);
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FreeImage_Save(fif, output_bitmap, out_file_name != NULL ? out_file_name : OUT_FILE);
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fif = FreeImage_GetFIFFromFilename(g_out_file_name != NULL ? g_out_file_name : OUT_FILE);
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FreeImage_Save(fif, output_bitmap, g_out_file_name != NULL ? g_out_file_name : OUT_FILE);
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FreeImage_Unload(output_bitmap);
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// Clean up.
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if (out_file_name != NULL)
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free(out_file_name);
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if (g_out_file_name != NULL)
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free(g_out_file_name);
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delete tracer;
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@@ -235,23 +162,128 @@ int main(int argc, char ** argv) {
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return EXIT_SUCCESS;
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}
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static void print_usage(char ** const argv) {
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////////////////////////////////////////////
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// Helper functions.
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////////////////////////////////////////////
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void print_usage(char ** const argv) {
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cerr << "USAGE: " << argv[0] << " [OPTIONS]... FILE" << endl;
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cerr << "Renders the scene specified by the scene file FILE." << endl;
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cerr << "Renders the scene specified by the scene file FILE." << endl << endl;
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cerr << "Mandatory options: " << endl;
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cerr << " -t\tRay tracing method to use." << endl;
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cerr << " \tValid values: \"whitted\" \"monte_carlo\"." << endl;
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cerr << "Optional options:" << endl;
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cerr << " -o\t Output image file name with extension." << endl;
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cerr << " \tValid values: \"whitted\" \"monte_carlo\"." << endl << endl;
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cerr << "Extra options:" << endl;
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cerr << " -o\tOutput image file name with extension." << endl;
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cerr << " \tDefaults to \"output.png\"." << endl;
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cerr << " -f\tField of view to use in degrees." << endl;
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cerr << " \tDefaults to 45.0 degrees." << endl;
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cerr << " -s\tNumber of samples per pixel." << endl;
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cerr << " \tDefaults to 25 samples." << endl;
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cerr << " -w\tImage size in pixels as \"WIDTHxHEIGHT\"." << endl;
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cerr << " \tDefaults to 640x480 pixels." << endl;
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cerr << " -r\tMaxmimum recursion depth." << endl;
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cerr << " \tDefaults to 5." << endl;
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}
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static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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void parse_args(int argc, char ** const argv) {
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int opt;
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int x_pos;
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// Check command line arguments.
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if(argc == 1) {
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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while((opt = getopt(argc, argv, ":t:s:w:f:o:r:")) != -1) {
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switch (opt) {
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case 't':
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if (strcmp("whitted", optarg) == 0 )
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g_tracer = WHITTED;
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else if(strcmp("monte_carlo", optarg) == 0 || strcmp("montecarlo", optarg) == 0)
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g_tracer = MONTE_CARLO;
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else {
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cerr << "Invalid ray tracer: " << optarg << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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break;
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case 'w':
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for (x_pos = 0; optarg[x_pos]; x_pos++)
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if (optarg[x_pos] == 'x')
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break;
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if (optarg[x_pos] == '\0') {
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cerr << "Invalid screen resolution: " << optarg << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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} else {
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optarg[x_pos] = '\0';
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g_w = atoi(optarg);
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g_h = atoi(&optarg[x_pos + 1]);
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if (g_w <= 0 || g_h <= 0) {
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cerr << "Invalid screen resolution: " << optarg << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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}
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break;
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case 's':
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g_samples = atoi(optarg);
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if (g_samples <= 0) {
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cerr << "Samples per pixel must be a positive integer." << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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break;
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case 'o':
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g_out_file_name = (char*)malloc((strlen(optarg) + 1) * sizeof(char));
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strcpy(g_out_file_name, optarg);
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break;
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case 'f':
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g_fov = atof(optarg);
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if (g_fov < 1.0f) {
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cerr << "FoV must be greater than or equal to 1.0 degrees." << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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break;
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case 'r':
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g_max_depth = static_cast<unsigned int>(abs(atoi(optarg)));
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if (g_max_depth == 0) {
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cerr << "Recursion depth must be a positive integer." << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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}
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break;
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case ':':
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cerr << "Option \"-" << static_cast<char>(optopt) << "\" requires an argument." << endl;
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print_usage(argv);
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exit(EXIT_FAILURE);
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break;
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case '?':
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default:
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cerr << "Unrecognized option: \"-" << static_cast<char>(optopt) << "\"." << endl;
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}
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}
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g_input_file = argv[optind];
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}
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void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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Sphere * s;
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Plane * p;
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Disk * d;
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@@ -326,7 +358,7 @@ static void scene_1(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
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vl.push_back(static_cast<Light *>(l));
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}
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static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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Sphere * s;
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Plane * p;
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Disk * d;
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@@ -394,7 +426,7 @@ static void scene_2(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
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vl.push_back(static_cast<Light *>(l));
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}
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static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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Sphere * s;
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Plane * p;
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DirectionalLight * l;
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@@ -461,7 +493,7 @@ static void scene_3(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_mode
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i_model_view = inverse(lookAt(eye, center, up));
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}
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static void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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void scene_4(vector<Figure *> & vf, vector<Light *> & vl, mat4x4 & i_model_view) {
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Sphere * s;
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Plane * p;
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BIN
output.png
BIN
output.png
Binary file not shown.
Before Width: | Height: | Size: 537 KiB After Width: | Height: | Size: 542 KiB |
@@ -58,7 +58,7 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
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}
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// Calculate indirect lighting contribution.
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if (rec_level < MAX_RECURSION) {
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if (rec_level < m_max_depth) {
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r1 = random01();
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r2 = random01();
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sample = sample_hemisphere(r1, r2);
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@@ -91,10 +91,10 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
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color += ((dir_diff_color + ind_color + amb_color) * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color);
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// Determine the specular reflection color.
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if (_f->m_mat.m_rho > 0.0f && rec_level < MAX_RECURSION) {
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if (_f->m_mat.m_rho > 0.0f && rec_level < m_max_depth) {
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rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
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color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (_f->m_mat.m_rho > 0.0f && rec_level >= MAX_RECURSION)
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} else if (_f->m_mat.m_rho > 0.0f && rec_level >= m_max_depth)
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return vec3(0.0f);
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} else {
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@@ -102,17 +102,17 @@ vec3 PathTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Light *
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kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index);
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// Determine the specular reflection color.
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if (kr > 0.0f && rec_level < MAX_RECURSION) {
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if (kr > 0.0f && rec_level < m_max_depth) {
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rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
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color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (rec_level >= MAX_RECURSION)
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} else if (rec_level >= m_max_depth)
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return vec3(0.0f);
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// Determine the transmission color.
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if (_f->m_mat.m_refract && kr < 1.0f && rec_level < MAX_RECURSION) {
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if (_f->m_mat.m_refract && kr < 1.0f && rec_level < m_max_depth) {
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rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index);
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color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1);
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} else if (rec_level >= MAX_RECURSION)
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} else if (rec_level >= m_max_depth)
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return vec3(0.0f);
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}
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|
@@ -8,7 +8,7 @@ class PathTracer: public Tracer {
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public:
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PathTracer(): Tracer() { }
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PathTracer(int h, int w, float fov): Tracer(h, w, fov) { };
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PathTracer(int h, int w, float fov, unsigned int max_depth): Tracer(h, w, fov, max_depth) { };
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virtual ~PathTracer();
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@@ -6,6 +6,8 @@
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using namespace glm;
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const float BIAS = 0.000001f;
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const vec3 BCKG_COLOR = vec3(1.0f);
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float Tracer::random01() const {
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|
@@ -14,8 +14,7 @@ using std::vector;
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using glm::vec2;
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using glm::vec3;
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#define MAX_RECURSION 3
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#define BIAS 0.000001f
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extern const float BIAS;
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extern const vec3 BCKG_COLOR;
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@@ -25,10 +24,11 @@ public:
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int m_w;
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float m_fov;
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float m_a_ratio;
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unsigned int m_max_depth;
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Tracer(): m_h(480), m_w(640), m_fov(90.0f), m_a_ratio(640.0f / 480.0f) { }
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Tracer(): m_h(480), m_w(640), m_fov(90.0f), m_a_ratio(640.0f / 480.0f), m_max_depth(5) { }
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Tracer(int h, int w, float fov): m_h(h), m_w(w), m_fov(fov) {
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Tracer(int h, int w, float fov, unsigned int max_depth): m_h(h), m_w(w), m_fov(fov), m_max_depth(max_depth) {
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m_a_ratio = static_cast<float>(w) / static_cast<float>(h);
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};
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|
@@ -58,10 +58,10 @@ vec3 WhittedTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Ligh
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color += (dir_diff_color * (_f->m_mat.m_diffuse / pi<float>())) + (_f->m_mat.m_diffuse * dir_spec_color);
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// Determine the specular reflection color.
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if (_f->m_mat.m_rho > 0.0f && rec_level < MAX_RECURSION) {
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if (_f->m_mat.m_rho > 0.0f && rec_level < m_max_depth) {
|
||||
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
|
||||
color += _f->m_mat.m_rho * trace_ray(rr, v_figures, v_lights, rec_level + 1);
|
||||
} else if (_f->m_mat.m_rho > 0.0f && rec_level >= MAX_RECURSION)
|
||||
} else if (_f->m_mat.m_rho > 0.0f && rec_level >= m_max_depth)
|
||||
return vec3(0.0f);
|
||||
|
||||
} else {
|
||||
@@ -69,17 +69,17 @@ vec3 WhittedTracer::trace_ray(Ray & r, vector<Figure *> & v_figures, vector<Ligh
|
||||
kr = fresnel(r.m_direction, n, r.m_ref_index, _f->m_mat.m_ref_index);
|
||||
|
||||
// Determine the specular reflection color.
|
||||
if (kr > 0.0f && rec_level < MAX_RECURSION) {
|
||||
if (kr > 0.0f && rec_level < m_max_depth) {
|
||||
rr = Ray(normalize(reflect(r.m_direction, n)), i_pos + n * BIAS);
|
||||
color += kr * trace_ray(rr, v_figures, v_lights, rec_level + 1);
|
||||
} else if (rec_level >= MAX_RECURSION)
|
||||
} else if (rec_level >= m_max_depth)
|
||||
return vec3(0.0f);
|
||||
|
||||
// Determine the transmission color.
|
||||
if (_f->m_mat.m_refract && kr < 1.0f && rec_level < MAX_RECURSION) {
|
||||
if (_f->m_mat.m_refract && kr < 1.0f && rec_level < m_max_depth) {
|
||||
rr = Ray(normalize(refract(r.m_direction, n, r.m_ref_index / _f->m_mat.m_ref_index)), i_pos - n * BIAS, _f->m_mat.m_ref_index);
|
||||
color += (1.0f - kr) * trace_ray(rr, v_figures, v_lights, rec_level + 1);
|
||||
} else if (rec_level >= MAX_RECURSION)
|
||||
} else if (rec_level >= m_max_depth)
|
||||
return vec3(0.0f);
|
||||
|
||||
}
|
||||
|
@@ -8,7 +8,7 @@ class WhittedTracer: public Tracer {
|
||||
public:
|
||||
WhittedTracer(): Tracer() { }
|
||||
|
||||
WhittedTracer(int h, int w, float fov): Tracer(h, w, fov) { };
|
||||
WhittedTracer(int h, int w, float fov, unsigned int max_depth): Tracer(h, w, fov, max_depth) { };
|
||||
|
||||
virtual ~WhittedTracer();
|
||||
|
||||
|
Reference in New Issue
Block a user